Dungeon Sprint DCSS version 0.21-a0-417-g0adc95b (webtiles) character file. 23 Ghalim the Skirmisher (level 2, -8/20 HPs) Began as a Gargoyle Fighter on Nov 3, 2017. Mangled by an ogre ... wielding a +0 giant club (17 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:23 (25 turns). Ghalim the Skirmisher (Gargoyle Fighter) Turns: 25, Time: 00:00:24 Health: -8/20 AC: 10 Str: 24 XL: 2 Next: 95% Magic: 2/2 EV: 7 Int: 8 God: Gold: 0 SH: 10 Dex: 9 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Gourm . c - +0 shield rNeg + . . Faith . b - +0 scale mail rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: mighty, berserk cooldown, slowed, very slow A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic Comestibles f - a bread ration Skills: + Level 4.7 Fighting + Level 2.7 Maces & Flails + Level 4.6 Armour + Level 4.5 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History An ogre comes into view. It is wielding a giant club. The ogre shouts! You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. There is an open door here. Your scale mail prevents you from hitting the ogre. You block the ogre's attack. You sock the ogre! The ogre is moderately wounded. The ogre barely misses you. The ogre hits you with a giant club! Ouch! That really hurt! You completely miss the ogre. The ogre is moderately wounded. You block the ogre's attack. You bludgeon the ogre!! The ogre is almost dead. The ogre hits you but does no damage. The ogre hits you with a giant club! Ouch! That really hurt! You die... ########## #<.#..@O.# #..').#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Ghalim the Gargoyle Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 11 | D | Noticed Ijyb 17 | D | Killed Ijyb 17 | D | Reached XP level 2. HP: 20/20 MP: 2/2 20 | D | Noticed an ogre 25 | D | Mangled by an ogre Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.7 Armour | 4 | 4.6 Shields | 4 | 4.5 Maces & Flails | | 2.7 Action || total -------------------------++------- Melee: Flail || 7 Use: Potion || 2 Armor: Scale mail || 2 Dodge: Dodged || 1 Block: Shield || 3 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 33 | 0.0 | 0 | 1 | 0.0 | 25 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 33 | 0.0 | 0 | 1 | 0.0 | 25 +---------+---------+-------+---------+---------+-------+---------