Ghalim Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, 10, D:1) a +0 club (13, 25, D:1) 5 large rocks (15, -5, D:1) 11 stones (21, -4, D:1) a +0 ring mail (21, 1, D:1) 12 stones (28, -7, D:1) a +0 club a +0 whip (50, 6, D:1) a +0 chain mail (60, 11, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 1, D:2) a +0 dagger a +0 club (2, 3, D:2) 7 curare-tipped needles (2, 16, D:2) a +0 leather armour (6, 17, D:2) a +0 club (7, 17, D:2) a +0 club (9, -1, D:2) a +0 club (11, 7, D:2) a +0 rapier (12, 36, D:2) 6 curare-tipped needles (14, 2, D:2) a cursed +0 hunting sling (18, 0, D:2) a stone (18, 1, D:2) a stone (20, 3, D:2) a stone a +0 short sword (20, 19, D:2) a +0 club (22, 14, D:2) a +0 leather armour (43, 23, D:2) a +0 club (45, 29, D:2) a +0 hunting sling of velocity Level 3 of the Dungeon (1, 49, D:3) a +0 club a +0 leather armour (10, 18, D:3) a +0 leather armour (11, 38, D:3) 15 stones (23, 53, D:3) 28 bolts (31, -6, D:3) a +0 dagger 2 stones (31, -4, D:3) a stone (31, 44, D:3) a +0 ring mail (32, -3, D:3) a stone (33, 13, D:3) a +0 whip (35, 53, D:3) a +0 leather armour a +0 falchion (36, 53, D:3) a +0 flail (50, 1, D:3) a +2 rapier of venom (51, -1, D:3) a +0 hunting sling (60, 47, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 17 stones (13, 14, D:4) a +0 leather armour (19, 20, D:4) 7 poisoned needles (29, -9, D:4) a +0 long sword (46, 1, D:4) a +0 robe (61, -9, D:4) a +0 falchion (61, -8, D:4) a +0 flail (62, -10, D:4) a +0 dagger a +0 robe 15 gold pieces (62, -9, D:4) a +0 club (62, -8, D:4) a +0 robe a +0 dagger a +0 leather armour Level 5 of the Dungeon [Shop] Kenn's Assorted Antiques a potion of curing (66 gold) the +8 dagger of Dim Light {pierce, rN++} (1331 gold) It inflicts extra damage upon your enemies. It greatly protects you from negative energy. a potion of might (88 gold) a lamp of fire (880 gold) Sif Muna's Incunabulum of Curses (1386 gold) Spells Type Level a - Corona Hexes 1 b - Dazzling Spray Conjuration/Hexes 3 c - Confuse Hexes 3 d - Silence Hexes/Air 5 e - Darkness Hexes 6 (0, 0, D:5) a +0 club (9, 23, D:5) a +0 hand axe (10, 42, D:5) a cursed -2 robe (25, -6, D:5) a +0 club (25, -5, D:5) a +0 dagger a +0 robe (33, 22, D:5) a +0 flail (33, 23, D:5) a +0 halberd (44, -4, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 robe a +0 dagger (0, 20, D:6) a +0 robe a +0 whip (0, 21, D:6) 26 stones (1, 21, D:6) a +0 rapier (2, 24, D:6) a +0 flail (2, 26, D:6) an uncursed ring of wizardry a +1 flail a +0 scale mail a +0 buckler (4, -2, D:6) 9 arrows (7, 24, D:6) a +0 robe a +0 halberd (8, 24, D:6) a +0 leather armour a cursed +5 halberd a +0 robe a +0 club an arrow (9, 24, D:6) an arrow a +0 robe a +2 falchion a +0 robe (10, 24, D:6) an arrow (11, 19, D:6) 22 stones (12, 23, D:6) a +0 shortbow 8 arrows (23, -16, D:6) 29 sling bullets a +0 hunting sling a +0 quarterstaff (28, 10, D:6) a +0 whip a +0 spear a +0 club a +0 lajatang (29, 11, D:6) a +0 spear Level 7 of the Dungeon (6, -7, D:7) a +0 giant club (17, -11, D:7) a +0 trident (17, -5, D:7) a +0 whip (18, -6, D:7) 2 tomahawks (19, -5, D:7) a +0 whip (26, 17, D:7) a +0 hand axe a +0 chain mail a +0 flail (44, 5, D:7) a +0 hunting sling (44, 13, D:7) a +0 ring mail (47, 11, D:7) an arrow (49, 11, D:7) an arrow (51, 11, D:7) 23 arrows a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a +0 war axe (1, 1, D:8) a +0 falchion (2, 0, D:8) a +0 leather armour (2, 1, D:8) a +0 falchion (2, 5, D:8) a +0 mace (3, 4, D:8) a +0 mace (10, 23, D:8) a +0 club a +0 ring mail a +0 short sword a cursed +0 leather armour (11, 23, D:8) a +0 dagger a +0 robe (22, -3, D:8) a +0 whip (22, -2, D:8) a +0 robe a +1 dagger of chaos (23, 2, D:8) a +0 pair of gloves (24, -1, D:8) a cursed +0 club (31, 23, D:8) a +0 club a +1 mace of holy wrath a cursed -1 robe (38, 32, D:8) a +0 glaive (42, 25, D:8) 20 stones (43, 9, D:8) a +0 short sword (44, 6, D:8) a +0 dire flail (46, -9, D:8) a throwing net (47, -10, D:8) a throwing net (48, -9, D:8) a +0 whip (54, 8, D:8) a +0 club (68, 19, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) the +11 rapier of Conformity {pierce, *Corrode +Blink rElec Int+5} It inflicts extra damage upon your enemies. It affects your intelligence (+5). It insulates you from electricity. It lets you blink. It may corrode you when you take damage. (7, -7, D:9) a +0 scale mail (8, -6, D:9) 14 arrows (12, 36, D:9) a +0 shortbow (15, -5, D:9) a +0 leather armour (16, 36, D:9) 12 arrows (20, 33, D:9) a +0 flail (20, 34, D:9) a +0 hand axe (21, 33, D:9) a +0 dire flail a +0 plate armour (22, -8, D:9) a +0 cloak (24, 4, D:9) a +0 giant club (24, 6, D:9) a +0 trident (25, 44, D:9) a +0 dagger (32, 9, D:9) a cursed +0 leather armour (35, -4, D:9) 2 potions of flight (39, -1, D:9) a +0 giant club (47, -2, D:9) a +0 hand axe of freezing a +0 chain mail a +0 mace a +0 short sword a +0 plate armour (47, 6, D:9) a +0 dire flail a +0 plate armour (47, 24, D:9) an arrow (48, 6, D:9) a +0 trident a +0 chain mail (48, 7, D:9) a +0 war axe (48, 24, D:9) an arrow (48, 25, D:9) an arrow (48, 26, D:9) an arrow (48, 31, D:9) a +0 club (49, 9, D:9) a +0 blowgun (49, 14, D:9) an uncursed ring of poison resistance (50, 29, D:9) a +0 shortbow 24 arrows (52, 13, D:9) a +0 falchion a +0 leather armour (55, 30, D:9) a +0 trident (56, 5, D:9) a +0 giant spiked club a +0 chain mail a +0 battleaxe (57, 5, D:9) a +0 scale mail a +0 falchion a +0 dagger a +0 leather armour (57, 6, D:9) a +0 chain mail a +0 flail (58, 6, D:9) a +0 giant club (65, 15, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a cursed +0 flail (4, -46, D:10) a +2 large shield (15, -3, D:10) a +0 spear (18, -31, D:10) a +0 flail (24, 5, D:10) a +0 rapier (28, -13, D:10) a +0 rapier Level 11 of the Dungeon (0, 0, D:11) 18 stones (2, 3, D:11) a +0 flail (12, 30, D:11) 12 poisoned needles (24, 20, D:11) a +0 giant club (25, 20, D:11) 29 bolts (25, 26, D:11) a +0 ring mail (26, 15, D:11) 21 stones (28, 0, D:11) 22 arrows (28, 16, D:11) a +0 ring mail Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 leather armour a +0 hand axe (9, -3, Orc:1) a +4 spear (9, 0, Orc:1) a +0 flail (10, -2, Orc:1) a +0 halberd (15, -9, Orc:1) a +0 giant spiked club (16, 8, Orc:1) a +0 giant club (19, -2, Orc:1) a +0 plate armour a +0 war axe (20, -2, Orc:1) a +0 robe a +0 dagger a +0 chain mail a +0 mace a +7 executioner's axe of chopping (20, -1, Orc:1) a cursed +0 chain mail a +0 hand axe (20, 0, Orc:1) a +0 robe a +0 dagger Level 2 of the Orcish Mines [Shop] Xepolyuf's Book Shop a book of Air (595 gold) a Fen Folio (1275 gold) a book of the Sky (1105 gold) a manual of Dodging (1876 gold) the Collected Works on Ignition and Lightness (997 gold) Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Inner Flame Hexes/Fire 3 c - Silence Hexes/Air 5 d - Poisonous Cloud Conjuration/Poison/Air 6 Kaunag's Reference Book on Blistering Talismans (1004 gold) Spells Type Level a - Infusion Charms 1 b - Song of Slaying Charms 2 c - Regeneration Charms/Necromancy 3 d - Inner Flame Hexes/Fire 3 e - Bolt of Magma Conjuration/Fire/Earth 5 f - Bolt of Fire Conjuration/Fire 6 a book of Power (765 gold) a book of Minor Magic (340 gold) a book of Necromancy (510 gold) a book of the Warp (1530 gold) a Young Poisoner's Handbook (680 gold) [Shop] Nutu's Magic Scroll Shop a scroll of immolation (59 gold) a scroll of remove curse (51 gold) a scroll of enchant armour (127 gold) a scroll of magic mapping (59 gold) a scroll of remove curse (51 gold) a scroll of amnesia (59 gold) [Shop] Orphuqac's Jewellery Emporium an uncursed amulet of the gourmand (510 gold) a +3 ring of intelligence (266 gold) a +1 ring of evasion (51 gold) an uncursed amulet of magic regeneration (510 gold) an uncursed ring of poison resistance (340 gold) an uncursed ring of ice (425 gold) an uncursed ring of see invisible (255 gold) a +4 ring of dexterity (459 gold) [Shop] Seffeczewo's Weapon Boutique the +3 quick blade of Responsibility {holy, *Slow +Rage rC+} (700 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. It lets you go berserk. It may slow you when you take damage. a +0 scythe (39 gold) a +0 mace (39 gold) a +0 glaive (84 gold) a +0 falchion (39 gold) the +8 bow of Krishna "Sharnga" {speed, Dex+3 SInv} (923 gold) Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. a +1 dagger of venom (122 gold) a +0 great sword (84 gold) 6 poisoned javelins (124 gold) a +4 quarterstaff of speed (442 gold) a +0 shortbow (39 gold) (0, 0, Orc:2) a +0 broad axe a +0 plate armour (1, 0, Orc:2) a +0 falchion (2, 1, Orc:2) a +0 ring mail (3, 2, Orc:2) a +0 flail (14, -17, Orc:2) a +0 giant club (15, -21, Orc:2) a +0 giant club (15, -17, Orc:2) 3 large rocks (16, -17, Orc:2) a +0 giant spiked club 3 large rocks a +0 giant club (16, -16, Orc:2) a +0 troll leather armour a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 flail a +0 robe a +0 giant club a +0 giant club a +0 giant club a cursed -3 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club a cursed -2 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club a +0 halberd a cursed +0 robe a +0 giant club (16, -15, Orc:2) 4 large rocks a +0 giant club (16, -14, Orc:2) a large rock (16, -13, Orc:2) a large rock (17, -14, Orc:2) a +0 dagger a +1 robe of cold resistance Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 falchion (25, -12, Lair:1) a +0 pair of gloves (32, -53, Lair:1) a +0 hunting sling (34, -45, Lair:1) 2 potions of cancellation a potion of mutation 3 potions of flight a +3 ring of intelligence a wand of disintegration (13/24) a potion of invisibility 6 potions of brilliance 2 potions of magic 3 scrolls of immolation a book of Cantrips 3 potions of agility a wand of random effects (32/48) a +1 ring mail of fire resistance a book of Changes 2 potions of lignification (34, -44, Lair:1) a disc of storms (34, -43, Lair:1) a +5 demon whip of draining 3 poisoned javelins (35, -44, Lair:1) a wand of lightning (4/15) a wand of confusion (33/48) (35, -43, Lair:1) 2 scrolls of fog a scroll of holy word 5 scrolls of fear (36, -45, Lair:1) a book of Conjurations (36, -44, Lair:1) the +1 ring mail of Grace {rElec rF++ rN+ Dex-2} It affects your dexterity (-2). It greatly protects you from fire. It insulates you from electricity. It protects you from negative energy. (36, -43, Lair:1) an uncursed amulet of rage an uncursed amulet of regeneration a cursed ring of protection from fire (36, -28, Lair:1) 16 stones (43, -31, Lair:1) 15 arrows (45, -27, Lair:1) a +0 scale mail (46, 1, Lair:1) a +0 quarterstaff (49, -56, Lair:1) a +0 flail (55, -19, Lair:1) an uncursed staff of summoning (56, -25, Lair:1) a +0 plate armour (66, -8, Lair:1) 19 sling bullets Level 2 of the Lair of Beasts (0, 0, Lair:2) 2 scrolls of vulnerability (37, 40, Lair:2) a +0 falchion (38, -4, Lair:2) 18 sling bullets (45, 10, Lair:2) 15 sling bullets (50, 41, Lair:2) 21 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) 17 arrows (3, -15, Lair:3) a +0 dagger (32, -46, Lair:3) a +0 robe (33, -14, Lair:3) a +1 helmet (60, -5, Lair:3) 22 sling bullets (65, -10, Lair:3) 21 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 whip of flaming (12, 53, Lair:4) 4 stones (19, 29, Lair:4) a stone (20, 30, Lair:4) a stone (22, 35, Lair:4) 18 stones (23, 33, Lair:4) 17 stones (27, 39, Lair:4) 2 stones (31, 42, Lair:4) a +0 shield (36, 8, Lair:4) 11 poisoned needles (36, 17, Lair:4) the +8 war axe of Yredelemnul {flame, MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your resistance to hostile enchantments. (41, 33, Lair:4) 22 stones (42, 52, Lair:4) an uncursed ring of poison resistance (42, 54, Lair:4) 14 stones (44, 18, Lair:4) a phial of floods (44, 34, Lair:4) 19 stones (44, 44, Lair:4) 12 sling bullets (57, 51, Lair:4) 22 sling bullets Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 flail (5, -8, Lair:5) the +7 hand crossbow "Miash" {velocity, rElec Str+4 Int-5 Dex+7} Any bolt fired from it inflicts extra damage. It affects your strength (+4). It affects your intelligence (-5). It affects your dexterity (+7). It insulates you from electricity. (31, 5, Lair:5) a +0 vampiric whip a potion of berserk rage a potion of agility a scroll of torment a potion of brilliance a wand of slowing (35/48) a +1 great mace of protection (38, 15, Lair:5) 22 sling bullets (53, 13, Lair:5) 18 stones (58, 39, Lair:5) 3 poisoned javelins Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 mace (12, -10, Lair:6) 7 curare-tipped needles (22, -7, Lair:6) a +0 pair of gloves (24, -38, Lair:6) a +0 hand crossbow (24, -36, Lair:6) 12 poisoned needles (35, -18, Lair:6) a +4 ring mail of cold resistance (39, -37, Lair:6) 22 stones (41, 9, Lair:6) 27 stones (42, -40, Lair:6) 23 stones (55, -25, Lair:6) a +3 flail an uncursed ring of ice a +2 ring of dexterity (66, 16, Lair:6) a +0 robe (67, 15, Lair:6) the cursed +1 shortbow of Vanity {velocity, Str+6} Any arrow fired from it inflicts extra damage. It affects your strength (+6). It has a curse placed upon it. (68, 15, Lair:6) an uncursed staff of wizardry (70, -3, Lair:6) a +0 robe Level 1 of the Swamp (0, 0, Swamp:1) 28 stones (2, -20, Swamp:1) a cursed +0 pair of gloves (5, -13, Swamp:1) 20 arrows (20, -29, Swamp:1) a +0 spear (23, -15, Swamp:1) 24 stones (33, -4, Swamp:1) 12 stones (39, -5, Swamp:1) the +6 lajatang "Qoliawiv" {drain, Str+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). (49, -4, Swamp:1) a +0 flail (53, 7, Swamp:1) 2 poisoned tomahawks (57, -22, Swamp:1) a scroll of vulnerability (58, 8, Swamp:1) a +0 trident Level 2 of the Swamp (0, 0, Swamp:2) a +0 pair of gloves (6, -33, Swamp:2) a cursed -2 quarterstaff (10, 8, Swamp:2) a +0 glaive (11, 0, Swamp:2) a potion of lignification (15, 6, Swamp:2) a potion of lignification (16, -13, Swamp:2) a +5 ring of intelligence (16, -6, Swamp:2) a cursed +0 scale mail (17, -32, Swamp:2) 18 stones (22, -35, Swamp:2) a +0 ring mail (31, -13, Swamp:2) 19 stones (33, 1, Swamp:2) a +0 leather armour (51, -24, Swamp:2) 22 arrows (52, -15, Swamp:2) a +0 blowgun (58, -19, Swamp:2) a cursed staff of summoning (58, -12, Swamp:2) a +0 shield Level 3 of the Swamp (0, 0, Swamp:3) a scroll of enchant armour (6, -3, Swamp:3) 22 stones (27, 16, Swamp:3) 16 arrows (33, 22, Swamp:3) 18 sling bullets (35, 6, Swamp:3) a bog body corpse an alligator corpse