Geeker2108 Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (6, -9, D:1) a +0 spear (9, -16, D:1) a +0 club a goblin corpse (skeletalised by now) (9, -15, D:1) a +0 club (9, 20, D:1) a quokka corpse (skeletalised by now) (18, -10, D:1) a bat skeleton (18, 3, D:1) a quokka skeleton (18, 7, D:1) a ball python corpse (skeletalised by now) (28, 0, D:1) 5 stones (30, 23, D:1) a -2 club (41, -1, D:1) a staff of fire (41, 5, D:1) a +0 whip 3 stones a frilled lizard skeleton (43, 1, D:1) 2 stones (44, 7, D:1) a bat skeleton (49, -8, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (1, 4, D:2) an adder corpse (skeletalised by now) (2, 4, D:2) a +0 dagger a kobold corpse (skeletalised by now) (4, 10, D:2) a +0 dagger (8, 5, D:2) a +0 robe (8, 9, D:2) 6 stones (11, 14, D:2) a +0 dagger (11, 21, D:2) a +4 short sword (15, 13, D:2) a frilled lizard corpse (skeletalised by now) (16, 6, D:2) a ball python skeleton a hobgoblin skeleton (18, 1, D:2) a +0 ring mail (22, 36, D:2) a +2 spear of freezing (23, -10, D:2) a rat skeleton (25, -8, D:2) a +0 dagger (29, 22, D:2) a +0 leather armour (32, 36, D:2) a +0 robe (40, 32, D:2) an adder corpse (skeletalised by now) (49, 15, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 robe (22, -40, D:3) a quokka skeleton (25, -52, D:3) a scroll of noise (25, -42, D:3) a +0 leather armour (26, -58, D:3) a +0 club (26, -50, D:3) 2 potions of curing (27, -52, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (28, -50, D:3) a scroll of enchant armour (29, -52, D:3) a potion of mutation (34, -17, D:3) a +0 scale mail (35, -34, D:3) a +0 leather armour (41, -20, D:3) a ball python corpse (skeletalised by now) (42, -21, D:3) a ball python corpse (skeletalised by now) (42, -20, D:3) a +0 club a goblin corpse (skeletalised by now) (45, -57, D:3) a +0 scale mail (46, -22, D:3) a +0 mace (48, -41, D:3) a +0 robe (61, -51, D:3) a jackal corpse (skeletalised by now) (61, -50, D:3) a jackal corpse (skeletalised by now) (65, -6, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (2, -20, D:4) a +0 dagger (4, -34, D:4) a ball python corpse (4, -19, D:4) a +0 short sword (6, -34, D:4) a +0 spear (20, 4, D:4) a +0 short sword (22, 9, D:4) a +0 leather armour (23, 0, D:4) an iguana corpse (24, -34, D:4) a +0 club (26, 15, D:4) 6 stones (30, -3, D:4) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (38, 14, D:4) 5 stones (39, -17, D:4) a +0 club a goblin corpse (skeletalised by now) (40, -16, D:4) an adder corpse (skeletalised by now) (40, 14, D:4) a +0 club (45, 15, D:4) a hobgoblin corpse (skeletalised by now)