Geeful Level 1 of the Dungeon (3, 10, D:1) a +0 whip a kobold corpse (skeletalised by now) (8, 29, D:1) a +0 plate armour (9, 26, D:1) a bat corpse (skeletalised by now) (12, -3, D:1) a +0 dagger (13, 16, D:1) a +0 dagger a goblin skeleton (14, 20, D:1) a frilled lizard skeleton (14, 27, D:1) a bat corpse (skeletalised by now) (16, 27, D:1) a ball python corpse (skeletalised by now) (19, 10, D:1) 6 stones (19, 20, D:1) a hobgoblin skeleton (20, 19, D:1) a +0 dagger (26, -14, D:1) a ball python corpse (skeletalised by now) (34, 10, D:1) a book of the Grave (37, 25, D:1) a rat corpse (skeletalised by now) (42, 6, D:1) a rat skeleton (45, -3, D:1) a +0 whip (50, 38, D:1) a rat corpse (skeletalised by now) (55, 38, D:1) 4 silver javelins Level 2 of the Dungeon (0, 0, D:2) a +0 robe (6, 11, D:2) a hobgoblin corpse (skeletalised by now) (8, 8, D:2) a +0 rapier (16, 20, D:2) a +0 hand axe (17, 22, D:2) a +0 dagger (18, 6, D:2) a +0 club (42, -5, D:2) a +0 dagger (43, -8, D:2) a +0 trident (45, -11, D:2) a +0 dagger (45, -5, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 scythe a +0 robe (8, 7, D:3) an adder corpse (19, 20, D:3) a +0 club a goblin corpse (22, 19, D:3) 5 stones (26, -9, D:3) a +0 dagger 2 stones a kobold corpse (27, 16, D:3) a +0 leather armour (27, 41, D:3) a Young Poisoner's Handbook (28, 21, D:3) a rat corpse (28, 25, D:3) 3 stones (30, 35, D:3) a quokka corpse (30, 44, D:3) 18 gold pieces (35, -12, D:3) a ball python corpse (37, -5, D:3) a dart slug corpse (41, -4, D:3) a ball python corpse (47, -5, D:3) a +0 whip (48, 12, D:3) a +0 club (57, 30, D:3) a +0 mace (57, 40, D:3) a +0 club (60, 34, D:3) an adder corpse (skeletalised by now) (63, 43, D:3) a +0 pair of boots