Dungeon Crawl Stone Soup version 0.34-a0-1590-gc1c35e6711 (webtiles) character file. Game seed: 6952070914738129815 26 Geeker2108 the Magician (level 2, -3/25 HPs) Began as a Draconian Hedge Wizard on Dec 3, 2025. Slain by Sigmund ... wielding a +0 scythe (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:22 (1744 turns). Geeker2108 the Magician (Draconian Hedge Wizard) Turns: 1744, Time: 00:02:22 Health: -3/25 AC: 4 Str: 12 XL: 2 Next: 89% Magic: 4/6 EV: 11 Int: 14 God: Gold: 93 SH: 0 Dex: 10 Spells: 0/7 levels left rFire + . . (50%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg . . . (100%) b - +0 hat rPois . (100%) c - scarf {rC+ rF+} rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) c - a scarf of resistance (worn) Scrolls I - 2 scrolls of immolation c - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of cancellation {unknown} f - a potion of heal wounds {unknown} Skills: + Level 2.9 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting - Level 2.0 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 10% 1 b - Blink Tloc 8% N/A 22% 2 c - Call Imp Summ 8% N/A 22% 2 d - Grave Claw Necr 8% 2d7 22% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 3% N/A 45% 3 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You closely miss Sigmund. Sigmund is moderately wounded. Your cerulean imp barely misses Sigmund. You closely miss Sigmund. Sigmund is moderately wounded. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You closely miss something. Something hits you! You closely miss something. Your tail-slap misses something. Something hits you. You hit something but do no damage. You tail-slap something. Something hits you. Your magical contamination has completely faded away. Something hits you. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up, spattered with blood here. You climb upwards. Your summoned ally is left behind. Reactivating autopickup. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You start waiting. Done waiting. You climb downwards. Level annotation: Sigmund Sigmund hits you from afar with a +0 scythe! There is a stone staircase leading up, spattered with blood here. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Sigmund hits you with a +0 scythe! Your cerulean imp hits Sigmund from afar with a -4 spear. You hit Sigmund but do no damage. Sigmund is lightly wounded. Sigmund hits you with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. #.#......######## #.#.............. #.#.......####### #.#####+#†# # # #.# #.####### #.###)#####.#.#.....# #.#..5......#.#...#.# #...........#.#...... ###<@@......#.#####.# #########.#.#####.# #.......# ######### You could see Sigmund (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures An adder (D:2) 3 endoplasms (D:1) A quokka (D:1) 3 ball pythons 4 bats (D:1) 3 frilled lizards (D:1) 2 goblins (D:1) 5 kobolds 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Geeker2108 the Draconian Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 155 | D:1 | Reached skill level 1 in Fighting 428 | D:1 | Reached XP level 2. HP: 24/24 MP: 4/6 951 | D:2 | Learned a level 2 spell: Blink 954 | D:2 | Learned a level 2 spell: Call Imp 957 | D:2 | Learned a level 2 spell: Grave Claw 1158 | D:2 | Encountered Sigmund 1744 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic, chequers_serial_rivers_micro_d D:2: minmay_chambers_of_twos, layout_basic, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.9 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 3.0 Conjurations | | 2.0 Summonings | | 1.0 Necromancy | | 1.0 Translocations | | 1.0 Action || total ---------------------------++------- Attack: Normal || 10 Melee: Dagger || 10 Tailslap || 1 Cast: Magic Dart || 55 Call Imp || 5 Read: Immolation || 1 Armour: None || 21 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1746 | 1724 | 22 | 485 | 1026 | 2 | 873.0 | Dungeon | 1746 | 1724 | 22 | 485 | 1026 | 2 | 873.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1424 daAuts D:2: 322 daAuts