Geeful Level 1 of the Dungeon (0, 0, D:1) a flux talisman (3, 3, D:1) a +0 scale mail (14, 25, D:1) a bat corpse (skeletalised by now) (22, -5, D:1) a bat skeleton (22, 26, D:1) a +0 hand axe (23, -5, D:1) a jackal skeleton (37, 6, D:1) a +0 mace (37, 9, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 2 stones (9, -2, D:2) a frilled lizard skeleton (12, -6, D:2) a +1 quarterstaff of pain (13, 3, D:2) a +0 whip (20, -3, D:2) a +0 dagger (23, -14, D:2) 6 stones (25, -15, D:2) a frilled lizard skeleton (26, -15, D:2) a rat skeleton (33, -21, D:2) a +0 club (35, 4, D:2) a +0 dagger (36, -25, D:2) 4 stones (43, 2, D:2) a +0 short sword (44, 3, D:2) a bat corpse (48, -22, D:2) a storm talisman (48, 15, D:2) a rat skeleton (56, -23, D:2) a +0 dagger a kobold corpse (skeletalised by now) (56, -22, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a jackal corpse a jackal corpse (0, 2, D:3) a hobgoblin corpse (1, 1, D:3) a +0 club a kobold corpse (7, -1, D:3) an amulet of guardian spirit