Ghalim Level 1 of the Dungeon (0, 0, D:1) a stone (1, 0, D:1) a stone (2, 0, D:1) a stone (5, 8, D:1) a +0 mace (6, 0, D:1) a +0 club (8, 4, D:1) a leopard gecko corpse (skeletalised by now) (14, 9, D:1) 15 poisoned needles (27, 8, D:1) a frilled lizard corpse (27, 9, D:1) a goblin corpse (36, 4, D:1) 10 stones (37, -12, D:1) a +0 club (42, -16, D:1) a +0 club (45, 24, D:1) a +0 club (45, 29, D:1) a +0 robe of fire resistance (51, -4, D:1) a +0 dagger (53, -7, D:1) a +0 shield (54, -12, D:1) a +0 dagger (61, -4, D:1) a +0 pair of boots Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (9, -14, D:2) a scroll of teleportation (13, -15, D:2) a rat corpse (14, -9, D:2) a cursed +0 dagger (15, -9, D:2) a bat corpse (19, -18, D:2) a +0 club (21, -22, D:2) a scroll of amnesia