Dungeon Sprint DCSS version 0.33-b1 (webtiles) character file. Game seed: 3611432981006528835 0 Geeker2108 the Trooper (level 1, -2/18 HPs) Began as a Demonspawn Chaos Knight on May 12, 2025. Was a Plaything of Xom. Slain by a merfolk siren ... wielding a +0 trident (13 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:08 (9 turns). Geeker2108 the Trooper (Demonspawn Chaos Knight) Turns: 9, Time: 00:00:08 Health: -2/18 AC: 5 Str: 12 XL: 1 Next: 0% Magic: 1/1 EV: 10 Int: 12 God: Xom [..*...] Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . a - +0 spear (chaos) rCold . . . (no offhand) rNeg . . . b - +2 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no teleportation @: no status effects A: no striking features a: Renounce Religion You were in the Dungeon. You worshipped Xom. You were a toy of Xom. You visited 1 branch Inventory: Hand Weapons a - a +0 spear of chaos (weapon) Armour b - a +2 leather armour (worn) Scrolls c - a scroll of butterflies i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Skills: + Level 3.0 Fighting + Level 2.6 Polearms + Level 1.7 Armour + Level 0.8 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Reach: a) +0 spear (chaos) Press: ? - help, Dir - move target Aim: a merfolk siren, wielding a +0 trident (lightly wounded, very poisoned, 55% to hit) You reach to attack! You hit the merfolk siren but do no damage. The merfolk siren is lightly wounded. The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! The merfolk siren chants its luring song. There is an open door here. You closely miss the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren closely misses you. You barely miss the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. The merfolk siren chants its luring song. Reach: a) +0 spear (chaos) Press: ? - help, Dir - move target Aim: a merfolk siren, wielding a +0 trident (moderately wounded, mesmerising, very poisoned, 55% to hit) You hit the merfolk siren. The merfolk siren flies into a frenzy! The merfolk siren is moderately wounded. The merfolk siren stops singing. You break out of your daze! The merfolk siren misses you. The merfolk siren hits you with a +0 trident! Ouch! That really hurt! You die... Xom chortles! ##+## ##...## #..#..# #@m.# ##'## ##.## +.<.+ ##.## #+# You could see a neutral merfolk siren (fast, strong, frenzied, poisoned). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Geeker2108 the Demonspawn Chaos Knight began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 1 | D | Noticed a merfolk siren 9 | D | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_7, sprint2_obstacle_6, sprint2_obstacle_2, sprint2_obstacle_1, sprint2_obstacle_5, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Spear || 6 Armour: Leather armour || 2 Dodge: Dodged || 2