Ghalim Level 1 of the Dungeon (4, 7, D:1) a +0 hand axe (-11, 9, D:1) a +0 club (-16, 11, D:1) a +0 club (-10, 15, D:1) a +0 dagger (-33, 16, D:1) a +0 club (-10, 19, D:1) 19 bolts of flame (-21, 21, D:1) a cursed +0 club (7, 24, D:1) a +0 club a +0 club (-19, 28, D:1) a +0 leather armour (-27, 30, D:1) a +0 mace (-15, 32, D:1) 19 poisoned arrows (-40, 34, D:1) 8 stones (-39, 36, D:1) a +0 leather armour (-20, 44, D:1) a +0 leather armour (-20, 45, D:1) 22 stones (-1, 48, D:1) a +0 dagger a +0 hunting sling 15 stones (-1, 49, D:1) a +0 dagger (-1, 50, D:1) a stone (-17, 53, D:1) 23 stones Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (0, 5, D:2) 17 stones (6, 8, D:2) a ball python skeleton (20, 11, D:2) a ball python corpse (skeletalised by now) (23, 21, D:2) 16 stones (-9, 26, D:2) a +0 robe (9, 26, D:2) a +0 blowgun (34, 28, D:2) a +0 club (-8, 30, D:2) a +0 mace a +0 animal skin a +0 helmet the hobgoblin corpse of Robin (skeletalised by now) (-10, 32, D:2) a +0 dagger (-9, 32, D:2) a +0 dagger (-10, 33, D:2) 2 stones (-4, 38, D:2) a +0 short sword (24, 39, D:2) 19 stones Level 3 of the Dungeon (0, 0, D:3) a potion of degeneration (5, 6, D:3) a +0 club (unseen)