GeorgeSoros Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, -14, D:1) a +0 dagger (11, -11, D:1) a +0 ring mail (20, -10, D:1) 4 stones a +0 short sword (20, -6, D:1) a +0 club (29, -10, D:1) a +0 leather armour a +0 dagger (33, 1, D:1) a +0 mace (37, -10, D:1) a +0 short sword (39, -2, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 36, D:2) 5 stones (4, 4, D:2) a +0 club (9, 6, D:2) 8 stones (10, 21, D:2) a +0 club (13, 21, D:2) a +0 dagger (15, 32, D:2) a +0 dagger (19, 24, D:2) 2 stones a +0 short sword (23, 12, D:2) a +0 club (33, 27, D:2) a +0 ring mail (34, -3, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) 4 stones (4, 13, D:3) a +0 short sword (11, 18, D:3) a +0 dagger (22, 1, D:3) 6 stones (40, -21, D:3) 4 stones a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (4, -6, D:4) a +0 ring mail (8, 2, D:4) a +0 short sword (17, 18, D:4) a +0 leather armour (25, 1, D:4) 2 stones (26, -4, D:4) a +0 trident (26, -3, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 short sword (26, -2, D:4) a +0 dagger (27, -3, D:4) a +0 short sword (30, 8, D:4) a +0 ring mail (37, 7, D:4) a +0 mace (43, 20, D:4) a +0 dagger (55, 18, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Ocops's Weapon Shoppe 7 stones (9 gold) a +0 quarterstaff (52 gold) a +0 rapier (52 gold) a +0 whip (32 gold) the +7 staff of the Meek {protect, meekguard} (608 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It provides extra protection to wielders with little health. a +0 spear (39 gold) a +0 trident (45 gold) a +0 vampiric glaive (279 gold) [Shop] Tiv Oner's Assorted Antiques a +0 whip (67 gold) a wand of flame (18) (340 gold) a +0 chain mail (121 gold) a scroll of fear (108 gold) a scroll of identify (54 gold) a ring of flight (472 gold) a +0 dagger (54 gold) a +0 sling (40 gold) a +0 shortbow (81 gold) [Shop] Kycuci's Armour Shop a +0 leather armour (24 gold) a +0 helmet (54 gold) a +2 robe of willpower (212 gold) a +0 leather armour (24 gold) a +2 plate armour of fire resistance (480 gold) (29, -24, D:5) a +0 sling (39, 7, D:5) 6 curare-tipped darts (41, -26, D:5) a +0 giant club (41, -14, D:5) a +0 giant spiked club Level 6 of the Dungeon [Shop] Notum's General Store a scroll of amnesia (44 gold) 5 stones (5 gold) 5 stones (5 gold) a +0 robe (7 gold) a +0 robe (7 gold) a potion of curing (33 gold) a wand of charming (7) (184 gold) (10, 43, D:6) a +2 falchion a +0 robe (13, 19, D:6) a +0 scale mail a +0 spear (14, 18, D:6) a +0 flail a +0 whip a +0 flail (16, 17, D:6) a +0 shortbow (16, 25, D:6) a +0 flail a +0 club (17, 25, D:6) a +0 robe a +0 dagger (19, 24, D:6) a +0 dagger (20, 25, D:6) a +0 robe a +0 dagger (20, 27, D:6) a +0 mace of holy wrath (20, 44, D:6) a +0 flail (28, 13, D:6) a +0 dagger (30, 10, D:6) a +0 robe (40, 13, D:6) 5 stones (40, 46, D:6) 3 stones (45, 7, D:6) a +0 robe (48, 8, D:6) 4 stones a +0 robe a +0 long sword (50, 12, D:6) a ring of see invisible Level 7 of the Dungeon (0, 0, D:7) a +0 spear (10, 21, D:7) 5 stones (12, 16, D:7) a +0 short sword (12, 17, D:7) a +0 leather armour 3 boomerangs a +0 hand axe (13, 16, D:7) a +0 leather armour a +0 whip a +0 chain mail a +0 battleaxe a +0 arbalest (24, 22, D:7) a +0 robe (24, 23, D:7) a +0 leather armour a +0 hand axe (33, 33, D:7) a +0 leather armour (35, 22, D:7) 6 datura-tipped darts (51, 8, D:7) a +1 cloak (51, 14, D:7) a +0 short sword a +0 chain mail a +0 dagger a +0 robe (56, 36, D:7) a +0 war axe (58, 26, D:7) a +0 giant club (59, 20, D:7) a +1 whip of freezing a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 pair of boots (11, 23, D:8) a +0 quarterstaff (12, 49, D:8) a +0 short sword 6 poisoned darts (13, -5, D:8) a +0 leather armour a +0 club a +1 dagger of venom (13, -4, D:8) a +0 falchion (13, 49, D:8) a +0 club 4 stones (13, 50, D:8) a +0 short sword (14, 49, D:8) a +1 whip of electrocution a +0 whip 2 stones a +0 club 8 poisoned darts (14, 50, D:8) a +0 dagger a +0 short sword a stone (27, 10, D:8) a +0 giant club a +0 giant club (27, 11, D:8) a +0 cloak (31, 17, D:8) a +0 club (34, 3, D:8) the +0 robe "Syotiadu" {rF+ rC+ Will+} rF: It protects you from fire. rC: It protects you from cold. Will: It increases your willpower. (49, 32, D:8) a +0 leather armour (56, 32, D:8) a +0 dagger a +0 robe (56, 33, D:8) a +2 dagger of holy wrath a +0 robe a +0 flail (56, 34, D:8) a +0 hand axe a +0 short sword (61, 36, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 whip (7, 4, D:9) a +0 quarterstaff of pain (12, -9, D:9) a +0 mace (16, -5, D:9) a +0 ring mail (17, -11, D:9) 8 stones (22, -27, D:9) a +0 short sword a +0 ring mail a +0 quarterstaff a +0 sling (22, -25, D:9) 11 poisoned darts a +0 short sword a +0 club (23, -28, D:9) a +0 animal skin a +1 halberd (23, -24, D:9) a +0 whip a +0 dagger 8 stones a +0 whip (23, -23, D:9) 6 stones a +0 dagger (35, -25, D:9) 3 stones a +0 short sword (35, -3, D:9) a +0 giant club a +0 giant club (36, -27, D:9) 2 stones a +0 short sword (36, -24, D:9) 2 stones a +0 short sword (36, -10, D:9) a +0 falchion (37, -27, D:9) 6 poisoned darts a +0 dagger (38, -27, D:9) a stone a +0 short sword (38, -26, D:9) a +0 dagger (45, -3, D:9) a +0 plate armour (47, -15, D:9) a +0 falchion (50, -32, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 short sword 3 poisoned darts a +0 leather armour (1, 27, D:10) a +0 plate armour (6, 22, D:10) 5 stones (6, 27, D:10) a +0 ring mail (6, 30, D:10) 6 stones (7, 24, D:10) a +0 robe (9, 7, D:10) a +0 trident a +0 ring mail a +0 halberd (10, 7, D:10) a +0 spear (10, 8, D:10) a +0 flail a +0 whip (12, 24, D:10) a +1 demon whip of venom (13, 18, D:10) 4 stones a +0 chain mail a +0 war axe a +0 arbalest (13, 25, D:10) a +0 giant spiked club a +0 dire flail (14, 21, D:10) a +0 robe a +0 dagger (16, 20, D:10) a +0 robe a +0 dagger (24, 38, D:10) a +0 double sword of electrocution 5 javelins (25, -3, D:10) a +0 battleaxe a +0 ring mail (26, -4, D:10) a +0 glaive a +0 ring mail (31, 32, D:10) a +0 dagger (32, 18, D:10) a +0 short sword (38, 37, D:10) a +0 robe a +0 dagger (39, 38, D:10) a +0 ring mail a +0 war axe (40, 38, D:10) a +0 plate armour a +0 halberd (44, 25, D:10) a +0 dagger a +0 robe (47, 13, D:10) a +0 pair of boots Level 11 of the Dungeon (0, 0, D:11) a +0 hand axe (5, 22, D:11) a +0 quarterstaff (6, -6, D:11) a +0 club (6, -5, D:11) +0 acid dragon scales (6, 4, D:11) a +0 flail (7, 2, D:11) a +0 great mace a +0 giant club (7, 3, D:11) a +0 giant spiked club a +0 giant club (8, -1, D:11) a +0 war axe (8, 1, D:11) a +0 mace (19, -20, D:11) a +0 spear (21, 20, D:11) a +0 mace (23, -2, D:11) a +0 plate armour (35, 18, D:11) a +0 giant spiked club a +0 giant club (41, 7, D:11) a +0 ring mail (49, -12, D:11) a +0 giant club a +0 giant club (59, 9, D:11) a +1 robe of fire resistance a +4 scimitar of flaming (60, -5, D:11) 2 datura-tipped darts Level 12 of the Dungeon (0, 0, D:12) a +0 scale mail (5, 12, D:12) 6 stones (7, -3, D:12) the +7 chain mail "Zihor" {Will- Dex+5} Dex: It affects your dexterity (+5). Will: It decreases your willpower. (8, 4, D:12) a +0 rapier (14, -15, D:12) 4 stones (18, 17, D:12) a ring of fire a ring of willpower a ring of willpower a ring of poison resistance (22, -3, D:12) a +0 pair of boots (29, 1, D:12) a stone (30, -4, D:12) a stone (32, -3, D:12) a large rock (32, -1, D:12) a stone (34, 7, D:12) a +0 ring mail (34, 24, D:12) 37 gold pieces (35, 23, D:12) the +8 halberd of Insomnia {holy, rC- rN+++ Int+6} It has been blessed by the Shining One to cause great damage to the undead and demons. Int: It affects your intelligence (+6). rC: It makes you vulnerable to cold. rN: It renders you almost immune to negative energy. (unseen) (36, -2, D:12) a stone (36, 23, D:12) a scroll of acquirement (37, -3, D:12) a stone (37, 0, D:12) a large rock (37, 23, D:12) the +4 spear "Asohedweig" {speed, rN+ SInv Stlth+} Attacks with this weapon are significantly faster. rN: It protects you from negative energy. SInv: It lets you see invisible. Stlth: It makes you more stealthy. (unseen) (39, 1, D:12) a large rock (44, -14, D:12) a +0 robe a +0 dagger (44, -13, D:12) 11 poisoned darts a +0 short sword a +0 dagger (44, -12, D:12) a +0 club a +0 club a +2 vampiric whip (45, -13, D:12) a +0 robe a +0 dagger (48, 2, D:12) a +0 short sword (48, 3, D:12) 4 large rocks Level 13 of the Dungeon (0, 0, D:13) a +0 shortbow (0, 1, D:13) a +0 shortbow (0, 2, D:13) a +0 shortbow (0, 3, D:13) a +1 longbow of freezing (0, 39, D:13) a +0 giant club a +0 giant spiked club (1, -15, D:13) a +0 falchion (1, 1, D:13) a +0 shortbow (1, 2, D:13) a +0 shortbow (3, 18, D:13) 3 stones (11, 24, D:13) a silver javelin (34, -19, D:13) a +0 troll leather armour (35, 5, D:13) a +0 buckler (38, 32, D:13) a +0 halberd a +0 leather armour (43, -6, D:13) a +1 scimitar of flaming (44, 18, D:13) a +0 great mace (48, -12, D:13) 6 stones the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Dulisiem's Distillery a potion of haste (150 gold) a potion of invisibility (120 gold) a potion of magic (120 gold) a potion of resistance (150 gold) a potion of might (60 gold) 2 potions of curing (90 gold) a potion of flight (45 gold) a potion of ambrosia (120 gold) (0, 0, Orc:1) a +0 giant spiked club (1, 13, Orc:1) a +0 troll leather armour (1, 14, Orc:1) a +0 trident a +0 ring mail (2, 14, Orc:1) a +0 dagger a +0 robe (2, 15, Orc:1) a +0 hand axe a +0 leather armour (3, 14, Orc:1) a +0 morningstar a +0 scale mail (36, 12, Orc:1) a +0 flail a +0 club (36, 13, Orc:1) a +0 ring mail a +0 flail a +0 chain mail a +0 glaive a +0 arbalest (36, 14, Orc:1) a +0 robe (still there?) a +0 dagger (still there?) a +0 mace (still there?) a +0 giant club (still there?) a +0 chain mail (still there?) a +0 glaive (still there?) a +0 robe (still there?) a +1 dagger of electrocution (still there?) (37, 12, Orc:1) a +0 chain mail a +0 great mace a +0 arbalest (37, 14, Orc:1) a +0 robe (still there?) a +2 dagger of holy wrath (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 giant club (still there?) a +0 dagger (still there?) a +0 plate armour (still there?) a +0 mace (still there?) (39, 16, Orc:1) a +0 giant club (46, 11, Orc:1) a +0 giant club (46, 12, Orc:1) a +0 leather armour a +0 whip a +0 chain mail a +0 flail a +0 chain mail a +4 trident a +0 plate armour a +1 hand axe of distortion (46, 13, Orc:1) a +0 trident a +0 dagger a +0 chain mail a +0 short sword a +0 giant club (46, 14, Orc:1) a +0 flail a +0 scale mail a +0 club a +0 club a +0 mace a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (47, 13, Orc:1) a +0 flail a +0 chain mail a +0 battleaxe (48, 13, Orc:1) a +0 vampiric spear (50, 16, Orc:1) a +0 leather armour a +0 battleaxe (50, 18, Orc:1) a +0 ring mail a +0 falchion (51, 13, Orc:1) a +0 chain mail a +3 trident (51, 14, Orc:1) a +0 chain mail 2 boomerangs a +0 whip (53, 12, Orc:1) a +0 giant club (54, 12, Orc:1) a +0 trident Level 2 of the Orcish Mines [Shop] Liuvajy's Armour Boutique a +0 ring mail (60 gold) the +1 ring mail "Awyosast" {Rampage Regen+ rCorr Stlth-} (303 gold) Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Rampage: It bestows one free step when moving towards enemies. Stlth: It makes you less stealthy. a +0 robe (10 gold) a +0 helmet (67 gold) a +0 plate armour (345 gold) a +0 pair of gloves (67 gold) a +0 leather armour (30 gold) a +0 leather armour (30 gold) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (708 gold) rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. rMut: It protects you from mutation. Will: It increases your willpower. a +2 scale mail of fire resistance (315 gold) [Shop] Fogu's Distillery a potion of degeneration (14 gold) a potion of ambrosia (112 gold) a potion of berserk rage (70 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of brilliance (56 gold) a potion of haste (140 gold) a potion of lignification (42 gold) a potion of curing (42 gold) a potion of attraction (42 gold) [Shop] Ichumi's Distillery a potion of heal wounds (75 gold) a potion of ambrosia (120 gold) a potion of curing (45 gold) a potion of magic (120 gold) a potion of lignification (45 gold) a potion of flight (45 gold) a potion of magic (120 gold) 2 potions of might (120 gold) a potion of curing (45 gold) [Shop] Noafib's General Store 4 stones (6 gold) a +0 war axe (56 gold) a potion of might (64 gold) a scroll of identify (32 gold) a scroll of summoning (152 gold) a There-And-Back Book (480 gold) a +0 scale mail (64 gold) (0, 0, Orc:2) a +0 dagger (1, -3, Orc:2) a +0 mace (1, 0, Orc:2) a +2 vorpal long sword a +0 chain mail (1, 1, Orc:2) a +0 club (1, 13, Orc:2) a +0 halberd a +0 arbalest a +0 chain mail (1, 14, Orc:2) a +0 dagger a +0 leather armour a +0 whip (2, -3, Orc:2) a +0 trident 2 boomerangs a +0 chain mail (2, 13, Orc:2) a +2 flail of protection (3, -3, Orc:2) a +0 dagger a +0 robe (11, 25, Orc:2) a +0 ring mail a +0 dagger (12, 26, Orc:2) a +0 leather armour a +0 flail a +1 chain mail of fire resistance a +0 glaive a +0 arbalest (12, 27, Orc:2) a +0 leather armour a +0 trident (13, 7, Orc:2) a +0 chain mail a +0 broad axe (13, 25, Orc:2) a +0 plate armour a +0 flail (13, 26, Orc:2) a +0 robe a +0 giant club (14, 7, Orc:2) a +0 plate armour a +0 scimitar (14, 25, Orc:2) a +1 vorpal flail (14, 26, Orc:2) a +0 dagger (14, 27, Orc:2) a +0 robe a +0 dagger (15, 26, Orc:2) a +0 leather armour a +0 whip (23, -5, Orc:2) a +0 helmet the +7 long sword of Jyoheef {pain, *Rage rC++} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rC: It greatly protects you from cold. *Rage: It berserks you when you make melee attacks (+20% chance). (28, 4, Orc:2) a +0 leather armour a +0 flail (29, 3, Orc:2) a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 dagger (29, 4, Orc:2) a +0 falchion a +0 club (30, 4, Orc:2) a +0 chain mail a +0 glaive a +0 hand axe a +0 robe a +0 dagger a +0 scale mail a +0 dagger (31, -6, Orc:2) a +0 robe a +0 dagger (31, 4, Orc:2) a +0 chain mail a +0 flail a +0 scale mail a +0 flail (31, 5, Orc:2) a +0 plate armour a +0 great mace a +0 plate armour a +0 scimitar (32, -5, Orc:2) a +0 dagger a +0 robe a +0 dagger (33, -5, Orc:2) a +0 plate armour a +0 flail a +0 arbalest (33, -4, Orc:2) a +0 chain mail a +0 dire flail a +0 plate armour a +0 long sword a +3 dire flail a +0 plate armour a +0 great sword a +0 robe a +0 dagger a +0 dagger (34, -4, Orc:2) a +0 robe a +1 dagger of protection a +0 long sword (34, -3, Orc:2) a +0 robe a +0 dagger (35, -3, Orc:2) a +0 mace (38, 20, Orc:2) a +0 chain mail a +0 halberd (39, 17, Orc:2) a +0 leather armour a +0 dagger (39, 18, Orc:2) a +0 robe a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) a +2 broad axe of flaming (10, 12, Lair:1) a +0 quarterstaff (15, 9, Lair:1) a +0 long sword (18, 22, Lair:1) a +0 robe (23, 44, Lair:1) an orb of energy (25, 18, Lair:1) a stone (25, 25, Lair:1) 5 poisoned darts (48, 42, Lair:1) a +0 cloak (51, 32, Lair:1) 5 stones (53, 6, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scale mail (10, -9, Lair:2) a +0 short sword (20, -49, Lair:2) a +0 robe (20, -19, Lair:2) a +0 club (25, -17, Lair:2) a +0 robe (41, -41, Lair:2) a +0 scale mail (65, -34, Lair:2) the +0 halberd of Beogh's Supremacy {flame, rPois Will+ Int+3} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+3). rPois: It protects you from poison. Will: It increases your willpower. Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scale mail a +0 ring mail a +1 robe (6, -50, Lair:3) a +0 flail (6, -27, Lair:3) a +0 flail (10, -38, Lair:3) 3 large rocks (14, -18, Lair:3) a +0 long sword (17, -50, Lair:3) 9 stones (32, -25, Lair:3) a +0 chain mail (34, -40, Lair:3) a staff of fire (36, -53, Lair:3) 6 stones (41, -29, Lair:3) 9 stones (44, -42, Lair:3) a +0 buckler (49, -29, Lair:3) a stone Level 4 of the Lair of Beasts (0, 0, Lair:4) 2 stones (2, 4, Lair:4) a +0 pair of boots (11, 11, Lair:4) a +0 trident (12, -32, Lair:4) a +0 plate armour (15, -33, Lair:4) a +0 quarterstaff (15, -17, Lair:4) an orb of mayhem (17, -20, Lair:4) a potion of degeneration a +1 long sword of venom a +0 mace of venom (19, -7, Lair:4) a +1 flail of protection (22, 4, Lair:4) 3 stones (23, 2, Lair:4) a scroll of noise (29, 7, Lair:4) a +2 rapier of electrocution Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 buckler (6, -12, Lair:5) a +0 falchion (21, -13, Lair:5) a piece from Xom's chessboard (15/15) (30, 13, Lair:5) 3 poisoned darts (37, 11, Lair:5) 5 stones (47, 26, Lair:5) a +0 sling (56, -1, Lair:5) a +0 sling Level 6 of the Lair of Beasts (0, 0, Lair:6) 3 stones (3, 2, Lair:6) a +2 chain mail of poison resistance (3, 14, Lair:6) a +0 robe (12, 24, Lair:6) a +0 robe (12, 53, Lair:6) 7 stones (13, 25, Lair:6) 2 silver boomerangs (19, 26, Lair:6) a potion of degeneration (26, 22, Lair:6) a +0 long sword (27, 32, Lair:6) a +0 scale mail (29, 53, Lair:6) a +0 chain mail (33, 36, Lair:6) 4 stones (34, 53, Lair:6) a +0 robe (39, 12, Lair:6) a +0 giant spiked club (52, 42, Lair:6) a +0 mace a +0 short sword of speed Level 1 of the Spider Nest (4, 21, Spider:1) a +2 flail of holy wrath (17, 35, Spider:1) a +0 club (18, 16, Spider:1) a +0 robe (21, 4, Spider:1) 7 stones (22, 13, Spider:1) 4 stones (28, -2, Spider:1) 4 stones (31, 9, Spider:1) a scroll of noise (48, -13, Spider:1) 7 stones (64, 10, Spider:1) a +0 falchion Level 2 of the Spider Nest (0, 19, Spider:2) the +0 robe of the Growing Gods {rElec Str-5 Dex+3} Str: It affects your strength (-5). Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. (1, 19, Spider:2) a -2 pair of gloves (2, 19, Spider:2) a -2 robe (3, 19, Spider:2) a -2 pair of gloves (4, 19, Spider:2) a -2 robe (5, 19, Spider:2) a -2 robe (9, 4, Spider:2) a +0 dagger (10, 16, Spider:2) a +0 plate armour (11, 35, Spider:2) a +0 leather armour (16, -2, Spider:2) 4 poisoned darts (19, 41, Spider:2) a +0 war axe Level 3 of the Spider Nest (7, -42, Spider:3) 3 stones (7, -7, Spider:3) a scroll of vulnerability (8, -16, Spider:3) a scroll of noise (12, -9, Spider:3) a potion of degeneration (21, 0, Spider:3) 5 stones (21, 4, Spider:3) 3 stones (39, -44, Spider:3) a +0 war axe a +0 robe (39, -43, Spider:3) a +0 hand axe a +0 robe a +0 hand axe a +0 leather armour (42, -14, Spider:3) a +0 long sword (49, -1, Spider:3) a +1 chain mail of poison resistance (55, -23, Spider:3) a +0 leather armour (62, 10, Spider:3) a +0 robe Level 4 of the Spider Nest (0, 0, Spider:4) 9 stones (5, -5, Spider:4) a redback corpse (6, -5, Spider:4) a jorogumo corpse a culicivora corpse (7, -14, Spider:4) an entropy weaver corpse a redback corpse a redback corpse (8, -14, Spider:4) a +0 hand axe a +0 leather armour (16, 0, Spider:4) a scroll of noise (18, 11, Spider:4) 6 stones (24, 20, Spider:4) the guardian serpent corpse of Aizul (skeletalised by now) (25, 21, Spider:4) a +0 quarterstaff