Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 4561285633816938240 126 GeorgeSoros the Magician (level 5, -10/38 HPs) Began as a Djinni Enchanter on Feb 19, 2025. Mangled by Edmund ... wielding a +2 flail of draining (13 damage) ... on level 4 of the Dungeon. The game lasted 00:09:36 (3148 turns). GeorgeSoros the Magician (Djinni Enchanter) Turns: 3148, Time: 00:09:37 Health: -10/38 AC: 2 Str: 7 XL: 5 Next: 31% Gold: 216 EV: 12 Int: 18 God: SH: 0 Dex: 14 rFire + + . b - +3 spear rCold x . . (no shield) rNeg . . . f - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) %: infuse magic (-11 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 242 gold pieces. You spent 26 gold pieces at shops. Inventory: Hand Weapons a - a +2 dagger b - a +3 spear (weapon) Armour f - a +0 robe (worn) Jewellery g - an amulet of faith Scrolls e - a scroll of poison Potions c - 2 potions of invisibility d - a potion of heal wounds h - a potion of curing {unknown} Skills: + Level 1.9 Fighting + Level 2.0 Short Blades + Level 3.2 Dodging - Level 3.0 Stealth + Level 3.2 Spellcasting + Level 3.2 Conjurations + Level 3.2 Hexes + Level 3.2 Summonings + Level 3.2 Necromancy + Level 3.2 Translocations + Level 3.2 Fire Magic + Level 3.2 Ice Magic + Level 3.2 Air Magic + Level 3.2 Earth Magic + Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 28% N/A 6% 2 b - Confusing Touch Hex 14% N/A 13% 3 c - Tukima's Dance Hex 14% N/A 13% 3 d - Dazzling Flash Hex/Fire 28% N/A 13% 3 e - Sting Conj/Alch 56% 1d6 4% 1 f - Grave Claw Necr 28% 2d9 6% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:3 ? Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Edmund is moderately wounded. Casting: Ensorcelled Hibernation (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 6% risk of failure) (3/3 uses available) Press: ? - help, Dir - move target, f/p - Edmund Aim: Edmund, wielding a +2 flail of draining and wearing a +0 leather armour (moderately wounded) You unleash the spiteful dead! The jagged bones skewer Edmund. Edmund is moderately wounded. Edmund is pinned in place! Edmund gestures with his flail. Edmund closely misses you. Casting: Grave Claw (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 6% risk of failure) (2/3 uses available) Press: ? - help, Dir - move target, f/p - Edmund Aim: Edmund, wielding a +2 flail of draining and wearing a +0 leather armour (moderately wounded) You unleash the spiteful dead! The jagged bones skewer Edmund! Edmund is severely wounded. Edmund is pinned in place! Edmund hits you with a +2 flail of draining. You aren't carrying any items that you can evoke. Hit: a) +2 dagger Press: ? - help, Dir - move target, f/p - Edmund Aim: Edmund, wielding a +2 flail of draining and wearing a +0 leather armour (severely wounded, bound in place, 67% to hit) Okay, then. Casting: Grave Claw (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (quite dangerous; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +2 flail of draining and wearing a +0 leather armour (severely wounded, bound in place, chance to affect: 48%) Okay, then. You closely miss Edmund. Edmund is severely wounded. Edmund hits you with a +2 flail of draining! * * * LOW HITPOINT WARNING * * * Unknown command. b - a +3 spear (weapon) Edmund hits you with a +2 flail of draining! You die... Edmund whines, "They better pay attention to me now!" # ### .# ##.##.### #.......# #.......# #.@.....# +@......+ #<.....## #.###..# #.# ..# ... ..# .... .# ..... .# ...... ..####. You could see Edmund (bound). Vanquished Creatures 5 adders (D:2) 3 dart slugs 2 orcs (D:3) 8 endoplasms 4 giant cockroaches 6 goblins 10 hobgoblins 3 quokkas (D:2) 7 ball pythons 9 bats 2 frilled lizards 4 kobolds 5 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GeorgeSoros the Djinni Enchanter began the quest for the | Orb. 0 | D:1 | GeorgeSoros set off with the following spells memorised: | Ensorcelled Hibernation, Confusing Touch, Tukima's Dance, | Dazzling Flash. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 78 | D:1 | You are sucked into a shaft and drop 1 floor! 137 | D:1 | Reached XP level 2. HP: 13/21 MP: 0/0 206 | D:1 | Reached skill level 1 in Short Blades 206 | D:1 | Found a faded altar of an unknown god. 419 | D:1 | HP: 1/22 [bat (1)] 537 | D:1 | Reached XP level 3. HP: 23/26 MP: 0/0 537 | D:1 | Learned a level 1 spell: Sting 1138 | D:2 | Reached skill level 1 in Fighting 1437 | D:2 | Reached XP level 4. HP: 31/32 MP: 0/0 2025 | D:2 | Reached XP level 5. HP: 38/38 MP: 0/0 2025 | D:2 | Learned a level 2 spell: Grave Claw 2965 | D:3 | Found Suro Ryi's Magic Scroll Shop. 2971 | D:3 | Bought a scroll of identify for 26 gold pieces 3138 | D:4 | Noticed Edmund 3148 | D:4 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_loops_cross, hellmonk_ecumenical_altar_arch_garden D:2: layout_basic, st_stairs_11, grunt_ministairs_13 D:3: layout_loops_corners, serial_shops, nicolae_shop_peninsula D:4: layout_gridville, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Short Blades | 1 2 | 2.0 Spellcasting | 3 | 3.2 Conjurations | 3 | 3.2 Hexes | 3 | 3.2 Summonings | 3 | 3.2 Necromancy | 3 | 3.2 Translocations | 3 | 3.2 Fire Magic | 3 | 3.2 Ice Magic | 3 | 3.2 Air Magic | 3 | 3.2 Earth Magic | 3 | 3.2 Alchemy | 3 | 3.2 Fighting | 1 | 1.9 Dodging | 3 | 3.2 Stealth | 3 | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 64 | 52 || 116 Cast: Ensorcelled Hiber | 34 | 37 || 71 Grave Claw | | 2 || 2 Use: Scroll | 4 | 2 || 6 Stab: Sleeping | 22 | 33 || 55 Armour: Robe | 49 | 30 || 79 Dodge: Dodged | 54 | 31 || 85