Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 16460211971072835044 162 GeorgeSoros the Magician (level 5, -4/40 HPs) Began as a Djinni Conjurer on Dec 28, 2024. Slain by a shadow imp (5 damage) ... on level 5 of the Dungeon. The game lasted 00:04:51 (1646 turns). GeorgeSoros the Magician (Djinni Conjurer) Turns: 1646, Time: 00:04:52 Health: -4/40 AC: 6 Str: 6 XL: 5 Next: 71% Gold: 58 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . h - staff of fire rCold . . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ j - +4 ring of protection HPRegen 0.26/turn f - ring of ice %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 58 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves h - a staff of fire (weapon) Jewellery f - a ring of ice (right hand) j - a +4 ring of protection (left hand) Scrolls c - 4 scrolls of identify d - a scroll of acquirement {unknown} e - a scroll of teleportation Potions b - a potion of haste g - 2 potions of curing i - a potion of might {unknown} k - a potion of brilliance Skills: + Level 3.3 Fighting - Level 2.2 Dodging - Level 1.6 Stealth + Level 4.5 Spellcasting + Level 4.5 Conjurations + Level 4.5 Hexes + Level 4.5 Summonings + Level 4.5 Necromancy + Level 4.5 Translocations + Level 4.5 Fire Magic + Level 4.5 Ice Magic + Level 4.5 Air Magic + Level 4.5 Earth Magic + Level 4.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Fulminant Prism Conj/Alch 11% 3d9 19% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 19% 4 e - Freeze Ice 100% 1d10 1% 1 f - Jinxbite Hex 46% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The scorpion stings you but does no damage. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The scorpion stings you but does no damage. The shadow imp misses you. The scorpion stings you but does no damage. The scorpion attacks as it pursues you! The scorpion misses you. The scorpion stings you. x2 The scorpion attacks as it pursues you! The scorpion barely misses you. The shadow imp attacks as it pursues you! The shadow imp closely misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion attacks as it pursues you! The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion stings you. * * * LOW HITPOINT WARNING * * * The shadow imp attacks as it pursues you! The shadow imp barely misses you. The scorpion attacks as it pursues you! The scorpion closely misses you. The shadow imp attacks as it pursues you! The shadow imp hits you but does no damage. The scorpion stings you but does no damage. The scorpion closely misses you. The shadow imp hits you but does no damage. There are no items here. The scorpion closely misses you. The shadow imp barely misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The shadow imp hits you but does no damage. The scorpion stings you but does no damage. The shadow imp gestures at you. You struggle to resist. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The shadow imp hits you. You die... #....... ###......# #........# #........# ........#### #........# #<.......# #........# #....5@..## #....s....# #.........# ####..=.#.# #.##.#.# .... .# # ####.#.# .#.# ...# You could see a scorpion and a shadow imp. Vanquished Creatures A marrowcuda (D:3) 2 orc wizards (D:3) An adder (D:3) A dart slug (D:5) 4 orcs (D:3) 5 ball pythons An endoplasm (D:1) 2 giant cockroaches 2 goblins 2 hobgoblins (D:1) 6 jackals 2 quokkas (D:1) 3 bats A frilled lizard (D:1) 5 kobolds 4 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GeorgeSoros the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | GeorgeSoros set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 162 | D:1 | Reached XP level 2. HP: 11/22 MP: 0/0 375 | D:1 | Reached skill level 1 in Fighting 693 | D:1 | Reached XP level 3. HP: 24/27 MP: 0/0 693 | D:1 | Learned a level 1 spell: Freeze 1252 | D:3 | Noticed a marrowcuda 1254 | D:3 | Reached XP level 4. HP: 24/33 MP: 0/0 1261 | D:3 | Noticed a marrowcuda 1261 | D:3 | Killed a marrowcuda 1262 | D:3 | Reached XP level 5. HP: 20/40 MP: 0/0 1262 | D:3 | Learned a level 2 spell: Jinxbite 1520 | D:3 | Found a faded altar of an unknown god. 1611 | D:5 | Entered Level 5 of the Dungeon 1640 | D:5 | HP: 2/40 [scorpion (6)] 1646 | D:5 | HP: 1/40 [scorpion (1)] 1646 | D:5 | Slain by a shadow imp Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_loops_cross D:2: layout_rooms D:3: layout_basic, chequers_ecumenical_altar_simple, uniq_robin, uniq_terence D:4: layout_basic, slow_altar_2, mainiacjoe_overflow_chevrons, ebering_ghost_sewer_f D:5: layout_basic, minmay_temple_entry_glassed_door, serial_demonic, serial_demonic_d, serial_demonic_c, serial_demonic_e, serial_demonic_f, serial_shops, shop Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 3 | 3.3 Spellcasting | 4 | 4.5 Conjurations | 4 | 4.5 Hexes | 4 | 4.5 Summonings | 4 | 4.5 Necromancy | 4 | 4.5 Translocations | 4 | 4.5 Fire Magic | 4 | 4.5 Ice Magic | 4 | 4.5 Air Magic | 4 | 4.5 Earth Magic | 4 | 4.5 Alchemy | 4 | 4.5 Dodging | | 2.2 Stealth | | 1.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | | 38 || 38 Cast: Magic Dart | 65 | 12 || 77 Freeze | 2 | || 2 Searing Ray | | 2 || 2 Use: Scroll | 9 | || 9 Stab: Sleeping | | 1 || 1 Armour: Robe | 10 | 86 || 96 Dodge: Dodged | 9 | 102 || 111