Geoffrax Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, -35, D:1) a +0 club 6 stones (7, -34, D:1) a stone (9, -33, D:1) a stone (10, 8, D:1) a +0 whip (14, 3, D:1) a +0 robe (17, -30, D:1) 17 stones (23, -34, D:1) a stone (24, -35, D:1) a stone (25, -37, D:1) a stone (25, -36, D:1) a stone (33, -32, D:1) a +0 spear (35, -20, D:1) a +0 hunting sling (35, 0, D:1) 22 stones (40, -20, D:1) a +0 whip (42, -34, D:1) a +0 whip (44, 1, D:1) 16 arrows Level 2 of the Dungeon (9, -6, D:2) a +0 hunting sling (10, -7, D:2) a +0 ring mail (10, 16, D:2) a +0 dagger (17, 30, D:2) a +0 mace (33, 10, D:2) 24 stones (34, 4, D:2) 26 stones (40, 9, D:2) 18 stones (43, -6, D:2) a +0 scythe a +1 robe of resistance Level 3 of the Dungeon (0, 0, D:3) a +0 spear (1, -6, D:3) a cursed -1 quarterstaff (4, -7, D:3) 16 stones (6, -7, D:3) a +0 chain mail (7, -19, D:3) a +0 club (14, 5, D:3) a +0 ring mail (29, 23, D:3) a +0 flail (30, -10, D:3) 22 arrows (31, 17, D:3) a +0 war axe (36, -1, D:3) a stone (38, 10, D:3) 14 stones (39, -2, D:3) a stone (41, -2, D:3) a +0 whip of flaming (45, -20, D:3) a +0 hand axe a +0 ring mail (49, -19, D:3) a stone (53, -12, D:3) a +0 hand axe a +0 ring mail a +0 short sword a +0 falchion (55, -17, D:3) a +0 dagger (61, -9, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (3, 3, D:4) a +0 dagger a +0 chain mail (4, 7, D:4) a +0 club a +0 war axe (13, -35, D:4) a +0 flail a +0 leather armour (13, -34, D:4) a +0 club a +0 hunting sling a +0 ring mail (19, -33, D:4) a +2 rapier of holy wrath (23, -49, D:4) a +0 club (24, -48, D:4) a +0 dagger (34, -18, D:4) 18 bolts (37, -31, D:4) a +0 dagger a +0 dagger a +0 leather armour (37, -30, D:4) 2 tomahawks (52, -2, D:4) a stone (55, -1, D:4) a stone (56, -4, D:4) a +0 ring mail (57, 0, D:4) a stone (57, 8, D:4) 25 stones (58, -7, D:4) 6 tomahawks (60, -46, D:4) a +0 robe Level 5 of the Dungeon [Shop] Hacwi Ojozu's Weapon Shop 24 stones (33 gold) the +9 shortbow "Hexotih" {venom, rElec rF+ Dex+4} (1092 gold) It poisons the ammo it fires. It affects your dexterity (+4). It protects you from fire. It insulates you from electricity. a +0 short sword of venom (78 gold) a +0 flail (49 gold) a +2 short sword of venom (218 gold) the +10 dagger of Oczewn {flame, Str+3} (936 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). a +0 falchion (42 gold) a +0 glaive (91 gold) a +0 flail (49 gold) (0, 0, D:5) a +0 hunting sling (3, -2, D:5) a +0 shortbow 26 arrows (4, -1, D:5) an arrow 22 sling bullets (15, 2, D:5) a +2 rapier of venom a +0 leather armour (15, 7, D:5) 20 sling bullets (17, -3, D:5) a +0 hunting sling (18, -13, D:5) 16 stones (19, -13, D:5) a +0 leather armour (31, -22, D:5) a +0 short sword a +0 leather armour (31, 11, D:5) a +0 chain mail (31, 12, D:5) a +0 short sword a +0 dagger a +2 scale mail (32, -23, D:5) a +0 dagger (34, -27, D:5) a +0 dagger a +0 robe (34, -25, D:5) a +0 whip (42, -2, D:5) a +0 dagger (51, -16, D:5) 19 sling bullets Level 6 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (2, 19, D:6) a +0 robe a +0 dagger (3, 21, D:6) a +0 ring mail (3, 22, D:6) a +0 flail a +0 club a +0 ring mail (3, 23, D:6) 14 poisoned needles (4, 19, D:6) a +0 robe a cursed -3 dagger (4, 20, D:6) a +0 dagger a +0 leather armour 2 tomahawks a +3 war axe (11, 13, D:6) a +0 giant spiked club (12, 13, D:6) a +3 shortbow (16, 28, D:6) a +0 dire flail a +0 robe a cursed +2 long sword a +0 robe a +0 leather armour (17, 3, D:6) a scroll of random uselessness (18, 30, D:6) a tomahawk (19, 30, D:6) a +0 flail (19, 31, D:6) a tomahawk (19, 32, D:6) a +0 robe a +5 scimitar a tomahawk (20, 29, D:6) a +0 animal skin (20, 33, D:6) a tomahawk (21, 33, D:6) a +0 ring mail a tomahawk (22, 15, D:6) a +4 flail of protection a +0 chain mail (22, 31, D:6) a +0 hand axe (23, 29, D:6) a +0 animal skin (unseen) (28, 30, D:6) a +0 animal skin (34, 4, D:6) 21 stones (37, 21, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon [Shop] Zuugeis's Gadget Boutique a wand of iceblast (9/15) (169 gold) a lamp of fire (520 gold) a sack of spiders (260 gold) a disc of storms (260 gold) a fan of gales (520 gold) [Shop] Qengahuo's Distillery a potion of brilliance (56 gold) a potion of cancellation (112 gold) a potion of invisibility (112 gold) a potion of ambrosia (112 gold) a potion of mutation (35 gold) a potion of invisibility (112 gold) a potion of agility (56 gold) a potion of flight (42 gold) a potion of might (56 gold) a potion of might (56 gold) a potion of lignification (42 gold) [Shop] Wolekeh's Antique Weapon Shop the +10 whip of Hepliaklqana {flame, rPois rF- MP+9 Str+5} (1522 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). It makes you vulnerable to fire. It protects you from poison. It affects your magic capacity (+9). a +0 lajatang (330 gold) a +0 shortbow (66 gold) a +0 scimitar (88 gold) a +0 dagger (44 gold) a +0 short sword (66 gold) a +0 broad axe (88 gold) a +0 dagger (44 gold) a +0 short sword (66 gold) [Shop] Gacy's Book Shop a book of Frost (560 gold) a book of Burglary (1200 gold) a book of Conjurations (480 gold) a Fen Folio (1200 gold) a book of Callings (480 gold) the Incunabulum of Beguiling and Transmigration (928 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Summon Guardian Golem Hexes/Summoning 3 c - Petrify Transmutation/Earth 4 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Darkness Hexes 6 a book of Transfigurations (880 gold) the Disquisition on Shifting Enhancements (880 gold) Spells Type Level a - Infusion Charms 1 b - Sticks to Snakes Transmutation 2 c - Petrify Transmutation/Earth 4 d - Hydra Form Transmutation 6 e - Dragon Form Transmutation 7 a book of Debilitation (640 gold) a book of Air (560 gold) (4, 12, D:7) 18 poisoned needles (4, 14, D:7) a +0 whip (5, 1, D:7) a +0 giant spiked club 2 throwing nets (5, 43, D:7) a potion of degeneration (18, 17, D:7) the +1 war axe of Ascent {protect, Int+6} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+6). (29, 44, D:7) 22 bolts (36, 8, D:7) a +0 robe a cursed +4 long sword (36, 9, D:7) a +0 robe a cursed +0 halberd a +0 robe a cursed +0 halberd (41, 8, D:7) a +0 robe a +0 halberd (42, 8, D:7) a +0 dagger (45, 42, D:7) a +0 dagger (45, 44, D:7) a +0 war axe of venom (48, 0, D:7) a +0 troll leather armour (50, 44, D:7) a +0 giant spiked club (51, 41, D:7) a +0 robe a +0 dagger (52, 17, D:7) 17 stones (59, 45, D:7) a +0 trident (63, 47, D:7) a +0 hand axe (66, 0, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +3 leather armour a +0 hand axe (0, 1, D:8) a +0 ring mail a +0 whip (1, 1, D:8) a +0 club (8, -11, D:8) a +0 shortbow (16, -14, D:8) a +0 shortbow (17, -6, D:8) a +0 giant club (24, -2, D:8) 14 bolts (32, -16, D:8) 15 stones (32, -2, D:8) 16 poisoned needles (33, 14, D:8) a +0 flail (34, -9, D:8) a +0 giant spiked club (35, -9, D:8) a +2 plate armour of poison resistance (36, -9, D:8) a +0 spear a +0 robe (38, -27, D:8) a +0 war axe (43, 5, D:8) a +0 hand axe (44, -21, D:8) 28 sling bullets (44, 8, D:8) 30 stones Level 9 of the Dungeon (0, 0, D:9) a +0 long sword (1, -3, D:9) a poisoned needle (2, -8, D:9) a +0 helmet (2, 20, D:9) a +0 whip (3, 17, D:9) a +0 spear a +0 spear (4, 16, D:9) a +0 whip a +0 leather armour (5, 16, D:9) a +0 whip (6, -3, D:9) a +0 dagger a +0 blowgun 9 poisoned needles a +0 short sword (7, -3, D:9) a +0 whip a +0 blowgun 19 poisoned needles (8, 24, D:9) a cursed -3 giant club (9, 25, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (9, 26, D:9) a +0 flail a +0 hand axe a +0 scale mail a cursed +0 whip a +0 leather armour (10, 26, D:9) a +0 mace (11, 24, D:9) a +0 dagger a +0 robe (14, 30, D:9) a +0 robe (21, 4, D:9) a poisoned needle (21, 21, D:9) a potion of degeneration (22, 7, D:9) a poisoned needle (22, 9, D:9) a poisoned needle (24, 8, D:9) a stone (43, 30, D:9) a +0 flail a +0 scale mail (47, 38, D:9) 19 poisoned needles (48, 38, D:9) a +0 club (49, 23, D:9) a +0 shortbow (52, 25, D:9) a +0 war axe a +0 plate armour (55, -1, D:9) a +0 giant spiked club (55, 38, D:9) a +0 spear (57, 43, D:9) 13 stones (60, 2, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 whip (1, 21, D:10) a scroll of random uselessness (5, 9, D:10) a +0 ring mail (5, 23, D:10) a +0 whip a +0 leather armour (5, 24, D:10) a cursed -1 mace a +0 flail a +0 ring mail (8, -4, D:10) a +0 ring mail a +0 whip (12, -17, D:10) a +0 long sword (14, -7, D:10) a +0 leather armour (17, 7, D:10) 15 arrows (23, -17, D:10) a +0 leather armour (24, 7, D:10) a +0 long sword (25, -4, D:10) an uncursed amulet of harm an uncursed amulet of harm a +0 plate armour (25, 2, D:10) a +0 giant club (42, -8, D:10) 25 stones (49, -13, D:10) a +0 spear (51, -12, D:10) a +0 flail (52, -12, D:10) a +0 club (52, -6, D:10) a +0 falchion Level 11 of the Dungeon (0, 0, D:11) a +2 hat (8, 0, D:11) 25 stones (10, 3, D:11) a +0 giant club (29, 2, D:11) a +0 war axe (30, 9, D:11) a +0 flail Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dire flail a +0 plate armour (2, -4, Orc:1) a +0 leather armour a +0 hand axe (2, -2, Orc:1) a +0 robe a +0 dagger (6, -6, Orc:1) a +0 giant spiked club (6, 4, Orc:1) a +0 robe a +0 dagger (7, -7, Orc:1) a cursed +0 plate armour a cursed -1 long sword (7, -6, Orc:1) a +0 chain mail a +1 dagger of venom (8, -37, Orc:1) a +0 plate armour a +0 glaive (9, -43, Orc:1) a +0 chain mail a cursed +0 halberd a +0 plate armour a +0 trident (9, -42, Orc:1) a +0 plate armour a +0 chain mail a +0 hand axe a +0 halberd (9, -41, Orc:1) a +0 robe of magic resistance a +0 dagger (9, -37, Orc:1) a +0 leather armour (9, -5, Orc:1) a +0 war axe a +0 plate armour (10, -43, Orc:1) a +0 hand axe a +0 robe a +0 dagger a +0 short sword (10, -41, Orc:1) a +0 mace a +0 ring mail (10, -39, Orc:1) a +0 robe a +0 dagger (10, -38, Orc:1) a +0 trident a +0 trident (10, -35, Orc:1) a +0 centaur barding a +0 war axe (11, -43, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (11, -42, Orc:1) a +0 leather armour a +0 falchion of holy wrath a +0 chain mail a +0 trident a +0 hand axe (11, -41, Orc:1) a +0 plate armour a +0 short sword (11, -40, Orc:1) a +0 robe a +0 dagger (11, -35, Orc:1) a +0 robe a +0 dagger (12, -38, Orc:1) a cursed -3 ring of intelligence an uncursed ring of ice (12, -37, Orc:1) a +0 chain mail a +0 short sword (12, -5, Orc:1) a +0 hand axe (13, -42, Orc:1) a +0 spear of venom a +0 long sword (13, -6, Orc:1) a +0 chain mail a +0 dagger a +0 robe a +0 mace a cursed -2 dagger a cursed +0 robe a +0 whip a +0 hand axe a +0 chain mail (13, -5, Orc:1) a +2 dagger of flaming (14, -7, Orc:1) a +0 dagger a +0 robe a cursed -3 mace a +0 plate armour (14, -6, Orc:1) a +0 club a +0 dagger a +0 robe (16, -36, Orc:1) a +0 mace (16, -34, Orc:1) a +0 robe a +0 dagger a +2 flail of protection (16, -33, Orc:1) a +0 plate armour a +0 mace (17, -36, Orc:1) a +0 robe a cursed -1 dagger a +0 chain mail a +0 mace (18, -36, Orc:1) a +0 short sword a cursed -1 hand axe Level 2 of the Orcish Mines (0, 0, Orc:2) a cursed +0 leather armour (2, 1, Orc:2) a +0 whip (still there?) a +4 mace of protection (still there?) (5, 9, Orc:2) a tomahawk (6, 11, Orc:2) a +0 plate armour a +0 hand axe (6, 35, Orc:2) a +0 glaive a +0 chain mail (7, 12, Orc:2) a tomahawk (7, 34, Orc:2) a +0 dagger a +0 robe (8, 12, Orc:2) 2 tomahawks (9, 12, Orc:2) a tomahawk (14, 38, Orc:2) a +0 trident of protection (15, 35, Orc:2) a +0 ring mail a +0 short sword (15, 36, Orc:2) a +0 club (15, 37, Orc:2) a +0 chain mail a +0 leather armour a +0 hand axe (16, 35, Orc:2) a +0 robe a +0 dagger a +0 club (16, 37, Orc:2) a +0 trident a +0 dagger (17, 35, Orc:2) a +0 ring mail a +0 mace (17, 36, Orc:2) a +0 robe a +0 trident a +0 dagger (18, 36, Orc:2) a +0 robe a +0 dagger (19, 31, Orc:2) a +0 flail a +0 leather armour (19, 32, Orc:2) a +2 dagger of draining (19, 36, Orc:2) a +0 robe a +0 dagger (23, 26, Orc:2) a +0 giant spiked club (24, 31, Orc:2) a +0 hand axe a +0 chain mail (28, 28, Orc:2) a +0 giant club (35, 32, Orc:2) a +0 club a +0 leather armour (36, 33, Orc:2) a +0 ring mail (43, 18, Orc:2) a +0 dagger a +0 robe (44, 18, Orc:2) a +0 scimitar a +0 plate armour (49, -12, Orc:2) a +0 battleaxe a +0 chain mail (49, -11, Orc:2) a +0 club a +0 leather armour (51, -11, Orc:2) a cursed -2 dagger a +0 robe (56, -5, Orc:2) a +0 glaive a +0 chain mail (57, -2, Orc:2) a +1 war axe of freezing a +0 leather armour (57, 0, Orc:2) a +0 leather armour (58, 0, Orc:2) a +0 hand axe a +0 dagger a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (4, -10, Lair:1) 23 arrows (6, 13, Lair:1) 11 bolts