Ghalim Level 1 of the Dungeon (0, 0, D:1) a +0 club (-27, 1, D:1) a +0 dagger (25, 1, D:1) a cursed +0 whip (-5, 7, D:1) a +0 club (3, 7, D:1) a +0 robe (-12, 13, D:1) a +0 scale mail (-10, 13, D:1) a +0 scale mail (-23, 14, D:1) a +0 club (28, 15, D:1) a cursed -1 club (4, 16, D:1) 16 sling bullets of flame (15, 17, D:1) a +0 dagger a stone (-9, 20, D:1) 20 arrows (-16, 26, D:1) a ball python corpse (skeletalised by now) (21, 27, D:1) a +0 short sword (14, 28, D:1) a +0 mace (18, 28, D:1) a +0 club (6, 29, D:1) a +0 dagger of venom (-13, 33, D:1) a +0 leather armour (4, 33, D:1) a +0 dagger of speed (-13, 40, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (-3, 1, D:2) 16 gold pieces (-2, 1, D:2) a +0 short sword (12, 4, D:2) 12 gold pieces (9, 5, D:2) a +0 club (-1, 8, D:2) 3 scrolls of teleportation (1, 8, D:2) a jackal corpse (2, 9, D:2) a scroll of teleportation (21, 17, D:2) 30 stones (9, 26, D:2) 13 stones (3, 29, D:2) a +4 dagger