Ghalim Level 1 of the Dungeon (0, 0, D:1) a +0 club (-9, 5, D:1) a +0 whip (-11, 6, D:1) a +0 hunting sling (-1, 9, D:1) a +0 dagger a +0 club (4, 9, D:1) a +0 short sword (2, 10, D:1) a +0 robe (3, 16, D:1) a +0 leather armour (-14, 18, D:1) a +0 club (-35, 35, D:1) 15 stones (-14, 37, D:1) a stone (-15, 38, D:1) a stone (-5, 41, D:1) a +0 short sword (1, 50, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (21, 2, D:2) a +0 long sword (-7, 5, D:2) 4 large rocks (14, 12, D:2) 5 needles of confusion (-20, 13, D:2) a +0 hand axe (8, 24, D:2) a stone (7, 26, D:2) a stone (8, 27, D:2) a stone (8, 28, D:2) a stone (9, 28, D:2) a stone a +0 short sword (8, 29, D:2) a stone (9, 29, D:2) 15 arrows (8, 30, D:2) a stone (12, 31, D:2) a +0 ring mail (-3, 32, D:2) a +0 whip (8, 32, D:2) a cursed -3 club (9, 32, D:2) a +0 club a +0 hunting sling 6 stones Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (8, 14, D:3) a +0 dagger (9, 16, D:3) a +0 club (-6, 18, D:3) a rat corpse (skeletalised by now) (-14, 20, D:3) a +0 club (25, 20, D:3) a +0 dagger (15, 21, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (14, 22, D:3) a bat corpse (skeletalised by now) (-23, 26, D:3) a hobgoblin corpse (skeletalised by now) (38, 28, D:3) a +0 dagger a stone (-6, 35, D:3) a +0 club (-5, 36, D:3) a +0 short sword (-5, 37, D:3) a +0 leather armour (-8, 41, D:3) a +0 ring mail