Geeful Level 1 of the Dungeon (0, 0, D:1) 5 stones (8, -20, D:1) a +0 whip (9, -22, D:1) a hobgoblin skeleton (11, -31, D:1) a +0 short sword a stone a jackal skeleton a jackal skeleton (12, -49, D:1) a +0 dagger a kobold corpse (skeletalised by now) (12, -47, D:1) a +0 club (13, -47, D:1) a +0 dagger a goblin corpse (skeletalised by now) (13, -32, D:1) a +0 club (13, -9, D:1) a +0 club a goblin skeleton (15, -32, D:1) a rat skeleton (17, -26, D:1) a ball python corpse (skeletalised by now) (21, -50, D:1) a +0 dagger (22, -51, D:1) a +0 short sword (31, 0, D:1) a +0 dagger a kobold skeleton (37, -53, D:1) a +0 club a goblin corpse (skeletalised by now) (39, -53, D:1) a bat corpse (skeletalised by now) (46, -44, D:1) a bat skeleton (49, -47, D:1) a frilled lizard skeleton (52, -9, D:1) a bat corpse (skeletalised by now) (56, -6, D:1) a staff of air (62, -3, D:1) a +0 leather armour (68, -17, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, -14, D:2) the felid skeleton of Natasha (1, -10, D:2) a +0 robe (5, -31, D:2) 8 stones (5, -9, D:2) the orb of Abstinence {mayhem, rN++ Air} rN++: It greatly protects you from negative energy. Air: It increases the power of your Air spells. (14, -7, D:2) an adder skeleton (16, -5, D:2) a +0 dagger (17, -8, D:2) a quokka skeleton (17, -5, D:2) a +0 dagger (18, -27, D:2) a +0 hand axe (18, -1, D:2) a +0 leather armour (23, -12, D:2) a quokka skeleton (24, -11, D:2) 4 stones (29, -1, D:2) a rat corpse (skeletalised by now) (31, -20, D:2) an adder corpse (skeletalised by now) (38, -30, D:2) a +0 short sword 2 stones a kobold skeleton (44, -26, D:2) a +0 trident (49, -8, D:2) a +0 robe (54, -39, D:2) a quokka skeleton Level 3 of the Dungeon (20, 8, D:3) a +0 dagger (20, 10, D:3) a +0 mace a +0 animal skin a +0 club a +0 club a goblin corpse (20, 16, D:3) a giant cockroach corpse (21, 8, D:3) a +0 dagger a +0 dagger a +0 club (21, 10, D:3) a +0 dagger a hobgoblin corpse a ball python corpse a rat corpse a ball python corpse a rat corpse