ASSERT(fp) in 'command.cc' at line 1137 failed. (Failed to open 'crawl_manual.txt'!) Version: Dungeon Crawl Stone Soup 0.27-a0-457-gba82baf Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 9236130253915215495, deterministic pregen: 1 Command line: /var/dcss/builds/dcss-trunk/latest/bin/dcss -name GeorgeSoros -rc /var/dcss/gamedata/dcss-trunk/rc-files/GeorgeSoros.rc -macro /var/dcss/gamedata/dcss-trunk/rc-files/GeorgeSoros.macro -morgue /var/dcss/gamedata/dcss/morgue/GeorgeSoros/ -extra-opt-first travel_delay=20 -extra-opt-first rest_delay=0 -dir /var/dcss/gamedata/dcss-trunk/save/ -webtiles-socket /var/dcss/sockets/GeorgeSoros:2021-02-28.00:34:33.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 15 stack frames. /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z17write_stack_traceP8_IO_FILE+0x38) [0x73c518]: write_stack_trace(_IO_FILE*) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z13do_crash_dumpv+0x3c7) [0x7436e7]: do_crash_dump() /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z20crash_signal_handleri+0x1f0) [0x73c980]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x354c0) [0x7f4a43a3c4c0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x29) [0x7f4a43de2269]: /var/dcss/builds/dcss-trunk/latest/bin/dcss() [0x742ea9] /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z12AssertFailedPKcS0_iS0_z+0x188) [0x743038]: AssertFailed(char const*, char const*, int, char const*, ...) /var/dcss/builds/dcss-trunk/latest/bin/dcss() [0x7383f0] /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z9show_helpiNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0x1ec) [0x73906c]: show_help(int, std::__cxx11::basic_string, std::allocator >) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z15process_command12command_typeS_+0x129f) [0xd154cf]: process_command(command_type, command_type) /var/dcss/builds/dcss-trunk/latest/bin/dcss() [0xd11bba] /var/dcss/builds/dcss-trunk/latest/bin/dcss() [0xd1270d] /var/dcss/builds/dcss-trunk/latest/bin/dcss(main+0x17e) [0x6a347e]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf0) [0x7f4a43a27840]: /var/dcss/builds/dcss-trunk/latest/bin/dcss(_start+0x29) [0x6a3ef9]: Trying to run gdb. GNU gdb (Ubuntu 8.2-0ubuntu1~16.04.1) 8.2 Copyright (C) 2018 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". 0x00007f4a43de1f2a in ?? () #0 0x00007f4a43de1f2a in ?? () No symbol table info available. #1 0x000000000073c395 in ?? () No symbol table info available. #2 0x00007f4a456796b8 in ?? () No symbol table info available. #3 0xdbc042f37b69a500 in ?? () No symbol table info available. #4 0x00007fff7f3e0d60 in ?? () No symbol table info available. #5 0x00007fff7f3e0d70 in ?? () No symbol table info available. #6 0x00007f4a43dcc540 in ?? () No symbol table info available. #7 0x0000000000742df0 in ?? () No symbol table info available. #8 0x00007fff7f3e0d70 in ?? () No symbol table info available. #9 0xdbc042f37b69a500 in ?? () No symbol table info available. #10 0x00006c616d726f6e in ?? () No symbol table info available. #11 0x00000000015c2a90 in ?? () No symbol table info available. #12 0x3420686361747461 in ?? () No symbol table info available. #13 0x0000000000383535 in ?? () No symbol table info available. #14 0x0000000000000000 in ?? () No symbol table info available. [Inferior 1 (process 4558) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 9.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DCLUA_BINDINGS -DDGAMELAUNCH -DWEB_DIR_PATH="/web/" -D_GNU_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 5, depth = 2 Level id: Lair:2 Level build method = , level layout type = corridors, absdepth0 = 11 Level vaults: layout_loops_ring minmay_shoals_entry_beasts spider_nest_entry_a grunt_megastairs_3 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You kill the wolf! The frozen ramparts melt away. HP restored. Your icy armour starts to melt. Your icy armour evaporates. You now have 1190 gold pieces (gained 16). Found a helmet. A bullfrog comes into view. Found a short silver wand. You see here a +6 ring of intelligence. O - a +6 ring of intelligence Okay, then. You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or h - a +6 ring of strength; > or L - a ring of wizardry You remove your +6 ring of strength. You feel weaker. You feel clever. O - a +6 ring of intelligence (left hand) This spell is dangerous to cast! Memorise Bolt of Magma, consuming 5 spell levels and leaving 0? You start memorising the spell. You continue memorising. x5 You finish memorising. Spell assigned to 'h'. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma (dangerous; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bullfrog Aim: a bullfrog (asleep, 0% to evade) The bolt of magma hits the bullfrog!! The bullfrog is almost dead. The bullfrog croaks. You barely miss the bullfrog. The bullfrog is almost dead. The bullfrog closely misses you. The bullfrog hits you. Casting: Bolt of Magma (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The bullfrog hits you. The bullfrog misses you. Your lightning spire shoots out a bolt of lightning at the bullfrog! The bolt of electricity hits the bullfrog! The bullfrog dies! You now have 1197 gold pieces (gained 7). Found a runed short sword. P - a wand of paralysis (9) Okay, then. You see here a +2 short sword of electrocution. You see here a +0 chain mail. There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. A polar bear comes into view. Found 3 javelins. You see here 20 gold pieces. Casting: Summon Lightning Spire (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Mephitic Cloud. You are very lightly contaminated with residual magic. Nothing appears to happen. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You see here 20 gold pieces. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - polar bear Aim: a polar bear (asleep) Okay, then. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The ball explodes into a vile cloud! The stinking cloud engulfs the polar bear but does no damage. The polar bear is engulfed in noxious fumes. The polar bear appears confused. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - polar bear Aim: a polar bear (lightly wounded, confused) Poisonous vapours surround the polar bear! The polar bear is engulfed in poison gas. The polar bear is poisoned. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The polar bear looks more healthy. Your lightning spire shoots out a bolt of lightning at the polar bear! The bolt of electricity hits the polar bear! You hit the polar bear. You bite the polar bear, but do no damage. The polar bear is heavily wounded. The polar bear seems less confused. The polar bear closely misses you. The polar bear claws you but does no damage. The polar bear barely misses you. Your lightning spire shoots out a bolt of lightning at the polar bear! The bolt of electricity hits the polar bear! You closely miss the polar bear. The polar bear is severely wounded. The polar bear goes berserk! You closely miss the polar bear. The polar bear is severely wounded. You block the polar bear's attack. The polar bear closely misses you. The polar bear claws you but does no damage. Your lightning spire shoots out a bolt of lightning at the polar bear! The bolt of electricity hits the polar bear. You hit the polar bear but do no damage. The polar bear is severely wounded. The polar bear closely misses you. The polar bear claws you. The polar bear misses you. You block the polar bear's attack. The polar bear misses you. The polar bear closely misses you. You hit the polar bear but do no damage. The polar bear is severely wounded. The polar bear bites you! The polar bear misses you. The polar bear closely misses you. Your lightning spire shoots out a bolt of lightning at the polar bear! The bolt of electricity hits the polar bear! The polar bear rages. You catch the helpless polar bear completely off-guard! You hit the polar bear. The polar bear is almost dead. The polar bear misses you. The polar bear claws you but does no damage. x2 You barely miss the polar bear. The polar bear is almost dead. The polar bear barely misses you. The polar bear closely misses you. The polar bear barely misses you. Your lightning spire shoots out a bolt of lightning at the polar bear! The bolt of electricity misses the polar bear. The polar bear bites you. The polar bear claws you. The polar bear claws you but does no damage. You barely miss the polar bear. The polar bear is almost dead. You block the polar bear's attack. The polar bear claws you. You block the polar bear's attack. The polar bear closely misses you. The polar bear claws you. The polar bear claws you but does no damage. Unknown command. You hit the polar bear but do no damage. The polar bear is almost dead. The polar bear bites you!! The polar bear claws you. x2 Casting: Summon Lightning Spire (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma (dangerous; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - polar bear Aim: a polar bear (almost dead, berserk, ally target, 23% to evade) You miscast Bolt of Magma. You are very lightly contaminated with residual magic. Nothing appears to happen. The polar bear misses you. The polar bear claws you but does no damage. The polar bear claws you. * * * LOW HITPOINT WARNING * * * Your lightning spire shoots out a bolt of lightning at the polar bear! The bolt of electricity hits the polar bear. The polar bear bites your lightning spire! The polar bear claws your lightning spire but does no damage. The polar bear claws your lightning spire. Casting: Bolt of Magma (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma (dangerous; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - polar bear Aim: a polar bear (almost dead, berserk, ally target, 23% to evade) The bolt of magma hits the polar bear!! You kill the polar bear! You now have 1217 gold pieces (gained 20). Q - the amulet "Riqyr" {RegenMP Str+5 Slay+2} Your lightning spire disappears in a puff of smoke! Your magical contamination has completely faded away. Okay, then. You start resting. HP restored. You start resting. Magic restored. You start removing your amulet. You continue taking off your amulet of regeneration. x4 You finish taking off your amulet of regeneration. You start putting on your amulet. You continue putting on the amulet "Riqyr" {RegenMP Str+5 Slay+2}. x5 You finish putting on the amulet "Riqyr" {RegenMP Str+5 Slay+2}. You feel stronger. Q - the amulet "Riqyr" (around neck) {RegenMP Str+5 Slay+2} Forget Foxfire, freeing 1 spell level for a total of 1? Your memory of Foxfire unravels. You now have 1237 gold pieces (gained 20). You open the door. Found a leather armour. There is an open door here. You see here a +0 leather armour. You open the door. 3 blink frogs come into view. The blink frog croaks. x2 The blink frog gives a loud, deep croak! The blink frog blinks! A blink frog comes into view. The blink frog blinks! x2 Found a potion of degeneration, a hunting sling and 17 gold pieces. Casting: Bolt of Magma (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the blink frog. The blink frog seems to slow down. The wall freezes the blink frog. The blink frog seems to slow down. The blink frog hits you! The blink frog blinks! Unknown command. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The wall freezes the blink frog. The blink frog seems to slow down. The wall freezes the blink frog. x2 The blink frog hits you but does no damage. The wall freezes the blink frog. The blink frog seems to slow down. The wall freezes the blink frog. You closely miss the blink frog. The blink frog is moderately wounded. The wall freezes the blink frog. The blink frog seems to slow down. The wall freezes the blink frog! The blink frog hits you but does no damage. The wall freezes the blink frog. The wall freezes the blink frog! The blink frog seems to slow down. You barely miss the blink frog. The blink frog is heavily wounded. The wall freezes the blink frog! The wall freezes the blink frog. x2 The blink frog seems to slow down. The blink frog blinks! The wall freezes the blink frog. The blink frog blinks! The wall freezes the blink frog! The blink frog seems to slow down. Unknown command. You miss the blink frog. Your bite misses the blink frog. The blink frog is almost dead. The wall freezes the blink frog. The blink frog hits you! The wall freezes the blink frog. x2; The blink frog seems to slow down. The wall freezes the blink frog. You kill the blink frog! Unknown command. You closely miss the blink frog. The blink frog is severely wounded. The wall freezes the blink frog. The blink frog seems to slow down. The wall freezes the blink frog. You kill the blink frog! The wall freezes the blink frog. The blink frog seems to slow down. The blink frog blinks! The wall freezes the blink frog. The blink frog seems to slow down. The blink frog closely misses you. You slash the blink frog! You feel better. The blink frog is heavily wounded. The wall freezes the blink frog! You kill the blink frog! The wall freezes the blink frog. The blink frog seems to slow down. The blink frog blinks! Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - blink frog Aim: a blink frog (severely wounded, slow, 55% to evade) The bolt of magma hits the blink frog! You kill the blink frog! Your icy armour cracks and falls away as you move. The frozen ramparts melt away as you move. You now have 1240 gold pieces (gained 3). There is an open door here. You now have 1247 gold pieces (gained 7). You see here a potion of degeneration. You now have 1255 gold pieces (gained 8). There is an open door here. You now have 1258 gold pieces (gained 3). You start resting. Magic restored. You start resting. HP restored. Okay, then. There is an open door here. You see here a potion of degeneration. You now have 1275 gold pieces (gained 17). You open the door. There is an open door here. Found a stone staircase leading down. Search for what [Enter for "gloves", or ? for help]? ring There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Lair here. There is an open door here. You see here a +0 ring mail. R - a +0 ring mail Okay, then. You start removing your armour. You continue taking off your +0 leather armour. x4 You finish taking off your +0 leather armour. You start putting on your armour. You continue putting on your +0 ring mail. x5 You finish putting on your +0 ring mail. Unknown command. You start removing your armour. You continue taking off your +0 ring mail. x4 You finish taking off your +0 ring mail. You start putting on your armour. You continue putting on your +0 leather armour. x5 You finish putting on your +0 leather armour. You start removing your armour. You continue taking off your +0 leather armour. x4 You finish taking off your +0 leather armour. You start putting on your armour. You continue putting on your +0 ring mail. x5 You finish putting on your +0 ring mail. Unknown command. There is an open door here. There is a staircase to the Lair here. You climb downwards. Welcome back to the Lair of Beasts! There is a staircase back to the Dungeon here. You open the door. There is an open door here. You now have 1291 gold pieces (gained 16). As you open the door, it creaks loudly! There is an open door here. You open the door. A basilisk comes into view. Found a flail. A cane toad comes into view. There is an open door here. Casting: Bolt of Magma (dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - cane toad Aim: a cane toad (asleep) Okay, then. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The cane toad croaks. The basilisk hisses angrily. Casting: Summon Lightning Spire (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The cane toad stings you. The basilisk bites your lightning spire. Casting: Summon Lightning Spire (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the cane toad. The cane toad seems to slow down. You block the cane toad's attack. You hit the cane toad. You feel better. The cane toad is lightly wounded. The wall freezes the basilisk. The wall freezes the cane toad. The cane toad seems to slow down. The cane toad closely misses you. You hit the cane toad but do no damage. You bite the cane toad. The cane toad is moderately wounded. The basilisk gazes at you. You resist with some effort. The wall freezes the cane toad. The cane toad misses you. You riposte. You slash the cane toad! You feel better. The cane toad is severely wounded. You completely miss the cane toad. The cane toad is severely wounded. The basilisk gazes at you. You resist with some effort. The wall freezes the cane toad! You kill the cane toad! You hit the basilisk but do no damage. Your bite misses the basilisk. The basilisk is lightly wounded. The basilisk gazes at you. You resist with some effort. Your lightning spire shoots out a bolt of lightning at the basilisk! The bolt of electricity hits the basilisk! x2 The bolt of electricity hits your lightning spire. Your lightning spire completely resists. The basilisk hisses menacingly. The basilisk bites your lightning spire but does no damage. You hit the basilisk. Your bite misses the basilisk. The basilisk is severely wounded. Your lightning spire shoots out a bolt of lightning at the basilisk! The bolt of electricity hits the basilisk! The basilisk dies! The bolt of electricity hits your lightning spire. Your lightning spire completely resists. The frozen ramparts melt away. Magic restored. You now have 1297 gold pieces (gained 6). You now have 1300 gold pieces (gained 3). Your lightning spire disappears in a puff of smoke! You open the door. There is an open door here. You open the door. A cane toad comes into view. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - cane toad Aim: a cane toad (asleep) Okay, then. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Casting: Summon Lightning Spire (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma (dangerous; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f - cane toad Aim: a cane toad (asleep, ally target, 0% to evade) You miscast Bolt of Magma. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Bolt of Magma (dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma (dangerous; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cane toad Aim: a cane toad (asleep, ally target, 0% to evade) The bolt of magma hits the cane toad! The cane toad is moderately wounded. Casting: Bolt of Magma (dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma (dangerous; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cane toad Aim: a cane toad (moderately wounded, ally target, 28% to evade) Okay, then. Casting: Bolt of Magma (dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the cane toad. The cane toad seems to slow down. You hit the cane toad but do no damage. The cane toad is heavily wounded. The wall freezes the cane toad. The cane toad barely misses you. You riposte. You hit the cane toad but do no damage. The cane toad is heavily wounded. Unknown command. You hit the cane toad but do no damage. The cane toad is heavily wounded. Unknown command. You hit the cane toad. The cane toad is heavily wounded. The wall freezes the cane toad. The cane toad seems to slow down. The cane toad barely misses you. You riposte. You slash the cane toad! The cane toad is severely wounded. Unknown command. You completely miss the cane toad. The cane toad is severely wounded. The wall freezes the cane toad. The cane toad closely misses you. You riposte. You hit the cane toad. You kill the cane toad! Your magical contamination has completely faded away. Your Spellcasting skill increases to level 7! The frozen ramparts melt away as you move. You now have 1304 gold pieces (gained 4). There is an open door here. You now have 1319 gold pieces (gained 15). Your lightning spire disappears in a puff of smoke! You open the door. There is an open door here. S - 2 bubbling red potions As you read the scroll of identify, it crumbles to dust. S - 2 potions of invisibility r - 4 potions of ambrosia (gained 2) You now have 1334 gold pieces (gained 15). You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. You see here a +0 falchion. Found a stone staircase leading down. There is a stone staircase leading down here. m - 4 scrolls of enchant weapon (gained 2) There is a stone staircase leading down here. You now have 1352 gold pieces (gained 18). You open the door. Found 20 arrows. Found an escape hatch in the floor. Found a stone staircase leading down. There is an open door here. You see here 20 arrows. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. v - a scroll of identify Okay, then. You open the door. There is an open door here. There is an open door here. There is an escape hatch in the floor here. You see here 20 arrows. There is an open door here. There is an open door here. There is an open door here. There is a stone staircase leading down here. Done exploring. There is a stone staircase leading down here. You climb downwards. 4 yaks come into view. The yak bellows! x2; You hear a bellow! x2; You hear an angry hiss. x2 Found a stone staircase leading down. There is a stone staircase leading up here. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - yak Aim: a yak (wandering, hasn't noticed you) Okay, then. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. A yak comes into view. A yak comes into view. Your lightning spire shoots out a bolt of lightning at the yak! The bolt of electricity hits the yak! x3 Casting: Summon Lightning Spire (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. A black mamba comes into view. Your lightning spire shoots out a bolt of lightning at the yak! The bolt of electricity misses the yak. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the yak. Your lightning spire shoots out a bolt of lightning at the yak! The bolt of electricity hits the yak! x2 Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (mildly dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (lightly wounded, chance to affect: 67%) The ball explodes into a vile cloud! The stinking cloud engulfs the yak but does no damage. The yak is lightly wounded. The stinking cloud engulfs the yak but does no damage. The yak is heavily wounded. The stinking cloud engulfs the yak but does no damage. You hear an angry hiss. You hear a croak. You hear an angry hiss. x3 The wall freezes the yak. The yak is engulfed in noxious fumes. The yak appears confused. The wall freezes the yak. The yak is engulfed in noxious fumes. x2; The yak appears confused. The yak gores the yak. Your lightning spire shoots out a bolt of lightning at the yak! The bolt of electricity hits the yak! x2 Casting: Mephitic Cloud (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The wall freezes the black mamba. The yak is engulfed in noxious fumes. You kill the yak! The yak is engulfed in noxious fumes. The yak appears confused. The wall freezes the yak! The yak barely misses the yak. The yak is engulfed in noxious fumes. The yak appears confused. The yak gores you. Your Fire Magic skill increases to level 9! Your Invocations skill increases to level 7! You catch the helpless yak completely off-guard! You slash the yak! You feel better. The yak is almost dead. The yak is engulfed in noxious fumes. The wall freezes the yak. The wall freezes the black mamba. The black mamba seems to slow down. The black mamba closely misses you. The yak is engulfed in noxious fumes. The yak appears confused. The yak barely misses the yak. Your lightning spire shoots out a bolt of lightning at the yak! The bolt of electricity hits the yak! x2; The wall freezes the yak. The yak gores the black mamba! The yak is engulfed in noxious fumes. The yak closely misses the black mamba. You slash the black mamba! The black mamba is heavily wounded. The yak is engulfed in noxious fumes. The yak appears confused. The yak gores the black mamba! The black mamba is killed! The yak is engulfed in noxious fumes. The yak appears confused. You kill the yak! The yak is engulfed in noxious fumes. The wall freezes the yak. A cane toad comes into view. You slash the yak! You kill the yak! The wall freezes the yak! The yak is engulfed in noxious fumes. The yak becomes distracted by the nearby gold, dreaming of imaginary riches. The wall freezes the yak. x2 Your Short Blades skill increases to level 8! Your Evocations skill increases to level 7! You strike the helpless yak from behind! You hit the yak. The yak bellows! You bite the yak, but do no damage. The yak is almost dead. The cane toad becomes distracted by the nearby gold, dreaming of imaginary riches. The wall freezes the yak. The yak gores you. The cane toad gives a loud, deep croak! You slash the yak! You feel better. The yak is severely wounded. The yak becomes distracted by the nearby gold, dreaming of imaginary riches. The wall freezes the yak. The yak becomes distracted by the nearby gold, dreaming of imaginary riches. The yak bellows! x2 You hit the yak. The yak is no longer distracted by gold. The yak is severely wounded. You hear an angry hiss. x2 The wall freezes the yak. The yak gores you but does no damage. You slash the yak! You kill the yak! The frozen ramparts melt away. The yak seems less confused. A wind drake comes into view. Casting: Ozocubu's Armour (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The cane toad is no longer distracted by gold. The yak is no longer distracted by gold. A water moccasin comes into view. Your icy armour and frozen ramparts will break if you move. Continue? Your icy armour cracks and falls away as you move. The frozen ramparts melt away as you move. The yak is no longer distracted by gold. A water moccasin comes into view. You block the yak's attack. The yak gores the water moccasin! There is a stone staircase leading up here. The yak gores you! The yak becomes distracted by the nearby gold, dreaming of imaginary riches. The yak bellows! You climb upwards. There is a stone staircase leading down here. You hit the yak. You feel better. The yak is almost dead. The yak closely misses you. You riposte. You closely miss the yak. The yak is almost dead. You hit the yak but do no damage. The yak is almost dead. The yak misses you. You slash the yak! You feel better. You kill the yak! You now have 1373 gold pieces (gained 21). There is an open door here. Magic restored. There is a stone staircase leading down here. You start resting. HP restored. You climb downwards. Found a scroll of enchant weapon. There is a stone staircase leading up here. m - 5 scrolls of enchant weapon (gained 1) There is a stone staircase leading up here. Okay, then. Okay, then. As you read the scroll of enchant weapon, it crumbles to dust. Your +0 vampiric long sword glows red for a moment. As you read the scroll of enchant weapon, it crumbles to dust. Your +1 vampiric long sword glows red for a moment. As you read the scroll of enchant weapon, it crumbles to dust. Your +2 vampiric long sword glows red for a moment. As you read the scroll of enchant weapon, it crumbles to dust. Your +3 vampiric long sword glows red for a moment. There is a shaft here. f - 4 potions of might (gained 1) 2 blink frogs come into view. As you read the scroll of enchant weapon, it crumbles to dust. Your +4 vampiric long sword glows red for a moment. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - blink frog Aim: a blink frog (asleep) Okay, then. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Your lightning spire shoots out a bolt of lightning at the blink frog! The bolt of electricity hits the blink frog! Your lightning spire shoots out a bolt of lightning at the blink frog! The bolt of electricity hits the blink frog! Your lightning spire shoots out a bolt of lightning at the blink frog! The bolt of electricity hits the blink frog! You closely miss the blink frog. The blink frog is almost dead. The blink frog blinks! The blink frog croaks. The blink frog blinks! A blink frog comes into view. The blink frog hits the plant!! The plant begins to die. The blink frog blinks! You hear a loud, deep croak! Casting: Summon Lightning Spire (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The blink frog blinks! A blink frog comes into view. Your lightning spire shoots out a bolt of lightning at the blink frog! The bolt of electricity hits the blink frog! The blink frog dies! The bolt of electricity hits the blink frog! The blink frog blinks! Casting: Summon Lightning Spire (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the blink frog. The blink frog seems to slow down. A blink frog comes into view. The wall freezes the blink frog. The blink frog seems to slow down. The blink frog barely misses you. You riposte. You hit the blink frog. You bite the blink frog. The blink frog is moderately wounded. Your lightning spire shoots out a bolt of lightning at the blink frog! The bolt of electricity hits the blink frog! The bolt of electricity hits the plant. You closely miss the blink frog. The blink frog is severely wounded. The blink frog blinks! The wall freezes the blink frog. The blink frog seems to slow down. You block the blink frog's attack. Your lightning spire shoots out a bolt of lightning at the blink frog! The bolt of electricity hits the blink frog! The blink frog dies! The bolt of electricity hits the blink frog! The bolt of electricity hits the plant! Your frozen ramparts will break if you move. Continue? Okay, then. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma (dangerous; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - blink frog Aim: a blink frog (moderately wounded, 55% to evade) The bolt of magma hits the blink frog!! You kill the blink frog! A nearby plant withers and dies. The wall freezes the blink frog. Your lightning spire shoots out a bolt of lightning at the blink frog! The bolt of electricity misses the blink frog. The wall freezes the blink frog. The blink frog seems to slow down. You block the blink frog's attack. You hit the blink frog. The blink frog is severely wounded. Your lightning spire shoots out a bolt of lightning at the blink frog! The bolt of electricity hits the blink frog. The wall freezes the blink frog! You kill the blink frog! The wall freezes the blink frog. The blink frog becomes distracted by the nearby gold, dreaming of imaginary riches. The wall freezes the blink frog. The blink frog is no longer distracted by gold. The blink frog gives a loud, deep croak! The blink frog seems to slow down. The wall freezes the blink frog. The blink frog seems to slow down. The blink frog misses you. Your lightning spire shoots out a bolt of lightning at the blink frog! The bolt of electricity hits the blink frog. You miss the blink frog. The blink frog is moderately wounded. The wall freezes the blink frog. The blink frog hits you. Your lightning spire shoots out a bolt of lightning at the blink frog! The bolt of electricity hits the blink frog! You strike the helpless blink frog from behind! You hit the blink frog. You feel better. Your bite misses the blink frog. The blink frog is almost dead. The wall freezes the blink frog. The blink frog seems to slow down. The blink frog hits you! You hit the blink frog. You feel better. You kill the blink frog! The frozen ramparts melt away as you move. You now have 1389 gold pieces (gained 16). You now have 1393 gold pieces (gained 4). You now have 1398 gold pieces (gained 5). Your lightning spire disappears in a puff of smoke! Found a leatherbound book. You pick up a book of Air and begin reading... You add the spells Shock, Swiftness, Static Discharge, Airstrike and Lightning Bolt to your library. Found a potion of heal wounds. p - 4 potions of heal wounds (gained 1) Found a long sword. HP restored. A water moccasin comes into view. There is a stone staircase leading up, spattered with blood here. Casting: Bolt of Magma (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - water moccasin Aim: a water moccasin (wandering, hasn't noticed you) Okay, then. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The water moccasin hisses angrily. Casting: Summon Lightning Spire (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate A stone staircase leading up, spattered with blood. Okay, then. Your lightning spire shoots out a bolt of lightning at the water moccasin! The bolt of electricity hits the water moccasin. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the water moccasin. The water moccasin seems to slow down. The water moccasin bites your lightning spire but does no damage. The water moccasin bites your lightning spire. The water moccasin bites your lightning spire but does no damage. Your lightning spire shoots out a bolt of lightning at the water moccasin! The bolt of electricity hits the water moccasin! x2 The water moccasin dies! You start resting. The frozen ramparts melt away. You start resting. A jumping spider comes into view. Your lightning spire shoots out a bolt of lightning at the jumping spider! The bolt of electricity hits the jumping spider! The jumping spider pounces on your lightning spire but does no damage. The jumping spider bites your lightning spire. The jumping spider pounces on you. The jumping spider closely misses you. Your lightning spire shoots out a bolt of lightning at the jumping spider! The bolt of electricity hits the jumping spider. You hit the jumping spider but do no damage. The jumping spider is moderately wounded. The jumping spider misses you. x2; The jumping spider pounces on you. You are caught in a web! The jumping spider bites you. Your lightning spire shoots out a bolt of lightning at the jumping spider! The bolt of electricity hits the jumping spider. You struggle to detach yourself from the web. Your lightning spire disappears in a puff of smoke! Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate A web, spattered with blood. There is a cloud of black smoke here. The walls around you are covered in ice. The jumping spider hisses angrily. The jumping spider pounces on you! You are even more entangled. The jumping spider bites you. The jumping spider pounces on you! The jumping spider bites you but does no damage. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma (dangerous; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jumping spider Aim: a jumping spider (heavily wounded, 40% to evade) The bolt of magma hits the jumping spider! The jumping spider is almost dead. The jumping spider closely misses you. The jumping spider bites you. Casting: Bolt of Magma (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma (dangerous; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jumping spider Aim: a jumping spider (almost dead, 40% to evade) The bolt of magma misses the jumping spider. The jumping spider leaps! The wall freezes the yak. The wall freezes the jumping spider. The jumping spider leaps! The web tears apart. The wall freezes the yak. The yak barely misses you. You riposte. You hit the yak. You feel better. The yak is moderately wounded. The wall freezes the jumping spider. Unknown command. You slash the jumping spider! You kill the jumping spider! The wall freezes the yak. The yak completely misses you. You riposte. You slash the yak! You feel better. You bite the yak. The yak is severely wounded. The wall freezes the yak. You block the yak's attack. You closely miss the yak. The yak is severely wounded. The wall freezes the yak. You block the yak's attack. Unknown command. You slash the yak! The yak is almost dead. The wall freezes the yak. You kill the yak! The frozen ramparts melt away as you move. You now have 1404 gold pieces (gained 6). You now have 1415 gold pieces (gained 11). A redback comes into view. You see here 6 gold pieces. There is a stone staircase leading up, spattered with blood here. Casting: Bolt of Magma (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - redback Aim: a redback Okay, then. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Your lightning spire shoots out a bolt of lightning at the redback! The bolt of electricity hits the redback! x2 The bolt of electricity hits your lightning spire. Your lightning spire completely resists. The bolt of electricity hits your lightning spire. Your lightning spire completely resists. You hit the redback. You feel better. The redback is almost dead. The redback bites you! You closely miss the redback. Your bite misses the redback. The redback is almost dead. You block the redback's attack. The redback bites you! Your lightning spire shoots out a bolt of lightning at the redback! The bolt of electricity hits the redback! The redback dies! The bolt of electricity hits your lightning spire. Your lightning spire completely resists. The bolt of electricity hits your lightning spire. Your lightning spire completely resists. You now have 1419 gold pieces (gained 4). Your lightning spire cannot move out of your way! You now have 1432 gold pieces (gained 13). You now have 1473 gold pieces (gained 41). Found a scroll of magic mapping. You see here 15 gold pieces. There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. Found a scale mail. Found a hole to the Spider Nest. There is a stone staircase leading up here. You enter the shallow water. Moving in this stuff is going to be slow. A manticore comes into view. Casting: Summon Lightning Spire (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - manticore Aim: a manticore Okay, then. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The manticore flicks its tail. The volley of spikes hits you! The barbed spikes become lodged in your body. Your lightning spire shoots out a bolt of lightning at the manticore! The bolt of electricity hits the manticore. Casting: Summon Lightning Spire (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! Your lightning spire shoots out a bolt of lightning at the manticore! The bolt of electricity hits the manticore! Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma (dangerous; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - manticore Aim: a manticore (moderately wounded, ally target, 19% to evade) The bolt of magma hits the manticore! The manticore is heavily wounded. Casting: Bolt of Magma (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Your lightning spire disappears in a puff of smoke! The manticore flicks its tail. The volley of spikes hits you but does no damage. Casting: Summon Lightning Spire (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma (dangerous; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - manticore Aim: a manticore (steam, heavily wounded, ally target, 19% to evade) The bolt of magma hits the manticore! The manticore is severely wounded. The manticore is engulfed in a cloud of scalding steam. The manticore flicks its tail. The volley of spikes misses you. Casting: Bolt of Magma (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Bolt of Magma (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Bolt of Magma (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - manticore Aim: a manticore (steam, almost dead, ally target) There's already a cloud there! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.27-a0-457-gba82baf Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_DISPLAY_COMMANDS repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [GeorgeSoros] Species: Gnoll Job: Wanderer HP: 73/83; mods: 0/0 MP: 3/21; mod: 0 Stats: 19 (19) 19 (19) 11 (11) Position: (26, 23), god: Gozag (20), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 3 | 6 | 317 | 55/88 Short Blades | X | 1 | 3 | 8 | 468 | 18/112 Long Blades | X | 1 | 3 | 6 | 317 | 55/88 Axes | X | 1 | 3 | 6 | 317 | 55/88 Maces & Flails | X | 1 | 3 | 6 | 317 | 55/88 Polearms | X | 1 | 3 | 6 | 317 | 55/88 Staves | X | 1 | 3 | 6 | 317 | 55/88 Slings | X | 1 | 3 | 6 | 317 | 55/88 Bows | X | 1 | 3 | 6 | 317 | 55/88 Crossbows | X | 1 | 3 | 6 | 317 | 55/88 Throwing | X | 1 | 3 | 6 | 317 | 55/88 Armour | X | 1 | 3 | 6 | 317 | 55/88 Dodging | X | 1 | 3 | 6 | 317 | 55/88 Stealth | X | 1 | 3 | 7 | 444 | 94/100 Shields | X | 1 | 3 | 6 | 317 | 55/88 Unarmed Combat | X | 1 | 3 | 6 | 317 | 55/88 Spellcasting | X | 1 | 3 | 7 | 377 | 27/100 Conjurations | X | 1 | 3 | 5 | 317 | 52/106 Hexes | X | 1 | 3 | 5 | 317 | 52/106 Summonings | X | 1 | 3 | 5 | 317 | 52/106 Necromancy | X | 1 | 3 | 5 | 317 | 52/106 Translocations | X | 1 | 3 | 5 | 317 | 52/106 Transmutations | X | 1 | 3 | 5 | 317 | 52/106 Fire Magic | X | 1 | 3 | 9 | 818 | 23/194 Ice Magic | X | 1 | 3 | 5 | 317 | 52/106 Air Magic | X | 1 | 3 | 5 | 317 | 52/106 Earth Magic | X | 1 | 3 | 5 | 317 | 52/106 Poison Magic | X | 1 | 3 | 5 | 317 | 52/106 Invocations | X | 1 | 3 | 7 | 317 | 23/84 Evocations | X | 1 | 3 | 7 | 368 | 18/100 Spell bugs: Durations: #20: 390 #104: 40 Attributes: #12: 1918 #13: 330 #23: 6241 #24: -16943714 #27: 16246 #42: 4 #49: 723 #57: 115 #59: 1 Mutations: fangs: 1 (innate) strong nose: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #39: +5 vampiric long sword eq slot #4, inv slot #23: +2 pair of boots eq slot #5, inv slot #32: +0 buckler eq slot #6, inv slot #43: +0 ring mail eq slot #7, inv slot #40: +6 ring of intelligence eq slot #8, inv slot #37: ring of wizardry eq slot #9, inv slot #42: amulet "Riqyr" {RegenMP Str+5 Slay+2} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #...<....... ##.#....##P.. ###≈###...#$ ##.≈≈≈.≈≈≈.# .. #.≈.≈≈.≈≈.≈# ..P ##≈≈≈.≈.≈.≈≈#.... #P.≈≈≈...≈≈≈....# ##.....>.§[.....# #.≈≈≈.@.H§≈≈.... #..≈≈.≈.≈.§≈≈.... #..≈.≈8.≈≈.≈≈...# ##..≈≈≈.≈≈≈.#...## ## P..##########....##.# # #.# #........ . . #.....### #. #..#.88.##.. # #####........#.. clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false bailey_type: bailey_axe >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>