Geeful Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (5, 28, D:1) a ball python corpse (skeletalised by now) (15, 11, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (18, 1, D:1) a hobgoblin corpse (skeletalised by now) (19, 1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (19, 31, D:1) 3 boomerangs (25, 12, D:1) a ball python skeleton (25, 16, D:1) a bat skeleton (30, 34, D:1) a +0 club (35, 38, D:1) a +0 short sword (37, 3, D:1) a +0 club a kobold skeleton (41, 34, D:1) a quokka corpse (skeletalised by now) (49, 15, D:1) a bat corpse (skeletalised by now) (51, -4, D:1) a +0 chain mail (51, 22, D:1) a frilled lizard skeleton (65, 0, D:1) a +0 club a gnoll corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 2 scrolls of noise (11, -21, D:2) a +0 spear (15, -9, D:2) a +0 leather armour (24, 1, D:2) a hobgoblin skeleton (28, 8, D:2) a scarab talisman a scarab talisman (33, 13, D:2) a ball python skeleton (34, 14, D:2) a hobgoblin skeleton (36, -18, D:2) a +0 robe (37, -10, D:2) a +0 hand axe (38, 5, D:2) a ball python corpse (skeletalised by now) (40, 11, D:2) a +0 dagger (57, -15, D:2) an adder skeleton (61, -10, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 mace (16, 4, D:3) a +0 club (17, 24, D:3) 15 gold pieces (17, 28, D:3) a scroll of identify (20, 28, D:3) a scroll of revelation (22, -10, D:3) a quokka corpse (34, 1, D:3) a +0 hand axe a +0 leather armour (35, 27, D:3) a +0 club a goblin corpse (skeletalised by now) (36, -1, D:3) a +0 short sword (37, 17, D:3) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (37, 19, D:3) a +0 club a +0 whip a +0 ring mail an orc corpse (skeletalised by now) (44, 9, D:3) a +0 sling