Seeded DCSS version 0.27-a0-906-g0a00ce8 (webtiles) character file. Game seed: 1100803720489727972 (custom seed) 59 Ghoul the Magician (level 4, -10/31 HPs) Began as a Djinni Conjurer on Apr 7, 2021. Mangled by Sigmund ... wielding a +0 scythe (14 damage) ... on level 2 of the Dungeon. The game lasted 00:01:58 (1322 turns). Ghoul the Magician (Djinni Conjurer) Turns: 1322, Time: 00:01:59 Health: -10/31 AC: 2 Str: 7 XL: 4 Next: 3% Gold: 27 EV: 12 Int: 20 God: SH: 0 Dex: 11 rFire + + . SeeInvis . e - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of magic mapping {unknown} d - a scroll of teleportation {unknown} f - a scroll of noise {unknown} Skills: + Level 2.3 Dodging + Level 2.0 Stealth + Level 4.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 3d4 2% 2 c - Dazzling Flash Conj/Hex 46% N/A 5% 3 d - Fulminant Prism Conj/Hex 11% 3d9 19% 4 e - Iskenderun's Mystic Conj/Tloc 23% 2d6 19% 4 f - Freeze Ice 92% 1d10 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The bullfrog zombie is almost destroyed. The bullfrog zombie closely misses you. The bullfrog zombie barely misses you. You hit the bullfrog zombie. You destroy the bullfrog zombie! Your Stealth skill increases to level 2! A dart slug comes into view. A dart slug is nearby! Key pressed, stopping explore. Key pressed, stopping explore. You now have 27 gold pieces (gained 7). A dart slug is nearby! A dart slug is nearby! A dart slug is nearby! A dart slug is nearby! A dart slug is nearby! A dart slug is nearby! The magic dart hits the dart slug. The dart slug is moderately wounded. The magic dart hits the dart slug. You kill the dart slug! You have reached level 4! You feel clever. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. The magic dart hits Sigmund. Sigmund is lightly wounded. Sigmund shouts! The magic dart hits Sigmund but does no damage. Sigmund is lightly wounded. Sigmund casts a spell at himself. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Unknown command. It was a potion of heal wounds. You feel much better. Something hits you. Something hits you! You see here a dart slug corpse. You miss something. Something hits you. You miss something. Something hits you! * * * LOW HITPOINT WARNING * * * Something hits you! You die... #........# #.# ## #........# #)# #. #........# #.####. #........# #.##... #........# #.##... #.......# #..'... #.......##### #.##... #..{†.###...#######.#. #...#.@..#...##......## +.. #....#..###.######. #. ###.....# #.# #. # #.......# #.# #.....#####.######+ #..#....##......... .....#....#..#....... .....###.....#....... ######.......#....##+ There were no monsters in sight! Vanquished Creatures A bullfrog zombie (D:2) A dart slug (D:2) A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:1) 3 ball pythons 5 bats 2 frilled lizards (D:1) 3 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ghoul the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 160 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 326 | D:1 | Found a faded altar of an unknown god. 505 | D:1 | Reached skill level 4 in Spellcasting 1001 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 1001 | D:2 | Learned a level 1 spell: Freeze 1283 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1315 | D:2 | Noticed Sigmund 1322 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_rooms, ebering_ecumenical_altar_webs D:2: layout_basic, hangedman_decor_push, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.6 Stealth | 2 | 2.0 Dodging | | 2.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 4 | 2 || 6 Cast: Magic Dart | 50 | 2 || 52 Use: Potion | | 1 || 1 Armor: Robe | 2 | || 2 Dodge: Dodged | 7 | || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1321 | 1312 | 9 | 0 | 1198 | 2 | 660.5 | Dungeon | 1321 | 1312 | 9 | 0 | 1198 | 2 | 660.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 954 daAuts D:2: 366 daAuts