GeorgeSoros Level 1 of the Dungeon (5, -19, D:1) a frilled lizard skeleton (5, -7, D:1) a hobgoblin corpse (skeletalised by now) (7, -15, D:1) a +2 hat (7, -3, D:1) a +0 club (12, 0, D:1) a jackal skeleton (14, -2, D:1) a bat skeleton (15, -3, D:1) a +0 spear (15, -1, D:1) a jackal skeleton (16, -12, D:1) a +0 club a kobold skeleton (20, 6, D:1) a flux talisman (27, -14, D:1) 3 stones (27, 2, D:1) a jackal corpse (skeletalised by now) (29, -24, D:1) a +0 whip (29, 1, D:1) a +0 whip (29, 5, D:1) a +0 spear (32, 3, D:1) a +0 short sword (37, -9, D:1) 5 stones (37, -8, D:1) a ball python corpse (skeletalised by now) (38, -9, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Memunnekh's Antique Weapon Boutique a +0 trident (87 gold) a +0 falchion (75 gold) a +0 whip (62 gold) a +0 dagger (50 gold) the +0 great sword of Doors {protect, Int+3 SInv} (632 gold) Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. a +0 spear (75 gold) [Shop] Muvamaps's General Store a +1 falchion of holy wrath (161 gold) a +1 heavy sling (126 gold) a +0 leather armour (26 gold) 5 stones (6 gold) a scroll of noise (13 gold) a wand of flame (27) (245 gold) a +0 hand axe (39 gold) a +0 sling (19 gold) [Shop] Hurugi's Armour Boutique a +0 scale mail (40 gold) the +6 plate armour "Atzeixta" {Int+4 Dex+4} (768 gold) Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). a +0 pair of boots (45 gold) a +0 pair of boots (45 gold) a +0 leather armour (20 gold) a +2 helmet of see invisible (215 gold) a +0 pair of gloves (45 gold) (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (5, -50, D:2) an adder corpse (skeletalised by now) (5, -10, D:2) the +0 leather armour "Naliy" {*Corrode +Blink rPois Dex+6} Dex+6: It affects your dexterity (+6). rPois: It protects you from poison. +Blink: It lets you blink. *Corrode: It may corrode you when you take damage. (8, -55, D:2) 4 stones (10, -2, D:2) 8 stones (11, 3, D:2) a ball python corpse (skeletalised by now) (13, -9, D:2) 3 stones (15, -44, D:2) a jackal skeleton (15, -6, D:2) an adder corpse (skeletalised by now) (19, -28, D:2) a +0 leather armour (29, -54, D:2) a +0 leather armour (41, -30, D:2) 5 stones Level 3 of the Dungeon (3, -24, D:3) 6 stones (6, 6, D:3) a +0 club (9, -35, D:3) a +0 long sword (10, -20, D:3) a +0 dagger (12, -27, D:3) a scroll of teleportation (12, -25, D:3) a potion of resistance (14, -28, D:3) a potion of lignification (14, -26, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (14, -24, D:3) 3 scrolls of teleportation (15, -16, D:3) a ball python skeleton (16, 8, D:3) a scroll of teleportation (20, -16, D:3) an adder skeleton (22, -17, D:3) an adder skeleton (22, 9, D:3) a +0 short sword (25, -23, D:3) a +0 short sword (28, 4, D:3) a staff of cold a +0 spear (32, -15, D:3) a +0 war axe (41, -1, D:3) a staff of earth (52, -25, D:3) a jackal corpse (skeletalised by now) (52, -24, D:3) a +0 club a +0 ring mail (52, -22, D:3) a bat corpse (skeletalised by now) a rat corpse (skeletalised by now) (53, -8, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (4, -37, D:4) a +0 dagger (7, -40, D:4) a hobgoblin corpse (skeletalised by now) (14, -34, D:4) a potion of berserk rage (16, -15, D:4) a scroll of teleportation (23, -12, D:4) a +0 club (25, -26, D:4) a +0 club 9 stones a goblin corpse (skeletalised by now) (26, -25, D:4) a +0 dagger of electrocution a +0 leather armour the goblin corpse of Ijyb (skeletalised by now) (27, -38, D:4) a +0 club a kobold corpse (skeletalised by now) (33, -20, D:4) a +0 dagger (40, -2, D:4) a +0 club (41, -25, D:4) a jackal skeleton (41, -16, D:4) a +4 whip a +0 robe a kobold corpse (skeletalised by now) (42, -11, D:4) a +0 dagger (44, -33, D:4) a quokka corpse (skeletalised by now) (44, 1, D:4) a +0 quarterstaff (45, 3, D:4) an adder skeleton (46, -11, D:4) a +0 spear a stone a kobold skeleton (46, 0, D:4) a howler monkey skeleton (47, 4, D:4) a +0 hand axe (48, 11, D:4) a ring of see invisible (51, -16, D:4) a hobgoblin skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail the Ecumenical Temple