Dungeon Crawl Stone Soup version 0.34-a0-1150-gb1a7a50d98 (webtiles) character file. Game seed: 17673450693210161855 81 Geeker2108 the Trooper (level 4, 37/37 HPs) Began as a Demonspawn Hexslinger on Nov 12, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:55 (1800 turns). Geeker2108 the Trooper (Demonspawn Hexslinger) Turns: 1800, Time: 00:02:56 Health: 37/37 AC: 2 Str: 8 XL: 4 Next: 19% Magic: 5/5 EV: 11 Int: 14 God: Gold: 117 SH: 4 Dex: 21 Spells: 3/5 levels left rFire + . . (50%) f - +8 war axe of Gin and Tonic {drain, rPois rF+ Dex+4 Stlth-} rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + d - ring of poison resistance HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: antennae 1, large bone plates 1, foul stench 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 117 gold pieces. Inventory: Hand Weapons a - a +1 sling f - the +8 war axe of Gin and Tonic (weapon) {drain, rPois rF+ Dex+4 Stlth-} (You acquired it on level 2 of the Dungeon) rPois: It protects you from poison. rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). Stlth-: It makes you less stealthy. It cannot be enchanted further. Missiles e - 12 poisoned darts Armour b - a +0 robe (worn) Jewellery d - a ring of poison resistance (worn) Talismans c - a talisman of death Scrolls p - a scroll of poison e - a scroll of butterflies {unknown} h - a scroll of teleportation {unknown} n - a scroll of amnesia {unknown} q - a scroll of silence {unknown} Potions d - a potion of berserk rage {unknown} c - 2 potions of curing j - a potion of resistance {unknown} k - a potion of might {unknown} l - a potion of heal wounds {unknown} o - a potion of magic {unknown} Skills: + Level 4.1 Fighting * Level 0.0 Axes - Level 1.7 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 0.8 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% 2d2 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Construct Spike Launche Frge 0% 2d3 36% 2 Sublimation of Blood Necr 0% N/A 36% 2 Frozen Ramparts Ice 0% 1d1 61% 3 Ozocubu's Armour Ice 0% N/A 61% 3 Cause Fear Hex 4% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Eringya's Surprising Cr Summ 0% N/A 95% 4 Metabolic Englaciation Hex/Ice 2% N/A 98% 5 Silence Hex/Air 2% N/A 98% 5 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You are partially covered in large bone plates. (SH +4) You may rarely emit foul miasma when damaged in melee. Message History The sling bullet completely misses the adder. A giggling sprite leaps out and smacks the adder with its own tail. You kill the adder! Your Fighting skill increases to level 4! No target in view! The sprites lose interest in your situation. You feel your willpower return. The hobgoblin shouts! You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! Key pressed, stopping explore. No target in view! No target in view! Key pressed, stopping explore. No target in view! You now have 117 gold pieces (gained 8). There is an open door here. You see here a hobgoblin corpse. Key pressed, stopping explore. Key pressed, stopping explore. You see here 2 flux baubles. You see here a bat skeleton. Key pressed, stopping explore. Done exploring. As you read the scroll labelled TEYCVUK DYES, it crumbles to dust. It is a scroll of identify. f -> c - 2 potions of curing; m -> i - a scroll of identify Okay, then. As you read the scroll of identify, it crumbles to dust. c -> A - a scroll of acquirement Something appears at your feet! You unwield your +1 sling. You feel agile. You sense an unholy aura. f - the +8 war axe of Gin and Tonic (weapon) {drain, rPois rF+ Dex+4 Stlth-} Search for what [? for help]? body You see here a bat skeleton. You see here a bat skeleton. There is a stone staircase leading down here. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.##.###.#.#.....#.##.##.##. #.##....##.##...##.##.##.##. #.##.#................##.##. #.##.#####.###.###.#####.##. #.##.#####.# #.# #.#####.##. #.......##.###'###.......##. ####..†....##...###########. ####.####.....## #######. ##.##.###@......###....... ##...#.##.........##.#...## #.......'.........'........ ##...#.##.........##.#...## ##.##.##.......÷.##.##.... ###....÷####.)#..#.##.### #......##..##.##.#.##.# #.#....#....#..#.#.##.### #.##...#..#....#......... There were no monsters in sight! Vanquished Creatures 3 adders (D:2) 6 dart slugs 2 ribbon worms (D:2) 2 endoplasms 7 hobgoblins 2 jackals (D:2) A quokka (D:1) 3 ball pythons 7 bats 3 frilled lizards 3 goblins 4 kobolds A rat (D:1) 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Geeker2108 the Demonspawn Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 136 | D:1 | Reached skill level 2 in Fighting 150 | D:1 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [demonic ancestry] 150 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/3 153 | D:1 | Learned a level 2 spell: Jinxbite 855 | D:2 | Reached skill level 3 in Fighting 929 | D:2 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 929 | D:2 | Reached XP level 3. HP: 29/29 MP: 4/4 1451 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 1451 | D:2 | Reached XP level 4. HP: 33/37 MP: 2/5 1665 | D:2 | Reached skill level 4 in Fighting 1758 | D:2 | Identified a scroll of acquirement 1759 | D:2 | Acquired the +8 war axe of Gin and Tonic {drain, rPois rF+ | Dex+4 Stlth-} 1800 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_loops_ring, minmay_misc_feat_diagonals D:2: layout_loops_corners, minmay_close_crescents Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 2 3 4 | 4.1 Ranged Weapons | | 1.7 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 116 | 9 || 125 Cast: Jinxbite | 4 | 1 || 5 Read: Identify | | 2 || 2 Acquirement | | 1 || 1 Armour: Robe | 17 | 2 || 19 Dodge: Dodged | 22 | 4 || 26 Block: Other | 4 | || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1838 | 1760 | 78 | 0 | 1466 | 2 | 919.0 | Dungeon | 1838 | 1760 | 78 | 0 | 1466 | 2 | 919.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1038 daAuts D:1: 800 daAuts