Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 5094431027374671496 20 GeorgeSoros the Magician (level 3, 0/27 HPs) Began as a Djinni Conjurer on Aug 14, 2024. Frozen to death by an endoplasm (7 damage) ... on level 1 of the Dungeon. The game lasted 00:01:31 (411 turns). GeorgeSoros the Magician (Djinni Conjurer) Turns: 411, Time: 00:01:31 Health: 0/27 AC: 2 Str: 6 XL: 3 Next: 0% Gold: 30 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + . d - +2 dagger (venom) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons d - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) Potions c - a potion of curing {unknown} Skills: + Level 1.5 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations + Level 3.8 Hexes + Level 3.8 Summonings + Level 3.8 Necromancy + Level 3.8 Translocations + Level 3.8 Fire Magic + Level 3.8 Ice Magic + Level 3.8 Air Magic + Level 3.8 Earth Magic + Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 26% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 26% 4 e - Apportation Tloc 40% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the bat! The magic dart hits the hobgoblin. The hobgoblin is lightly wounded. You closely miss the hobgoblin. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin completely misses you. Your magical contamination has completely faded away. The magic dart hits the hobgoblin but does no damage. The hobgoblin barely misses you. The magic dart hits the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is poisoned. The hobgoblin is severely wounded. The hobgoblin hits you. The magic dart hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin. You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Apportation wells up from within. Spell assigned to 'e'. You barely miss the endoplasm. The endoplasm freezes you. You are frozen! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * The endoplasm barely misses you. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen! You feel a terrible chill! You die... ...# #.......####.#### ##.#####...[...####.# # #...................##### #.#.>...................... #.##[#.......)...########## ####..........###.### ###### .........†###†# #.# #...^. .......†...##J# #.# #.#### ...####J##.##@###.# #.# #.........##.....# #.# ...#..!....######## #.# .........##############.#### #..###.....##...............). ## #.....##.####......#..... ....#.##.# #......#..... #...#.##.# #......#....) #.# #......###### You could see an endoplasm. Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 2 ball pythons (D:1) A bat (D:1) 4 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GeorgeSoros the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | GeorgeSoros set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 116 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 140 | D:1 | Reached skill level 1 in Fighting 409 | D:1 | Reached XP level 3. HP: 14/27 MP: 0/0 409 | D:1 | Learned a level 1 spell: Apportation 411 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_basic, chequers_garden Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.5 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.8 Conjurations | | 3.8 Hexes | | 3.8 Summonings | | 3.8 Necromancy | | 3.8 Translocations | | 3.8 Fire Magic | | 3.8 Ice Magic | | 3.8 Air Magic | | 3.8 Earth Magic | | 3.8 Alchemy | | 3.8 Action || total ---------------------------++------- Melee: Dagger || 9 Cast: Magic Dart || 32 Armour: Robe || 7 Dodge: Dodged || 9