Ghalim Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 11, D:1) 15 poisoned needles (4, -9, D:1) a +0 dagger (9, -6, D:1) 9 bolts (18, -23, D:1) 23 arrows (19, -14, D:1) a +0 club (25, -36, D:1) a +0 dagger (27, -30, D:1) a +0 club (28, -12, D:1) 25 stones (41, -11, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 22 stones (9, -11, D:2) a +0 leather armour (14, -23, D:2) 9 stones (18, 12, D:2) a +0 hand axe (21, -8, D:2) a +0 trident (26, -25, D:2) 16 stones (28, -22, D:2) a +0 dagger (34, 3, D:2) a +0 robe (37, -18, D:2) a +0 club Level 3 of the Dungeon (0, 21, D:3) a +0 club (5, 9, D:3) a +0 dagger a +0 ring mail (8, 42, D:3) a +0 hand axe (10, 20, D:3) a cursed +0 animal skin (10, 21, D:3) a +0 dagger a +0 hunting sling 24 stones a +0 club a +0 dagger (10, 22, D:3) a stone (11, -6, D:3) a +0 dagger (14, 50, D:3) a +0 chain mail (16, -8, D:3) 15 stones (21, 1, D:3) a +0 leather armour a cursed -2 flail (21, 39, D:3) a +0 robe (23, 5, D:3) a +0 club (30, 27, D:3) a +2 hand axe of electrocution (41, 50, D:3) a +0 leather armour (43, 11, D:3) 21 arrows (43, 49, D:3) 22 sling bullets (46, 25, D:3) a cursed -2 club (47, 25, D:3) a +0 club (48, 6, D:3) a poisoned needle (49, 5, D:3) a poisoned needle (50, 5, D:3) a poisoned needle (50, 50, D:3) a +0 hunting sling (53, 5, D:3) a +0 dagger a +0 blowgun 2 poisoned needles Level 4 of the Dungeon [Shop] Huzu's Antique Weapon Emporium a +0 spear (90 gold) a +1 fustibalus of flaming (1020 gold) a +0 halberd (120 gold) a +0 halberd (120 gold) a +0 blowgun (75 gold) a +0 rapier (120 gold) a +0 quarterstaff (120 gold) a +1 glaive of protection (444 gold) the +4 hand crossbow "Goraal" {velocity, Str-3 Dex+4 Stlth+} (1113 gold) Any bolt fired from it inflicts extra damage. It affects your strength (-3). It affects your dexterity (+4). It makes you more stealthy. a +0 short sword (90 gold) a +0 scimitar (120 gold) [Shop] Haomucesm's Weapon Emporium 24 stones (24 gold) a +0 falchion (30 gold) 19 stones (19 gold) a +1 spear of flaming (124 gold) a +0 rapier (40 gold) a +0 short sword (30 gold) a +0 dagger (20 gold) (0, 0, D:4) a +0 spear (1, 1, D:4) a +0 whip (14, 0, D:4) a +0 short sword (16, -7, D:4) a +0 long sword (21, -2, D:4) 8 tomahawks (33, 14, D:4) a +1 whip of venom (44, -14, D:4) 21 stones (52, 26, D:4) a cursed +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (11, -21, D:5) a +1 trident of distortion (11, -16, D:5) 19 stones (20, 26, D:5) an uncursed ring of loudness a +0 plate armour (22, 23, D:5) a +0 trident (26, -3, D:5) 17 stones (26, 21, D:5) 5 arrows a tomahawk (26, 23, D:5) an arrow (27, 19, D:5) 20 arrows a +0 shortbow (27, 23, D:5) a tomahawk (28, -2, D:5) a potion of lignification (29, -8, D:5) a +0 trident (29, -3, D:5) 6 curare-tipped needles (29, 23, D:5) a tomahawk (31, 25, D:5) a tomahawk (35, 12, D:5) 23 stones (36, -29, D:5) 25 sling bullets (37, -22, D:5) 16 stones (37, 11, D:5) a +0 chain mail (40, -30, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) 14 bolts (14, -7, D:6) 15 gold pieces the Ecumenical Temple