ASSERT(fp) in 'command.cc' at line 1297 failed. (Failed to open 'crawl_manual.txt'!) Version: Dungeon Crawl Stone Soup 0.29-a0-998-g1987434 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 18134671376699373069, deterministic pregen: 1 Command line: /var/dcss/builds/dcss-trunk/latest/bin/dcss -name GeorgeSoros -rc /var/dcss/gamedata/dcss-trunk/rc-files/GeorgeSoros.rc -macro /var/dcss/gamedata/dcss-trunk/rc-files/GeorgeSoros.macro -morgue /var/dcss/gamedata/dcss/morgue/GeorgeSoros/ -extra-opt-first travel_delay=20 -extra-opt-first rest_delay=0 -dir /var/dcss/gamedata/dcss-trunk/save/ -webtiles-socket /var/dcss/sockets/GeorgeSoros:2022-08-05.19:10:39.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 15 stack frames. /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z17write_stack_traceP8_IO_FILE+0x38) [0x76c558]: write_stack_trace(_IO_FILE*) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z13do_crash_dumpv+0x3c7) [0x773a67]: do_crash_dump() /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z20crash_signal_handleri+0x1f0) [0x76c9c0]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x354c0) [0x7f2bb43aa4c0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x29) [0x7f2bb4750269]: /var/dcss/builds/dcss-trunk/latest/bin/dcss() [0x773229] /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z12AssertFailedPKcS0_iS0_z+0x188) [0x7733b8]: AssertFailed(char const*, char const*, int, char const*, ...) /var/dcss/builds/dcss-trunk/latest/bin/dcss() [0x767f20] /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z9show_helpiNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0x200) [0x768c00]: show_help(int, std::__cxx11::basic_string, std::allocator >) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z15process_command12command_typeS_+0xa38) [0xd853d8]: process_command(command_type, command_type) /var/dcss/builds/dcss-trunk/latest/bin/dcss() [0xd8231a] /var/dcss/builds/dcss-trunk/latest/bin/dcss() [0xd82e65] /var/dcss/builds/dcss-trunk/latest/bin/dcss(main+0x17e) [0x6c9dae]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf0) [0x7f2bb4395840]: /var/dcss/builds/dcss-trunk/latest/bin/dcss(_start+0x29) [0x6ca829]: Trying to run gdb. GNU gdb (Ubuntu 8.2-0ubuntu1~16.04.1) 8.2 Copyright (C) 2018 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". 0x00007f2bb474ff2a in ?? () #0 0x00007f2bb474ff2a in ?? () No symbol table info available. #1 0x000000000076c3d5 in ?? () No symbol table info available. #2 0x00007f2bb5fe86b8 in ?? () No symbol table info available. #3 0x865173d86371c400 in ?? () No symbol table info available. #4 0x00007ffe91044860 in ?? () No symbol table info available. #5 0x00007ffe91044870 in ?? () No symbol table info available. #6 0x00007f2bb473a540 in ?? () No symbol table info available. #7 0x0000000000773170 in ?? () No symbol table info available. #8 0x00007ffe91044870 in ?? () No symbol table info available. #9 0x865173d86371c400 in ?? () No symbol table info available. #10 0x00006c616d726f6e in ?? () No symbol table info available. #11 0x00000000014456e0 in ?? () No symbol table info available. #12 0x3220686361747461 in ?? () No symbol table info available. #13 0x0000000031393534 in ?? () No symbol table info available. #14 0x0000000000000000 in ?? () No symbol table info available. [Inferior 1 (process 24591) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DCLUA_BINDINGS -DDGAMELAUNCH -DWEB_DIR_PATH="/web/" -D_GNU_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 9 Level id: D:9 Level build method = , level layout type = rooms, absdepth0 = 8 Level vaults: layout_rooms ebering_ghost_funeral_grove uniq_pikel Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Magic restored. Things that are here: 8 poisoned darts; a +0 short sword Things that are here: a +0 dagger; a +0 robe You now have 646 gold pieces (gained 31). You see here a +0 trident. There is an open door here. You now have 659 gold pieces (gained 13). There is an open door here. You see here a +0 trident. Things that are here: a +0 dagger; a +0 robe Things that are here: 8 poisoned darts; a +0 short sword There is an open door, spattered with blood here. Things that are here: a +0 dagger; a +0 robe; an orc skeleton You now have 680 gold pieces (gained 21). You now have 698 gold pieces (gained 18). You now have 714 gold pieces (gained 16). You now have 725 gold pieces (gained 11). You now have 740 gold pieces (gained 15). There is an open door, spattered with blood here. Things that are here: a +0 dagger; a +0 robe; an orc skeleton Things that are here: 8 poisoned darts; a +0 short sword Things that are here: a +0 dagger; a +0 robe You see here a +0 trident. There is an open door here. A kobold brigand comes into view. It is wielding a +0 short sword and quivering poisoned darts. A sky beast and a necrophage come into view. Found 18 gold pieces. There is an open door here. The kobold brigand shouts! You conjure some foxfire! The foxfire hits the necrophage. The necrophage is lightly damaged. The foxfire hits the necrophage. The necrophage is moderately damaged. There is an open door here. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. Unknown command. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the necrophage. The necrophage is heavily damaged. The necrophage's fire resistance burns away. You hear a shout! The foxfire hits the necrophage! The necrophage is burned terribly! The necrophage is almost destroyed. The necrophage completely misses you. The necrophage attacks as you move away! The necrophage hits you but does no damage. The foxfire hits the necrophage. The necrophage is almost destroyed. You conjure some foxfire! The necrophage hits you but does no damage. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the kobold brigand. The kobold brigand is lightly wounded. The kobold brigand's fire resistance burns away. You hear a loud, deep croak! The foxfire hits the kobold brigand! The kobold brigand is burned terribly! The kobold brigand is heavily wounded. The foxfire hits the kobold brigand. The kobold brigand is burned terribly! The kobold brigand is severely wounded. The necrophage barely misses you. The kobold brigand throws a poisoned dart. The poisoned dart hits you! You are poisoned. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash something. You feel sick. The necrophage is no longer more vulnerable to fire. The kobold brigand throws a poisoned dart. The poisoned dart barely misses you. The necrophage hits you but does no damage. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash something. You feel sick. The necrophage hits you but does no damage. Unknown command. You feel sick. You conjure some foxfire! You feel sick. The kobold brigand is no longer more vulnerable to fire. The kobold brigand hits you but does no damage. The foxfire hits something but does no damage. The necrophage hits you but does no damage. An orc comes into view. It is wielding a +0 hand axe. You conjure some foxfire! You feel sick. The foxfire hits the kobold brigand. The kobold brigand is severely wounded. The necrophage hits you but does no damage. The kobold brigand closely misses you. Something hits you but does no damage. You feel sick. The foxfire hits the kobold brigand but does no damage. The kobold brigand is severely wounded. The foxfire hits the kobold brigand! You kill the kobold brigand! A bullfrog comes into view. You feel sick. The necrophage attacks as you move away! The necrophage hits you but does no damage. You feel sick. You are no longer poisoned. There is an open door here. Something hits you. Something shocks you. A phantom comes into view. You see here a +0 trident. The necrophage attacks as you move away! The necrophage barely misses you. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bullfrog. The bullfrog is heavily wounded. The bullfrog's fire resistance burns away. The necrophage hits you. You feel drained. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the necrophage. You destroy the necrophage! Your life force feels restored. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bullfrog. The bullfrog is burned terribly! You kill the bullfrog! Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! Something hits you but does no damage. Things that are here: a +0 dagger; a +0 robe A sky beast appears from thin air! Reactivating autopickup. There is an open door here. The sky beast attacks as you move away! The sky beast barely misses you. The sky beast attacks as you move away! The sky beast hits you but does no damage. Things that are here: a +0 flail; 3 boomerangs The sky beast attacks as you move away! The sky beast hits you but does no damage. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. Something hits you. Something shocks you. Something hits you but does no damage. A sky beast appears from thin air! Reactivating autopickup. The sky beast attacks as you move away! The sky beast barely misses you. There is a large open door here. The sky beast attacks as you move away! The sky beast hits you but does no damage. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. Something hits you but does no damage. Okay, then. You miss something. Something hits you but does no damage. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the phantom. The phantom is moderately damaged. The phantom's fire resistance burns away. Something hits you but does no damage. You barely miss something. Your punch misses something. Something hits you. Something shocks you. You hit something. Something hits you but does no damage. You puncture something! You barely miss something. A sky beast appears from thin air! Reactivating autopickup. The sky beast barely misses you. You closely miss the sky beast. Your bite misses the sky beast. The sky beast is severely wounded. The phantom is no longer more vulnerable to fire. The sky beast hits you but does no damage. You hit the sky beast but do no damage. You bite the sky beast. The sky beast is severely wounded. The sky beast hits you but does no damage. You closely miss the sky beast. Your bite misses the sky beast. The sky beast is severely wounded. The sky beast hits you but does no damage. You puncture the sky beast! You kill the sky beast! Your Short Blades skill increases to level 5! Your Long Blades skill increases to level 5! Your Axes skill increases to level 5! Your Maces & Flails skill increases to level 5! Your Polearms skill increases to level 5! Your Staves skill increases to level 5! Your Ranged Weapons skill increases to level 5! Your Throwing skill increases to level 5! Your Dodging skill increases to level 5! Your Shields skill increases to level 5! Your Unarmed Combat skill increases to level 5! Your Evocations skill increases to level 5! You have reached level 10! Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the phantom. The phantom is severely damaged. The phantom's fire resistance burns away. The phantom hits you. The phantom blinks! You blink. You hit the phantom. The phantom is almost destroyed. The phantom closely misses you. You puncture the phantom! You destroy the phantom! You start resting. Magic restored. You start resting. HP restored. You see here a sky beast corpse. There is a large open door here. Things that are here: a +0 flail; 3 boomerangs There is an open door here. Things that are here: a +0 dagger; a +0 robe A wyvern comes into view. Things that are here: a +0 trident; a bullfrog corpse Things that are here: a +0 dagger; a +0 robe There is an open door here. Things that are here: a +0 flail; 3 boomerangs You start waiting. A wyvern is nearby! You conjure some foxfire! The wyvern hisses angrily. You conjure some foxfire! The foxfire hits the wyvern. The wyvern is lightly wounded. The foxfire hits the wyvern. The wyvern is moderately wounded. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You conjure some foxfire! The foxfire hits the wyvern. The wyvern is heavily wounded. The foxfire hits the wyvern. The wyvern is severely wounded. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wyvern. The wyvern is almost dead. The wyvern's fire resistance burns away. The foxfire hits the wyvern but does no damage. The wyvern is almost dead. The foxfire hits the wyvern! The wyvern is burned terribly! You kill the wyvern! Magic restored. Things that are here: a +0 flail; 3 boomerangs There is an open door here. Things that are here: a +0 dagger; a +0 robe Things that are here: a +0 trident; a bullfrog skeleton You now have 831 gold pieces (gained 91). There is an open door here. Things that are here: a +0 hand axe; an orc skeleton Things that are here: a +0 short sword; 5 poisoned darts There is an open door here. You now have 849 gold pieces (gained 18). There is an open door here. A killer bee comes into view. You conjure some foxfire! The killer bee buzzes angrily. You conjure some foxfire! The foxfire hits the killer bee! The killer bee is heavily wounded. The foxfire hits the killer bee. The killer bee is severely wounded. You conjure some foxfire! The foxfire hits the killer bee but does no damage. The killer bee is severely wounded. The foxfire hits the killer bee! You kill the killer bee! Your foxfire dissipates! x2 A scorpion comes into view. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. You conjure some foxfire! You conjure some foxfire! The foxfire hits the scorpion. The scorpion is lightly wounded. The foxfire hits the scorpion. The scorpion is moderately wounded. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the scorpion. You kill the scorpion! Your Fighting skill increases to level 7! Your foxfire dissipates! x2 Your magical contamination has completely faded away. You see here a scorpion corpse. There is an open door here. There is an open door here. You see here a scorpion corpse. There is an open door here. There is an open door here. Things that are here: a +0 short sword; 5 poisoned darts There is an open door here. Things that are here: a +0 hand axe; an orc skeleton Things that are here: a +0 trident; a bullfrog skeleton Things that are here: a +0 dagger; a +0 robe There is an open door here. There is a large open door here. Done exploring. Done exploring. You see here a +0 mace. Items here: )))) [. You see here a +0 club. There is a stone staircase leading down here. You climb downwards. Found a potion of curing. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Okay, then. Ashenzari invites you to partake of a vision and a curse of fortitude and ranged combat. Your +0 cloak glows black for a moment. Ashenzari will now reveal the unseen. B - a scroll of butterflies b - 2 potions of curing (gained 1) You open the door. There is an open door here. You now have 863 gold pieces (gained 14). You open the door. There is an open door here. You open the door. Found a stone staircase leading down. There is an open door here. You open the door. There is an open door here. Found a stone staircase leading down. You now have 876 gold pieces (gained 13). There is a stone staircase leading down here. You open the door. There is an open door here. There is an open door here. Found a +0 spear. You see here a +0 spear. There is an open door here. You pick up a book of Minor Magic and begin reading... You add the spells Magic Dart, Call Imp and Mephitic Cloud to your library. A white imp comes into view. This spell is dangerous to cast! Memorise Mephitic Cloud, consuming 3 spell levels and leaving 17? Okay, then. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the white imp. The white imp is burned terribly! You kill the white imp! This spell is dangerous to cast! Memorise Mephitic Cloud, consuming 3 spell levels and leaving 17? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. This spell is dangerous to cast! Memorise Ignite Poison, consuming 3 spell levels and leaving 14? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'd'. Magic restored. There is an open door here. b - 3 potions of curing (gained 1) Ashenzari invites you to partake of a vision and a curse of introspection and elements. Your ring of willpower glows black for a moment. There is an open door here. You now have 896 gold pieces (gained 20). You open the door. There is an open door here. A necrophage comes into view. You conjure some foxfire! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the necrophage. The necrophage is lightly damaged. The necrophage's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the necrophage. The necrophage is burned terribly! The necrophage is moderately damaged. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the necrophage. The necrophage is burned terribly! The necrophage is severely damaged. The necrophage hits you. You feel drained. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the necrophage. The necrophage is burned terribly! You destroy the necrophage! Your life force feels restored. HP restored. You see here a necrophage corpse. Found a stone staircase leading down. An orc comes into view. It is wielding a +0 whip. Found a potion of heal wounds. The orc shouts! You hear a shout! An orc warrior comes into view. It is wielding a +0 halberd. An orc comes into view. It is wielding a +0 short sword. You conjure some foxfire! The orc shouts! You conjure some foxfire! You conjure some foxfire! The foxfire hits the orc warrior. The orc warrior is lightly wounded. The foxfire hits the orc warrior but does no damage. The orc warrior is lightly wounded. The foxfire hits the orc! You kill the orc! You conjure some foxfire! The foxfire hits the orc. The orc is severely wounded. You conjure some foxfire! The foxfire hits the orc warrior but does no damage. The orc warrior is lightly wounded. You conjure some foxfire! The foxfire hits the orc warrior but does no damage. The orc warrior is lightly wounded. The foxfire hits the orc warrior but does no damage. The orc warrior is lightly wounded. Your foxfire dissipates! The foxfire hits the orc but does no damage. The orc is severely wounded. The foxfire hits the orc. You kill the orc! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc warrior. The orc warrior is heavily wounded. The orc warrior's fire resistance burns away. The orc warrior hits you from afar with a +0 halberd! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc warrior but do no damage. You hear a shout! The orc warrior hits you but does no damage. You hear a shout! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc warrior. The orc warrior is burned terribly! The orc warrior is severely wounded. You hear a shout! The orc warrior hits you from afar with a +0 halberd! You conjure some foxfire! The orc warrior hits you from afar with a +0 halberd! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc warrior. The orc warrior is almost dead. The foxfire hits the orc warrior but does no damage. The orc warrior is almost dead. The foxfire hits the orc warrior but does no damage. The orc warrior is almost dead. The orc warrior hits you from afar with a +0 halberd. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc warrior. The orc warrior is burned terribly! The orc warrior is almost dead. The orc warrior hits you but does no damage. A gnoll comes into view. It is wielding a +0 whip. Unknown command. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc warrior but do no damage. You hear a shout! You hear a croak. The orc warrior hits you from afar with a +0 halberd! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc warrior but do no damage. The orc warrior hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc warrior. The orc warrior is burned terribly! You kill the orc warrior! Your base Spellcasting skill increases to level 6! A gnoll comes into view. It is wielding a +1 flail of protection. A gnoll comes into view. It is wielding a +0 whip. A gnoll breaks down the door. There is an open door here. You are too injured to fight recklessly! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is moderately wounded. The gnoll's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is burned terribly! The gnoll is heavily wounded. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is burned terribly! You kill the gnoll! Found 4 large rocks. You see here 4 large rocks. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You climb downwards. There is a stone staircase leading up here. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is severely wounded. The gnoll's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is burned terribly! You kill the gnoll! Magic restored. Things that are here: a +1 flail of protection; a gnoll corpse You open the door. There is an open door here. There is an open door here. Found a +0 mace. Found a stone staircase leading up. There is a stone staircase leading up here. A bullfrog comes into view. Found a +0 whip. The bullfrog gives a loud, deep croak! You hear a shout! x2 Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bullfrog. The bullfrog is heavily wounded. The bullfrog's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bullfrog. The bullfrog is burned terribly! The bullfrog is almost dead. You hear a shout! The bullfrog hits you but does no damage. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bullfrog. The bullfrog is burned terribly! You kill the bullfrog! A gnoll comes into view. It is wielding a +0 flail. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. You kill the gnoll! A gnoll sergeant comes into view. It is wielding a +0 scimitar and quivering poisoned darts. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll sergeant. The gnoll sergeant is lightly wounded. The gnoll sergeant's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is severely wounded. The gnoll's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is burned terribly! You kill the gnoll! The gnoll sergeant barely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll sergeant. The gnoll sergeant is burned terribly! The gnoll sergeant is almost dead. You hear a shout! The gnoll sergeant barely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll sergeant. The gnoll sergeant is burned terribly! You kill the gnoll sergeant! A gnoll comes into view. It is wielding a +0 halberd. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. You kill the gnoll! Items here: ( ) [[ †. There is an open door here. Found a +0 great mace. C - a potion of heal wounds You open the door. There is an open door here. Found a scroll of poison. You see here a scroll of poison. D - a scroll of poison Key pressed, stopping explore. You conjure some foxfire! Your foxfire dissipates! There is a broken door here. Found a scroll of vulnerability. You see here a scroll of vulnerability. Done exploring. You see here a scroll of vulnerability. E - a scroll of vulnerability Done exploring. There is a stone staircase leading down here. You climb downwards. Pikel shouts! The lemure shouts! x3; The kobold brigand shouts! You hear a shout! x5 Found a scroll of teleportation. Found a stone staircase leading up. There is a stone staircase leading up here. The lemure hits you but does no damage. You climb upwards. There is a stone staircase leading down here. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the lemure. The lemure is moderately wounded. The lemure's fire resistance burns away. The lemure completely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the lemure. The lemure is burned terribly! The lemure is heavily wounded. The lemure hits you but does no damage. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the lemure. The lemure is burned terribly! The lemure is almost dead. The lemure misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the lemure. The lemure is burned terribly! You kill the lemure! That felt strangely unrewarding. There is a broken door here. There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. Level annotation: Pikel There is a stone staircase leading up here. An orc comes into view. It is wielding a +0 short sword. The orc shouts! An orc wizard, an orc and an orc warrior come into view. The orc is wielding a +0 mace and wearing a +0 ring mail of willpower. The orc wizard shouts! The orc warrior shouts! You hear a shout! x2 Ashenzari invites you to partake of a vision and a curse of introspection and beguiling. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Your +0 scale mail glows black for a moment. Ashenzari will now keep your mind clear. There is a stone staircase leading down here. You climb downwards. Level annotation: Pikel The lemure shouts! The kobold brigand shouts! The kobold shouts! You hear a shout! The lemure misses you. There is a stone staircase leading up here. The lemure hits you but does no damage. You climb upwards. There is a stone staircase leading down here. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the lemure. The lemure is lightly wounded. The lemure's fire resistance burns away. The lemure barely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the lemure. The lemure is burned terribly! The lemure is severely wounded. The lemure hits you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the lemure. The lemure is burned terribly! You kill the lemure! That felt strangely unrewarding. You start resting. HP restored. You start resting. Magic restored. There is a stone staircase leading down here. You climb downwards. Level annotation: Pikel The orc wizard shouts! The orc shouts! x2; The orc warrior shouts! The orc wizard shouts! The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes for a moment. The orc wizard barely misses you. There is a stone staircase leading up here. The orc hits you but does no damage. You climb upwards. There is a stone staircase leading down here. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! The orc wizard hits you but does no damage. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc wizard. The orc wizard is almost dead. The orc wizard's fire resistance burns away. The orc wizard barely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc wizard. The orc wizard is burned terribly! You kill the orc wizard! You start resting. Magic restored. You climb downwards. Level annotation: Pikel An orc wizard comes into view. It is wielding a +0 dagger. The orc hits you but does no damage. An orc wizard comes into view. It is wielding a +0 dagger. The orc warrior hits you but does no damage. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes for a moment. The orc hits you but does no damage. There is a stone staircase leading up here. The orc warrior hits you with a +0 hand axe. The orc barely misses you. You climb upwards. There is a stone staircase leading down here. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! The orc warrior closely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc warrior. The orc warrior is moderately wounded. The orc warrior's fire resistance burns away. The orc warrior hits you with a +0 hand axe! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc warrior. The orc warrior is burned terribly! The orc warrior is heavily wounded. The orc warrior closely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc warrior but do no damage. The orc warrior hits you but does no damage. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc warrior. The orc warrior is burned terribly! You kill the orc warrior! Things that are here: a boomerang of dispersal; a +0 whip; an orc corpse There is a stone staircase leading down here. You start resting. HP restored. You start resting. Magic restored. You climb downwards. Level annotation: Pikel The orc closely misses you. There is a stone staircase leading up here. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! The orc shouts! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! The orc wizard casts a spell at you. You resist with almost no effort. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc wizard. The orc wizard is moderately wounded. The orc wizard's fire resistance burns away. The orc wizard points at you and mumbles some strange words. You resist with almost no effort. The orc wizard barely misses you. x3 You climb upwards. There is a stone staircase leading down here. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc wizard. The orc wizard is almost dead. The orc wizard's fire resistance burns away. The orc wizard hits you with a +0 dagger. The orc wizard closely misses you. The orc wizard points at you and mumbles some strange words. The puff of flame hits you but does no damage. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc wizard. The orc wizard is burned terribly! The orc wizard is almost dead. The orc wizard barely misses you. The orc wizard hits you but does no damage. x2 Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc wizard. The orc wizard is burned terribly! You kill the orc wizard! The orc wizard hits you but does no damage. x2 Your base Armour skill increases to level 6! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc wizard. You kill the orc wizard! The orc wizard closely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc wizard. The orc wizard is burned terribly! You kill the orc wizard! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. HP restored. You start resting. Magic restored. You now have 903 gold pieces (gained 7). Things that are here: a +0 plate armour; a +0 hand axe Things that are here: a +0 dagger; a +0 robe; an orc corpse Things that are here: a +0 ring mail of willpower; a +0 mace There is a stone staircase leading down here. You climb downwards. Level annotation: Pikel There is a stone staircase leading up here. Pikel is nearby! You conjure some foxfire! You conjure some foxfire! The foxfire hits Pikel. Pikel is lightly wounded. The foxfire hits Pikel. Pikel is lightly wounded. You conjure some foxfire! The foxfire hits Pikel but does no damage. Pikel is lightly wounded. The foxfire hits Pikel. Pikel is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Pikel. Pikel is heavily wounded. Pikel's fire resistance burns away. The foxfire hits Pikel. Pikel is burned terribly! Pikel is heavily wounded. The foxfire hits Pikel. Pikel is heavily wounded. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Pikel. Pikel is burned terribly! Pikel is heavily wounded. You hear a shout! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Pikel. Pikel is burned terribly! Pikel is almost dead. You conjure some foxfire! Pikel says, "You'll rust in Dis!" Pikel hits you but does no damage. You conjure some foxfire! The foxfire hits Pikel but does no damage. Pikel is almost dead. The foxfire hits Pikel but does no damage. Pikel is almost dead. Pikel hits you but does no damage. You conjure some foxfire! The foxfire hits Pikel! Pikel is burned terribly! You kill Pikel! With Pikel's spell broken, his former minions thank you for their freedom. The lemure departs this earthly plane. x2 Your Stealth skill increases to level 6! Your Transmutations skill increases to level 5! Your Invocations skill increases to level 6! Things that are here: a +2 whip of freezing; a +0 robe Your foxfire dissipates! Your foxfire dissipates! x2 A kobold is nearby! You conjure some foxfire! The kobold shouts! You conjure some foxfire! The foxfire hits the kobold but does no damage. The foxfire hits the kobold. You kill the kobold! Your foxfire dissipates! A kobold comes into view. It is wielding a +0 whip. You conjure some foxfire! The kobold shouts! You hear a shout! You conjure some foxfire! The kobold brigand shouts! You conjure some foxfire! The foxfire hits the kobold brigand. The kobold brigand is lightly wounded. The foxfire hits the kobold. You kill the kobold! The foxfire hits the kobold brigand. The kobold brigand is lightly wounded. You conjure some foxfire! The foxfire hits the kobold brigand. The kobold brigand is moderately wounded. The foxfire hits the kobold brigand. The kobold brigand is moderately wounded. The foxfire hits the kobold brigand. The kobold brigand is heavily wounded. You conjure some foxfire! The foxfire hits the kobold brigand. The kobold brigand is heavily wounded. The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You are poisoned. You have difficulty breathing. You feel yourself slow down. You conjure some foxfire! You feel very sick. The foxfire hits the kobold! You kill the kobold! The foxfire hits the kobold brigand. The kobold brigand is severely wounded. You conjure some foxfire! You feel sick. The foxfire hits the kobold brigand. The kobold brigand is severely wounded. The foxfire hits the kobold brigand but does no damage. The kobold brigand is severely wounded. The foxfire hits the kobold brigand! The kobold brigand is almost dead. You conjure some foxfire! You feel sick. The foxfire hits the kobold brigand but does no damage. The kobold brigand is almost dead. The foxfire hits the kobold brigand. You kill the kobold brigand! The kobold throws a stone. The stone barely misses you. You conjure some foxfire! You feel sick. The foxfire hits the kobold. The kobold is severely wounded. The foxfire hits the kobold! You kill the kobold! You conjure some foxfire! You feel sick. You feel sick. You are no longer poisoned. Your foxfire dissipates! x2 Your foxfire dissipates! x2 A wyvern comes into view. You conjure some foxfire! You conjure some foxfire! The foxfire hits the wyvern but does no damage. The foxfire hits the wyvern. The wyvern is lightly wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wyvern. The wyvern is moderately wounded. The wyvern's fire resistance burns away. The foxfire hits the wyvern. The wyvern is moderately wounded. The foxfire hits the wyvern but does no damage. The wyvern is moderately wounded. The wyvern bites you but does no damage. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wyvern. The wyvern is burned terribly! The wyvern is severely wounded. The wyvern bites you. x2 Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wyvern. The wyvern is burned terribly! You kill the wyvern! You feel yourself speed up. There is a stone staircase leading up here. You start resting. HP restored. You start resting. Magic restored. Okay, then. Things that are here: a +2 whip of freezing; a +0 robe j - 5 curare-tipped darts (gained 1) Things that are here: a +0 short sword; a kobold corpse Things that are here: a +0 short sword; 5 stones; a kobold corpse You see here a +0 whip. Items here: ( )) ††. Found a stone staircase leading down. F - a potion of might You see here a +0 whip. w - 3 scrolls of teleportation (gained 1) A two-headed ogre comes into view. It is wielding a +0 great mace and a +0 giant club. You conjure some foxfire! The two-headed ogre shouts in stereo! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You conjure some foxfire! The foxfire hits the two-headed ogre. The two-headed ogre is lightly wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.29-a0-998-g1987434 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_DISPLAY_COMMANDS repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [GeorgeSoros] Species: Gnoll Job: Wanderer HP: 86/86; mods: 0/0 MP: 21/23; mod: 0 Stats: 11 (11) 17 (17) 11 (11) Position: (19, 46), god: Ashenzari (18), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 3 | 7 | 379 | 29/100 Short Blades | X | 1 | 3 | 5 | 228 | 41/75 Long Blades | X | 1 | 3 | 5 | 228 | 41/75 Axes | X | 1 | 3 | 5 | 228 | 41/75 Maces & Flails | X | 1 | 3 | 5 | 228 | 41/75 Polearms | X | 1 | 3 | 5 | 228 | 41/75 Staves | X | 1 | 3 | 5 | 228 | 41/75 Ranged Weapons | X | 1 | 3 | 5 | 228 | 41/75 Throwing | X | 1 | 3 | 5 | 228 | 41/75 Armour | X | 1 | 3 | 6 | 279 | 17/88 Dodging | X | 1 | 3 | 5 | 228 | 41/75 Stealth | X | 1 | 3 | 6 | 271 | 9/88 Shields | X | 1 | 3 | 5 | 228 | 41/75 Unarmed Combat | X | 1 | 3 | 5 | 228 | 41/75 Spellcasting | X | 1 | 3 | 6 | 288 | 26/88 Conjurations | X | 1 | 3 | 4 | 228 | 52/89 Hexes | X | 1 | 3 | 4 | 228 | 52/89 Summonings | X | 1 | 3 | 4 | 228 | 52/89 Necromancy | X | 1 | 3 | 4 | 228 | 52/89 Translocations | X | 1 | 3 | 4 | 228 | 52/89 Transmutations | X | 1 | 3 | 5 | 279 | 14/106 Fire Magic | X | 1 | 3 | 8 | 729 | 93/159 Ice Magic | X | 1 | 3 | 4 | 228 | 52/89 Air Magic | X | 1 | 3 | 4 | 228 | 52/89 Earth Magic | X | 1 | 3 | 4 | 228 | 52/89 Poison Magic | X | 1 | 3 | 4 | 228 | 52/89 Invocations | X | 1 | 3 | 6 | 228 | 8/74 Evocations | X | 1 | 3 | 5 | 228 | 41/75 Spell bugs: Durations: Attributes: #12: 903 #23: 9007 #24: 22817474 #49: 931 Mutations: fangs: 1 (innate) strong nose: 1 (innate) distributed training: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #21: +6 rapier "Dihefomm" {vorpal, rC+} eq slot #1, inv slot #24: cursed +0 cloak "Stoicism of Ashenzari" {Fort, Range} eq slot #2, inv slot #0: cursed +1 helmet of Apeoromancy {Melee, Evo} eq slot #6, inv slot #2: cursed +0 scale mail of Ashenzari's Annoyance {Self, Bglg} eq slot #7, inv slot #11: cursed ring "Visionary Apathy" {AC+4, Self, Bglg} eq slot #8, inv slot #18: cursed ring of Curses and Power {Will+, Self, Elem} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ##.#.#....).. #......#..). #.....##.... #.....##.... ####### #...#....... ##.....####...#..#.<.. ##.......#...#.#..#.... #....v§....###......... #....v@§...# ##.......# #.....§...#####......#. #....§§...##........... #...§.§........<....... ##...v....##........... #....O....##........... #.$.......###.......... #.........# #.......... * #.......... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>