Ghalim Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 1, D:1) a +0 club (1, -16, D:1) a +0 club (10, -30, D:1) a +0 dagger (11, -4, D:1) a +0 club (29, -1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (13, -18, D:2) a +0 dagger (17, 8, D:2) a +0 dagger (18, 8, D:2) a +0 club (25, -14, D:2) 33 bolts (30, 0, D:2) a cursed +0 club (31, 0, D:2) a +0 spear (35, -10, D:2) 31 stones Level 3 of the Dungeon (0, 0, D:3) a stone (5, 0, D:3) a cursed -2 short sword 3 stones (7, -42, D:3) a +0 club (14, -13, D:3) a stone (15, -17, D:3) a +0 club (15, -15, D:3) a stone (15, -14, D:3) a stone (26, -13, D:3) a +0 robe a cursed +0 long sword (29, -25, D:3) a +0 leather armour a +0 flail (34, -12, D:3) 12 poisoned needles (36, -12, D:3) a +0 dagger (48, -27, D:3) a +0 leather armour (54, -43, D:3) a cursed +0 leather armour a cursed -3 hand axe (54, -18, D:3) a +0 trident (56, -55, D:3) a stone (57, -55, D:3) a stone (58, -14, D:3) a +0 spear a +0 whip (59, -56, D:3) a +0 club 32 stones a +0 leather armour (66, -9, D:3) 15 stones (69, -1, D:3) a +0 dagger (73, -18, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 flail a +0 scale mail (1, 0, D:4) a +0 dagger a +0 robe (3, 0, D:4) a +0 dagger a +0 robe (5, 0, D:4) a +0 dagger a +0 robe (8, -36, D:4) a +0 mace (15, -35, D:4) a +0 ring mail (15, -22, D:4) a +0 hunting sling (24, -43, D:4) a +0 halberd (30, -1, D:4) 25 stones (31, -21, D:4) a +0 centaur barding (33, -25, D:4) a +0 club (46, -30, D:4) 9 stones Level 5 of the Dungeon (0, 0, D:5) 20 stones (5, -24, D:5) a +0 mace a +0 leather armour a +0 dagger a +0 robe a cursed -1 club a +0 short sword a +0 leather armour (15, 12, D:5) a +0 robe (24, 1, D:5) a +0 whip a +0 dagger (24, 12, D:5) a +0 pair of gloves a +0 pair of boots (25, -1, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (26, -2, D:5) a +0 trident of protection a +0 leather armour (39, 18, D:5) 12 arrows (52, -3, D:5) a +1 short sword of freezing Level 6 of the Dungeon (5, -5, D:6) 28 stones (12, 2, D:6) a +0 robe (13, -17, D:6) a +0 ring mail (17, 7, D:6) a +0 ring mail (21, 11, D:6) a +1 flail a +0 scale mail (24, -25, D:6) a +0 short sword (25, -17, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 long sword (26, -26, D:6) a +0 flail (40, 9, D:6) 3 scrolls of random uselessness Level 7 of the Dungeon [Shop] Igitose's Antique Armour Shop a +0 chain mail (148 gold) a +0 ring mail (132 gold) a +0 plate armour (759 gold) a +0 ring mail (132 gold) a +0 leather armour (66 gold) a +0 leather armour (66 gold) a +0 ring mail (132 gold) a +0 robe (23 gold) a cursed +0 centaur barding (726 gold) [Shop] Conale Aroo's General Store 24 bolts (67 gold) a wand of draining (7/15) (154 gold) 19 sling bullets (133 gold) a potion of heal wounds (70 gold) the +1 falchion of Incongruity {pain, MP+9 Str-3 Int+8 Stlth-} (400 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (-3). It affects your intelligence (+8). It affects your magic capacity (+9). It makes you less stealthy. a +0 hand axe (42 gold) a potion of heal wounds (70 gold) 9 sling bullets (63 gold) a wand of heal wounds (3/9) (588 gold) an ornate deck of summoning (280 gold) a plain deck of wonders (196 gold) 2 potions of flight (84 gold) 2 needles of slowing (11 gold) a potion of beneficial mutation (490 gold) a +2 hat of magic resistance (294 gold) (0, 0, D:7) a +3 dire flail a +0 robe a +0 falchion a +0 robe (1, -26, D:7) a +0 leather armour a +0 flail (7, -18, D:7) a +0 chain mail (25, -30, D:7) 12 poisoned needles (26, -22, D:7) 18 arrows (27, -30, D:7) a throwing net (28, -30, D:7) a throwing net (28, -22, D:7) a +0 giant spiked club (29, -30, D:7) a +0 club (31, -32, D:7) a +0 spear (38, -14, D:7) a +0 club (41, -22, D:7) a +0 pair of gloves (46, 2, D:7) a +0 ring mail (46, 20, D:7) a +0 robe (49, -22, D:7) a +0 halberd (50, -21, D:7) a +0 spear a +0 club (50, -20, D:7) a +0 leather armour a +0 club (50, 9, D:7) a book of Party Tricks (51, -4, D:7) 19 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe a +0 plate armour 24 gold pieces (0, 1, D:8) a +0 hand axe a +0 falchion a +0 ring mail a potion of flight (15, 3, D:8) 27 arrows (15, 4, D:8) a +0 whip (18, 2, D:8) a +0 club (24, 12, D:8) a +0 club (24, 22, D:8) a +0 rapier (32, 36, D:8) a +0 ring mail (35, 15, D:8) a +0 mace (38, 20, D:8) 15 arrows a +0 shortbow (38, 22, D:8) an arrow (38, 41, D:8) 21 stones (40, 18, D:8) a +0 giant club (46, 33, D:8) 17 stones (48, 34, D:8) a +0 rapier (53, 7, D:8) a +0 robe a +0 dagger a +0 leather armour a cursed -3 club a +0 club a +0 giant spiked club (58, 15, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 pair of gloves (2, 3, D:9) a +0 falchion (3, 1, D:9) a sling bullet (7, 41, D:9) 6 arrows (11, 15, D:9) a +0 animal skin (13, 9, D:9) 2 tomahawks of dispersal (15, 27, D:9) 5 tomahawks (16, 35, D:9) a sling bullet (16, 36, D:9) a +1 leather armour of fire resistance 26 sling bullets a +0 quarterstaff a +0 hunting sling (18, 35, D:9) a +0 whip (19, 35, D:9) a +0 club a +0 club (21, 33, D:9) a sling bullet (30, 14, D:9) a wand of confusion (33/48) (32, 37, D:9) a cursed -2 war axe (33, 11, D:9) a +0 animal skin (37, 24, D:9) a +0 spear (38, 24, D:9) a throwing net (40, 5, D:9) a stone (43, 4, D:9) 2 stones a black bear corpse (skeletalised by now) (44, 5, D:9) a stone (45, 5, D:9) 19 bolts (45, 10, D:9) a giant frog corpse (skeletalised by now) (46, 6, D:9) a stone (47, 7, D:9) 2 stones (47, 9, D:9) a +0 giant club an ogre corpse (skeletalised by now) (53, 11, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 dagger 3 stones (1, -1, D:10) a stone a poisoned needle (1, 0, D:10) a +0 dagger 5 stones a big kobold corpse (2, -2, D:10) a poisoned needle (12, -4, D:10) a +0 leather armour the Ecumenical Temple