Crash caused by signal #15: Terminated Version: Dungeon Crawl Stone Soup 0.24-a0-235-g3f03afc Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /var/dcss/builds/dcss-trunk/0.24-a0-235-g3f03afc/bin/dcss -name Gigglenaut -rc /var/dcss/gamedata/dcss-trunk/rc-files/Gigglenaut.rc -macro /var/dcss/gamedata/dcss-trunk/rc-files/Gigglenaut.macro -morgue /var/dcss/gamedata/dcss/morgue/Gigglenaut/ -extra-opt-first travel_delay=20 -extra-opt-first rest_delay=0 -dir /var/dcss/gamedata/dcss-trunk/save/ -webtiles-socket /tmp/dcss-sockets/Gigglenaut:2019-04-08.05:38:33.sock -await-connection RC options: restart_after_game = false Crash caused by signal #15: Terminated Obtained 26 stack frames. /var/dcss/builds/dcss-trunk/0.24-a0-235-g3f03afc/bin/dcss(_Z17write_stack_traceP8_IO_FILEi+0x38) [0x6a5388]: write_stack_trace(_IO_FILE*, int) /var/dcss/builds/dcss-trunk/0.24-a0-235-g3f03afc/bin/dcss(_Z13do_crash_dumpv+0x49d) [0x6ad4fd]: do_crash_dump() /var/dcss/builds/dcss-trunk/0.24-a0-235-g3f03afc/bin/dcss(_Z20crash_signal_handleri+0x9c) [0x6a56ac]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x354b0) [0x7f2a10bd64b0]: /var/dcss/builds/dcss-trunk/0.24-a0-235-g3f03afc/bin/dcss(_ZN2ui3Bin8on_eventERK8wm_event+0x9b) [0xba8e5b]: ui::Bin::on_event(wm_event const&) /var/dcss/builds/dcss-trunk/0.24-a0-235-g3f03afc/bin/dcss(_ZN2ui5Stack8on_eventERK8wm_event+0xde) [0xba90be]: ui::Stack::on_event(wm_event const&) /var/dcss/builds/dcss-trunk/0.24-a0-235-g3f03afc/bin/dcss(_ZN2ui11pump_eventsEi+0x90) [0xbaada0]: ui::pump_events(int) /var/dcss/builds/dcss-trunk/0.24-a0-235-g3f03afc/bin/dcss(_ZN4Menu7do_menuEv+0x27a) [0x92f39a]: Menu::do_menu() /var/dcss/builds/dcss-trunk/0.24-a0-235-g3f03afc/bin/dcss(_ZN4Menu4showEb+0x7f) [0x92f57f]: Menu::show(bool) /var/dcss/builds/dcss-trunk/0.24-a0-235-g3f03afc/bin/dcss(_Z17display_inventoryv+0xe1) [0x831d81]: display_inventory() /var/dcss/builds/dcss-trunk/0.24-a0-235-g3f03afc/bin/dcss(_Z8end_gameR15scorefile_entry+0x2b2) [0x74f442]: end_game(scorefile_entry&) /var/dcss/builds/dcss-trunk/0.24-a0-235-g3f03afc/bin/dcss(_Z4ouchi16kill_method_typejPKcbS1_+0x2ac0) [0xa208e0]: ouch(int, kill_method_type, unsigned int, char const*, bool, char const*) /var/dcss/builds/dcss-trunk/0.24-a0-235-g3f03afc/bin/dcss(_ZN6player16splash_with_acidEPK5actoribPKc+0xb4) [0xa457d4]: player::splash_with_acid(actor const*, int, bool, char const*) /var/dcss/builds/dcss-trunk/0.24-a0-235-g3f03afc/bin/dcss(_ZN4bolt13affect_playerEv+0xb2d) [0x65d0ed]: bolt::affect_player() /var/dcss/builds/dcss-trunk/0.24-a0-235-g3f03afc/bin/dcss(_ZN4bolt11affect_cellEv+0x197) [0x6625e7]: bolt::affect_cell() /var/dcss/builds/dcss-trunk/0.24-a0-235-g3f03afc/bin/dcss(_ZN4bolt7do_fireEv+0x4b2) [0x663632]: bolt::do_fire() /var/dcss/builds/dcss-trunk/0.24-a0-235-g3f03afc/bin/dcss(_ZN4bolt4fireEv+0x11d0) [0x6656b0]: bolt::fire() /var/dcss/builds/dcss-trunk/0.24-a0-235-g3f03afc/bin/dcss() [0x52c130] /var/dcss/builds/dcss-trunk/0.24-a0-235-g3f03afc/bin/dcss(_Z19handle_monster_moveP7monster+0xff6) [0x94a7d6]: handle_monster_move(monster*) /var/dcss/builds/dcss-trunk/0.24-a0-235-g3f03afc/bin/dcss(_Z15handle_monstersb+0x8a4) [0x94c0d4]: handle_monsters(bool) /var/dcss/builds/dcss-trunk/0.24-a0-235-g3f03afc/bin/dcss(_Z12world_reactsv+0xd2) [0xc23112]: world_reacts() /var/dcss/builds/dcss-trunk/0.24-a0-235-g3f03afc/bin/dcss() [0xc25570] /var/dcss/builds/dcss-trunk/0.24-a0-235-g3f03afc/bin/dcss() [0xc25b15] /var/dcss/builds/dcss-trunk/0.24-a0-235-g3f03afc/bin/dcss(main+0x125) [0x60a455]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf0) [0x7f2a10bc1830]: /var/dcss/builds/dcss-trunk/0.24-a0-235-g3f03afc/bin/dcss(_start+0x29) [0x60aee9]: Trying to run gdb. GNU gdb (Ubuntu 7.11.1-0ubuntu1~16.5) 7.11.1 Copyright (C) 2016 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f2a10f7bf2a in __waitpid (pid=10932, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at ../sysdeps/unix/sysv/linux/waitpid.c:29 #0 0x00007f2a10f7bf2a in __waitpid (pid=10932, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at ../sysdeps/unix/sysv/linux/waitpid.c:29 resultvar = 18446744073709551104 #1 0x00000000006a5aab in call_gdb (file=0x7f2a10f66540 <_IO_2_1_stderr_>, file@entry=0x7f2a127c4168) at crash.cc:435 gdb = attach_cmd = "attach 29408\000\000\000\000\000\000\000" #2 0x00000000006ad520 in do_crash_dump () at dbg-asrt.cc:677 t = 140730574407584 dir = "/var/dcss/gamedata/dcss/morgue/Gigglenaut/" name = "/var/dcss/gamedata/dcss/morgue/Gigglenaut/crash-Gigglenaut-20190408-105321.txt", '\000' signal_info = "Crash caused by signal #15: Terminated" cause_msg = "Crash caused by signal #15: Terminated" file = 0x7f2a127c4168 #3 0x00000000006a56ac in crash_signal_handler (sig_num=15) at crash.cc:196 No locals. #4 No locals. #5 0x0000000000ba8e5b in ui::_maybe_propagate_event (child=std::shared_ptr (count 2, weak 0) 0x38b38a0, event=...) at ui.cc:129 No locals. #6 ui::Bin::on_event (this=0x38ba080, event=...) at ui.cc:159 event = @0x7ffe63e59320: {type = 2 '\002', active = {type = 0 '\000', gain = 0 '\000', state = 0 '\000'}, key = {type = 0 '\000', state = 0 '\000', keysym = {scancode = 0 '\000', sym = 27, key_mod = 0 '\000', unicode = 0}}, mouse_event = {type = 0 '\000', event = MouseEvent::PRESS, button = MouseEvent::NONE, held = 0, mod = 0 '\000', px = 0, py = 0}, resize = {type = 0 '\000', w = 0, h = 0}, expose = {type = 0 '\000'}, quit = {type = 0 '\000'}, custom = {type = 0 '\000', code = 0, data1 = 0x0, data2 = 0x0}} this = 0x38ba080 #7 0x0000000000ba90be in ui::_maybe_propagate_event (child=..., event=...) at ui.cc:129 No locals. #8 ui::Stack::on_event (this=0x1038bc0 , event=...) at ui.cc:927 event = @0x7ffe63e59440: {type = 2 '\002', active = {type = 0 '\000', gain = 0 '\000', state = 0 '\000'}, key = {type = 0 '\000', state = 0 '\000', keysym = {scancode = 0 '\000', sym = 27, key_mod = 0 '\000', unicode = 0}}, mouse_event = {type = 0 '\000', event = MouseEvent::PRESS, button = MouseEvent::NONE, held = 0, mod = 0 '\000', px = 0, py = 0}, resize = {type = 0 '\000', w = 0, h = 0}, expose = {type = 0 '\000'}, quit = {type = 0 '\000'}, custom = {type = 0 '\000', code = 0, data1 = 0x0, data2 = 0x0}} this = 0x1038bc0 #9 0x0000000000baada0 in ui::pump_events (wait_event_timeout=wait_event_timeout@entry=2147483647) at ui.cc:1866 ev = {type = 2 '\002', active = {type = 0 '\000', gain = 0 '\000', state = 0 '\000'}, key = {type = 0 '\000', state = 0 '\000', keysym = {scancode = 0 '\000', sym = 27, key_mod = 0 '\000', unicode = 0}}, mouse_event = {type = 0 '\000', event = MouseEvent::PRESS, button = MouseEvent::NONE, held = 0, mod = 0 '\000', px = 0, py = 0}, resize = {type = 0 '\000', w = 0, h = 0}, expose = {type = 0 '\000'}, quit = {type = 0 '\000'}, custom = {type = 0 '\000', code = 0, data1 = 0x0, data2 = 0x0}} macro_key = k = #10 0x000000000092f39a in Menu::do_menu (this=this@entry=0x7ffe63e595e0) at menu.cc:1045 done = false #11 0x000000000092f57f in Menu::show (this=this@entry=0x7ffe63e595e0, reuse_selections=reuse_selections@entry=true) at menu.cc:982 No locals. #12 0x0000000000831d81 in display_inventory () at invent.cc:1190 menu = { = {_vptr.Menu = 0xcfd500 , f_selitem = 0x0, f_keyfilter = 0x0, on_single_selection = {> = {> = {}, }, = {static _M_max_size = 16, static _M_max_align = 8, _M_functor = {_M_unused = {_M_object = 0x65, _M_const_object = 0x65, _M_function_pointer = 0x65, _M_member_pointer = &virtual table offset 100}, _M_pod_data = "e", '\000' }, _M_manager = 0x82bbe0 >::_M_manager(std::_Any_data &, const std::_Any_data &, std::_Manager_operation)>}, _M_invoker = 0x82bdc0 >::_M_invoke(const std::_Any_data &, const MenuEntry &)>}, action_cycle = Menu::CYCLE_NONE, menu_action = Menu::ACT_EXAMINE, title = 0x38bfbd0, title2 = 0x0, m_indent_title = false, flags = 514, tag = "inventory", cur_page = 1, num_pages = 0, more = {ops = std::vector of length 31, capacity 32 = {{type = FSOP_COLOUR, x = 7, y = -1, relative = false, text = ""}, {type = FSOP_TEXT, x = -1, y = -1, relative = false, text = "["}, {type = FSOP_COLOUR, x = 15, y = -1, relative = false, text = ""}, {type = FSOP_TEXT, x = -1, y = -1, relative = false, text = "+"}, {type = FSOP_COLOUR, x = 7, y = -1, relative = false, text = ""}, {type = FSOP_TEXT, x = -1, y = -1, relative = false, text = "|"}, {type = FSOP_COLOUR, x = 15, y = -1, relative = false, text = ""}, {type = FSOP_TEXT, x = -1, y = -1, relative = false, text = ">"}, {type = FSOP_COLOUR, x = 7, y = -1, relative = false, text = ""}, {type = FSOP_TEXT, x = -1, y = -1, relative = false, text = "|"}, {type = FSOP_COLOUR, x = 15, y = -1, relative = false, text = ""}, {type = FSOP_TEXT, x = -1, y = -1, relative = false, text = "Space"}, {type = FSOP_COLOUR, x = 7, y = -1, relative = false, text = ""}, {type = FSOP_TEXT, x = -1, y = -1, relative = false, text = "]: page down ["}, {type = FSOP_COLOUR, x = 15, y = -1, relative = false, text = ""}, {type = FSOP_TEXT, x = -1, y = -1, relative = false, text = "-"}, {type = FSOP_COLOUR, x = 7, y = -1, relative = false, text = ""}, {type = FSOP_TEXT, x = -1, y = -1, relative = false, text = "|"}, {type = FSOP_COLOUR, x = 15, y = -1, relative = false, text = ""}, {type = FSOP_TEXT, x = -1, y = -1, relative = false, text = "<"}, {type = FSOP_COLOUR, x = 7, y = -1, relative = false, text = ""}, {type = FSOP_TEXT, x = -1, y = -1, relative = false, text = "]: page up ["}, {type = FSOP_COLOUR, x = 15, y = -1, relative = false, text = ""}, {type = FSOP_TEXT, x = -1, y = -1, relative = false, text = "Esc"}, {type = FSOP_COLOUR, x = 7, y = -1, relative = false, text = ""}, {type = FSOP_TEXT, x = -1, y = -1, relative = false, text = "]: close ["}, {type = FSOP_COLOUR, x = 15, y = -1, relative = false, text = ""}, {type = FSOP_TEXT, x = -1, y = -1, relative = false, text = "XXX"}, {type = FSOP_COLOUR, x = 7, y = -1, relative = false, text = ""}, {type = FSOP_TEXT, x = -1, y = -1, relative = false, text = "]"}, {type = FSOP_COLOUR, x = 7, y = -1, relative = false, text = ""}}}, m_keyhelp_more = true, items = std::vector of length 37, capacity 64 = {0x38ba180, 0x38b31b0, 0x38b30a0, 0x38bd280, 0x38bd390, 0x38bd4a0, 0x38bd760, 0x38bd8b0, 0x38bd540, 0x38bd650, 0x38bdaa0, 0x38bdc00, 0x38bdd10, 0x38bde20, 0x38bdf30, 0x38be090, 0x38be130, 0x38be390, 0x38be4b0, 0x38be5c0, 0x38be6d0, 0x38be800, 0x38be960, 0x38beae0, 0x38bec40, 0x38beda0, 0x38bef10, 0x38bf100, 0x38bf1a0, 0x38bf2b0, 0x38bf410, 0x38bf570, 0x38bf6d0, 0x38bf830, 0x38bf960, 0x38be280, 0x38bfac0}, sel = std::vector of length 0, capacity 0, select_filter = std::vector of length 0, capacity 0, highlighter = 0x38a28e0, num = -1, lastch = 0, alive = true, last_selected = -1, m_kmc = KMC_MENU, m_filter = 0x0, m_ui = {popup = std::shared_ptr (count 2, weak 0) 0x38ba080, menu = std::shared_ptr (count 2, weak 0) 0x38b34f0, scroller = std::shared_ptr (count 2, weak 0) 0x38b3580, title = std::shared_ptr (count 2, weak 0) 0x38b3620, more = std::shared_ptr (count 2, weak 0) 0x38b3710, more_bin = std::shared_ptr (count 2, weak 0) 0x38b3800, vbox = std::shared_ptr (count 2, weak 0) 0x38b38a0}, _webtiles_title_changed = false, _webtiles_title = {ops = std::vector of length 2, capacity 2 = {{type = FSOP_COLOUR, x = 15, y = -1, relative = false, text = ""}, {type = FSOP_TEXT, x = -1, y = -1, relative = false, text = "Inventory: 30/52 slots"}}}}, type = menu_type::invlist, pre_select = 0x0, title_annotate = 0x0, temp_title = ""} #13 0x000000000074f442 in end_game (se=...) at end.cc:445 reason = "dead" goodbye_msg = popup = std::shared_ptr (count 16777216, weak 55348714) 0x0 hiscore = desc_lines = done = false mc = {m_previous_mode = MOUSE_MODE_NORMAL, static ms_current_mode = MOUSE_MODE_NORMAL} prompt_ui = std::shared_ptr (expired, weak 0) 0x7ffe63e5a310 death_type = non_death = hiscore_index = -1 fname = "morgue-Gigglenaut-20190408-054846" #14 0x0000000000a208e0 in ouch (dam=, dam@entry=14, death_type=death_type@entry=KILLED_BY_ACID, source=94, aux=aux@entry=0x0, see_source=see_source@entry=true, death_source_name=death_source_name@entry=0x0) at ouch.cc:1093 drain_amount = is_torment = hpl = {hp = 14, hurt_type = 27} non_death = false env_death = se = {raw_line = "", version = "0.24-a0", save_rcs_version = "", save_tag_version = "34.205", tiles = 1 '\001', points = 567, name = "Gigglenaut", race = 24, job = 21, race_class_name = "MiMo", lvl = 7 '\a', best_skill = SK_FIGHTING, best_skill_lvl = 6 '\006', title = "Skirmisher", death_type = 27, death_source = 94, death_source_name = "Ijyb", death_source_flags = std::set with 1 elements = {[0] = "unique"}, auxkilldata = "", indirectkiller = "Ijyb", killerpath = "", last_banisher = "", dlvl = 5 '\005', absdepth = 5, branch = BRANCH_DUNGEON, map = "", mapdesc = "", killer_map = "uniq_ijyb", final_hp = -5, final_max_hp = 64, final_max_max_hp = 64, final_mp = 7, final_max_mp = 7, final_base_max_mp = 7, damage = 14, source_damage = 24, turn_damage = 24, str = 20, intel = 7, dex = 12, ac = 10, ev = 7, sh = 0, god = GOD_OKAWARU, piety = 68, penance = 0, wiz_mode = 0 '\000', explore_mode = 0 '\000', birth_time = 1554701960, death_time = 1554702526, real_time = 564, num_turns = 3682, num_aut = 36888, num_diff_runes = 0, num_runes = 0, kills = 88, maxed_skills = "", fifteen_skills = "", status_effects = "corroded", gold = 312, gold_found = 312, gold_spent = 0, zigs = 0, zigmax = 0, scrolls_used = 0, potions_used = 0, fields = std::unique_ptr containing 0x0} #15 0x0000000000a457d4 in player::splash_with_acid (this=, evildoer=0x127d008 , acid_strength=acid_strength@entry=5, allow_corrosion=allow_corrosion@entry=true, hurt_msg=hurt_msg@entry=0x0) at player.cc:6673 dam = 14 post_res_dam = 14 #16 0x000000000065d0ed in bolt::affect_player (this=this@entry=0x7ffe63e5adb0) at beam.cc:3988 engulfs = pre_ac_dam = pre_res_dam = was_affected = false old_hp = 19 final_dam = 10 #17 0x00000000006625e7 in bolt::affect_cell (this=this@entry=0x7ffe63e5adb0) at beam.cc:1008 prev_reflections = 0 hit_player = #18 0x0000000000663632 in bolt::do_fire (this=this@entry=0x7ffe63e5adb0) at beam.cc:1232 feat = DNGN_FLOOR was_seen = coff = {cstate = false, smartcstate = false} #19 0x00000000006656b0 in bolt::fire (this=this@entry=0x7ffe63e5adb0) at beam.cc:1078 No locals. #20 0x000000000052c130 in _mons_fire_wand (mons=..., wand=..., beem=..., was_visible=, niceWand=false) at mon-act.cc:1101 No locals. #21 0x000000000094a7d6 in _handle_wand (mons=...) at mon-act.cc:1176 wand = 0x123e648 zap = kind = niceWand = false was_visible = true beem = {origin_spell = SPELL_CORROSIVE_BOLT, range = 5, glyph = 42 U'*', colour = 14 '\016', flavour = BEAM_ACID, real_flavour = BEAM_ACID, drop_item = false, item = 0x0, source = {x = 65, y = 47}, target = {x = 64, y = 47}, damage = {num = 3, size = 10}, ench_power = 33, hit = 18, thrower = KILL_MON_MISSILE, ex_size = 0, source_id = 94, source_name = "", name = "bolt of acid", short_name = "", hit_verb = "hits", loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = true, is_explosion = false, aimed_at_spot = false, aux_source = "wand of acid (5)", affects_nothing = false, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = ac_type::normal, obvious_effect = false, seen = true, heard = false, path_taken = std::vector of length 1, capacity 4 = {{x = 64, y = 47}}, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = true, noise_generated = false, passed_target = true, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 80, hit_count = std::map with 1 elements = {[4294967295] = 1}, foe_info = {count = 1, power = 7, hurt = 1, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, dont_stop_trees = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 64.5, y = 47.5}, dir = {x = -1, y = 0}}, on_corner = false, cycle_idx = 0}, tile_beam = -1, can_see_invis = false, nightvision = false, message_cache = std::set with 0 elements} #22 handle_monster_move (mons=0x127d008 ) at mon-act.cc:1847 friendly_or_near = beem = {origin_spell = SPELL_CORROSIVE_BOLT, range = 5, glyph = 42 U'*', colour = 14 '\016', flavour = BEAM_ACID, real_flavour = BEAM_ACID, drop_item = false, item = 0x0, source = {x = 65, y = 47}, target = {x = 64, y = 47}, damage = {num = 3, size = 10}, ench_power = 33, hit = 18, thrower = KILL_MON_MISSILE, ex_size = 0, source_id = 94, source_name = "", name = "bolt of acid", short_name = "", hit_verb = "hits", loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = true, is_explosion = false, aimed_at_spot = false, aux_source = "wand of acid (5)", affects_nothing = false, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = ac_type::normal, obvious_effect = false, seen = true, heard = false, path_taken = std::vector of length 1, capacity 4 = {{x = 64, y = 47}}, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = true, noise_generated = false, passed_target = true, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 80, hit_count = std::map with 1 elements = {[4294967295] = 1}, foe_info = {count = 1, power = 7, hurt = 1, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, dont_stop_trees = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 64.5, y = 47.5}, dir = {x = -1, y = 0}}, on_corner = false, cycle_idx = 0}, tile_beam = -1, can_see_invis = false, nightvision = false, message_cache = std::set with 0 elements} entry = disabled = old_energy = 81 non_move_energy = #23 0x000000000094c0d4 in handle_monsters (with_noise=with_noise@entry=true) at mon-act.cc:2394 mon = 0x127d008 oldspeed = 81 tries = 11 #24 0x0000000000c23112 in world_reacts () at main.cc:2243 No locals. #25 0x0000000000c25570 in _input () at main.cc:1182 player_disabled = {was_disabled = false} #26 0x0000000000c25b15 in _launch_game () at main.cc:468 game_start = true #27 0x000000000060a455 in _launch_game_loop () at main.cc:377 game_ended = false #28 main (argc=18, argv=0x7ffe63e5b568) at main.cc:331 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 5.4.0 20160609 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DCLUA_BINDINGS -DDGAMELAUNCH -DWEB_DIR_PATH="/web/" -D_GNU_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 5 Level id: D:5 Level build method = , level layout type = rooms, absdepth0 = 4 Level vaults: layout_basic minmay_temple_entry_glass uniq_edmund uniq_grinder uniq_ijyb Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< k - a green potion You see here a whip. A rat is nearby! You see here a whip. You see here 29 sling bullets. The rat bites you. You hit the rat. You kill the rat! You now have 52 gold pieces (gained 11). You see here a +0 club. Partly explored, can't reach some items and places. Partly explored, can't reach some items and places. There is a stone staircase leading down here. You climb downwards. A rat comes into view. Found 9 gold pieces and a leather armour. Found a stone staircase leading down. There is a stone staircase leading up here. You see here 9 gold pieces. The helpless rat fails to defend itself. You whack the rat! Lightning courses through the rat! You kill the rat! You see here a rat corpse. You now have 61 gold pieces (gained 9). There is a stone staircase leading down here. You now have 76 gold pieces (gained 15). l - a grey potion An adder comes into view. An adder is nearby! There is a stone staircase leading down here. You see here a rat corpse. You see here a rat corpse. There is a stone staircase leading down here. c - 4 rations (gained 1) As you open the door, it creaks loudly! A bat comes into view. The bat completely misses you. Found a bloodstained altar of Trog. The bat closely misses you. The bat closely misses you. There is an open door here. The bat closely misses you. The bat misses you. x2 The bat hits you but does no damage. There is a bloodstained altar of Trog here. The bat hits you but does no damage. The bat hits you but does no damage. The bat hits you. There is a bloodstained altar of Trog here. You miss the bat. The bat closely misses you. The bat barely misses you. You barely miss the bat. The bat closely misses you. The bat barely misses you. You furiously retaliate! You headbutt the bat. You kill the bat! You see here a bat corpse. There is a bloodstained altar of Trog here. You open the door. There is an open door here. A hobgoblin comes into view. It is wielding a +0 club. A hobgoblin is nearby! You hit the hobgoblin. Lightning courses through the hobgoblin! You kill the hobgoblin! You see here a +0 club. The adder hisses angrily. You hear a shout! x5 The adder is too close now for your liking. An adder is nearby! The adder barely misses you. Found a stone staircase leading up. 5 goblins come into view. The goblin shouts! x2 The adder bites you. A goblin comes into view. It is wielding a -3 club. A goblin comes into view. The adder bites you. Robin of the Strong Arm comes into view. She is wielding a +0 mace. You miss the adder. The goblin shouts! x2 The adder misses you. You furiously retaliate! You headbutt the adder. The goblin shouts! You hit the adder. Your headbutt misses the adder. The adder is severely wounded. Robin roars a battlecry! The goblins go into a battle-frenzy! The adder closely misses you. You hit the adder. You kill the adder! Robin says, "Feeling lonely?" You see here an adder corpse. Robin throws the goblin at you! The goblin hits you with a +0 club. The goblin hits you with a +0 club. You hit the goblin. Lightning courses through the goblin!! You kill the goblin! Robin roars a battlecry! The goblin goes into a battle-frenzy! Robin throws the goblin at you! The goblin hits you. Things that are here: a +0 club; a goblin corpse The goblin barely misses you. You see here a +0 club. You closely miss the goblin. You headbutt the goblin. You kill the goblin! Robin throws the goblin at you! You see here a +0 club. You closely miss the goblin. You headbutt the goblin. You kill the goblin! Robin roars a battlecry! The goblin goes into a battle-frenzy! Robin throws the goblin at you! Things that are here: a +0 club x2 Robin says, "Kneel, worm!" Robin throws the goblin at you! You closely miss the goblin. The goblin closely misses you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You miss the goblin. Your headbutt misses the goblin. The goblin misses you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You closely miss the goblin. The goblin no longer looks unusually strong. The goblin hits you but does no damage. The goblin barely misses you. Robin roars a battlecry! The goblin goes into a battle-frenzy! You hit the goblin. Lightning courses through the goblin! You kill the goblin! The goblin hits you but does no damage. Things that are here: a +0 club x2; a goblin corpse You closely miss the goblin. You headbutt the goblin. The goblin is severely wounded. The goblin hits you but does no damage. You closely miss the goblin. The goblin is severely wounded. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! Robin says, "My army is invincible!" Robin throws the goblin at you! * * * LOW HITPOINT WARNING * * * You hit the goblin. Lightning courses through the goblin! You kill the goblin! Robin roars a battlecry! Robin says, "My goblins will feast on your bones." You see here a goblin corpse. There is an open door here. There is a bloodstained altar of Trog here. There is an open door here. You close the door. There is a bloodstained altar of Trog here. You start resting. HP restored. There is an open door here. You see here a goblin skeleton. You enter the shallow water. Moving in this stuff is going to be slow. A kobold comes into view. A kobold is nearby! The kobold shouts! The kobold throws a stone. The stone hits you but does no damage. Found 3 gold pieces. You see here a scroll labeled WILOVO AZAOMNO. The kobold throws a stone. The stone hits you but does no damage. You see here a stone. The kobold throws a stone. The stone closely misses you. You see here a stone. Found 16 bolts. Found a stone staircase leading up. The kobold barely misses you. You hit the kobold but do no damage. Lightning courses through the kobold! You kill the kobold! Found 27 stones. Found a dagger. You now have 79 gold pieces (gained 3). You see here a stone. You see here a stone. j - 2 scrolls labeled WILOVO AZAOMNO (gained 1) You see here a stone. You see here a stone. You are feeling hungry. You now have 82 gold pieces (gained 3). A rat comes into view. Found 17 arrows. Found an escape hatch in the floor. A rat is nearby! A rat comes into view. Found a stone staircase leading down. Found an escape hatch in the ceiling. The rat closely misses you. You hit the rat. You kill the rat! The rat completely misses you. You furiously retaliate! You headbutt the rat. You kill the rat! You see here a stone. You see here a stone. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading up here. The hobgoblin is too close now for your liking. A hobgoblin is nearby! The hobgoblin shouts! The hobgoblin shouts! You hear a shout! x2 You hear a shout! You hear an angry hiss. An adder comes into view. The hobgoblin splashes around in the water. You see here a leather armour. You hit the hobgoblin. Lightning courses through the hobgoblin! You kill the hobgoblin! You hit the hobgoblin. You headbutt the hobgoblin, but do no damage. The hobgoblin is moderately wounded. The hobgoblin hits you with a +0 club. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin misses you. You furiously retaliate! You headbutt the hobgoblin, but do no damage. You hit the hobgoblin. You kill the hobgoblin! You hear a splash. Your base Maces & Flails skill increases to level 1! You enter the shallow water. Moving in this stuff is going to be slow. A rat comes into view. A bat comes into view. The adder closely misses you. The bat moves out of view. Things that are here: a +0 club; a hobgoblin corpse The adder barely misses you. You furiously retaliate! You headbutt the adder. The adder closely misses you. You hit the adder. Your headbutt misses the adder. The adder is almost dead. The adder barely misses you. You hit the adder. You kill the adder! You have reached level 4! You feel stronger. A rat is nearby! The rat bites you but does no damage. You completely miss the rat. You barely miss the rat. The rat closely misses you. You hit the rat. You kill the rat! The bat barely misses you. You furiously retaliate! You headbutt the bat. You kill the bat! You see here a rat corpse. The quokka is too close now for your liking. A quokka is nearby! Found a black potion. An adder comes into view. The adder hisses angrily. A bat comes into view. An ooze comes into view. A frilled lizard comes into view. A jackal skeleton comes into view. Found a grey potion and 23 stones. The frilled lizard hisses angrily. The ooze quivers. You hit the adder. Your headbutt misses the adder. The adder is moderately wounded. The adder barely misses you. x2; You furiously retaliate! You headbutt the adder. You barely miss the adder. The adder is severely wounded. The bat completely misses you. You furiously retaliate! You headbutt the bat. You kill the bat! The adder bites you. You miss the adder. The adder is severely wounded. The adder bites you but does no damage. The adder bites you. You are poisoned. The adder poisons you! You whack the adder! You kill the adder! You feel sick. You hit the jackal skeleton. The jackal skeleton is moderately damaged. The jackal skeleton closely misses you. You barely miss the jackal skeleton. The jackal skeleton is moderately damaged. You feel sick. The jackal skeleton barely misses you. The jackal skeleton bites you but does no damage. You hit the jackal skeleton. You headbutt the jackal skeleton. You destroy the jackal skeleton! You closely miss the frilled lizard. The frilled lizard bites you but does no damage. You barely miss the frilled lizard. The frilled lizard closely misses you. You closely miss the frilled lizard. You headbutt the frilled lizard. You kill the frilled lizard! You feel sick. You whack the ooze! You headbutt the ooze. The ooze is almost dead. The ooze hits you. You whack the ooze! You kill the ooze! You closely miss the quokka. The quokka bites you. You hit the quokka but do no damage. You feel sick. The quokka bites you. You closely miss the quokka. You headbutt the quokka. The quokka is severely wounded. The quokka closely misses you. You furiously retaliate! You headbutt the quokka! You kill the quokka! Things that are here: a quokka corpse; a frilled lizard corpse You feel sick. You feel sick. You are no longer poisoned. m - a black potion l - 2 grey potions (gained 1) Found a stone staircase leading down. n - a scroll labeled ASCHIX BAUMO An ooze comes into view. Found 18 gold pieces. You see here a ration. An ooze is nearby! You are feeling very hungry. You see here a ration. The ooze quivers. Found 12 gold pieces. You barely miss the ooze. You headbutt the ooze. The ooze is lightly wounded. The ooze hits you. You hit the ooze but do no damage. The ooze is lightly wounded. The ooze hits you but does no damage. You hit the ooze. Lightning courses through the ooze!! You kill the ooze! Your Dodging skill increases to level 4! Found a glowing copper amulet. You now have 100 gold pieces (gained 18). You now have 112 gold pieces (gained 12). Robin is too close now for your liking. Robin is nearby! Robin shouts! You hear a shout! Robin barely misses you. A hobgoblin comes into view. It is wielding a +0 club. Robin roars a battlecry! Robin roars a battlecry! The goblin goes into a battle-frenzy! The hobgoblin shouts! Robin's bangles clink loudly. Robin hits you with a +0 mace. You see here a glowing copper amulet. You hit Robin. Lightning courses through Robin! You kill Robin! Your Fighting skill increases to level 5! Your Armour skill increases to level 2! The goblin hits you with a cursed -3 club. Items here: ! )) [[ † The goblin shouts! You hit the goblin. You kill the goblin! You hit the hobgoblin. You kill the hobgoblin! Items here: ! $ )))) [[ † You see here a glowing copper amulet. The goblin closely misses you. The goblin closely misses you. You furiously retaliate! You headbutt the goblin. You kill the goblin! You now have 120 gold pieces (gained 8). k - 2 green potions (gained 1) Items here: )))) [[ † Okay, then. o - a glowing copper amulet Your injuries prevent the amulet from attuning itself. o - an amulet of the acrobat (around neck) You butcher the hobgoblin corpse of Robin. p - 4 chunks of flesh Items here: )))) [[ ÷ x2 Eating one of 4 chunks of flesh. You eat one of the 4 chunks of flesh. This raw flesh tastes terrible. You now have 126 gold pieces (gained 6). q - a glowing red potion c - 5 rations (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. h - 2 scrolls labeled ZAWOGIELI (gained 1) An ooze comes into view. An ooze is nearby! The ooze quivers. The ooze misses you. You furiously retaliate! You headbutt the ooze! You hit the ooze. You kill the ooze! You start resting. Eating one of 3 chunks of flesh. You eat one of the 3 chunks of flesh. This raw flesh tastes terrible. HP restored. Your amulet attunes itself to your body. You feel like doing cartwheels. You see here a rat skeleton. Things that are here: a quokka skeleton; a frilled lizard skeleton c - 6 rations (gained 1) Found a mace. Found a runed translucent door. Crazy Yiuf shouts! You open the door. You hit Crazy Yiuf but do no damage. Crazy Yiuf hits you with a +2 quarterstaff of chaos! Crazy Yiuf burns you. You hit Crazy Yiuf. Your headbutt misses Crazy Yiuf. Crazy Yiuf is lightly wounded. Crazy Yiuf hits you with a +2 quarterstaff of chaos. Crazy Yiuf freezes you. You closely miss Crazy Yiuf. Crazy Yiuf is lightly wounded. All of the chunks of flesh in your inventory have rotted away. You hit Crazy Yiuf. You headbutt Crazy Yiuf! Crazy Yiuf is severely wounded. Crazy Yiuf closely misses you. You hit Crazy Yiuf. You kill Crazy Yiuf! You have reached level 5! There is an open translucent door here. Things that are here: a +2 quarterstaff of chaos; a +0 cloak; the gnoll corpse of Crazy Yiuf p - a +2 quarterstaff of chaos; r - a +0 cloak You start putting on your armour. You continue putting on your +0 cloak. x4 You finish putting on your +0 cloak. There is an open translucent door here. You see here the gnoll corpse of Crazy Yiuf. Things that are here: a quokka skeleton; a frilled lizard skeleton You see here a rat skeleton. Done exploring. Done exploring. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. A worm comes into view. Found a ration and 19 gold pieces. There is a stone staircase leading up here. Found an escape hatch in the ceiling. You hit the worm. Lightning courses through the worm! The worm is severely wounded. You hit the worm. You headbutt the worm. You kill the worm! Found 10 arrows. You see here a worm corpse. You now have 145 gold pieces (gained 19). c - 7 rations (gained 1) s - a marble ring A quokka comes into view. s - a +6 ring of protection (left hand) The quokka misses you. You hit the quokka. Lightning courses through the quokka! You kill the quokka! You see here a quokka corpse. You now have 154 gold pieces (gained 9). Found a ring mail. You see here a ring mail. You open the door. There is an open door here. Found a robe. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! The kobold unwields a +0 short sword. The kobold wields a +0 blowgun. The kobold shoots a poisoned needle. The poisoned needle misses you. You see here a poisoned needle. The kobold shoots a poisoned needle. The poisoned needle completely misses you. The kobold shoots a poisoned needle. The poisoned needle barely misses you. You closely miss the kobold. The kobold unwields a +0 blowgun. The kobold wields a +0 short sword. The kobold barely misses you. You hit the kobold but do no damage. The kobold closely misses you. You hit the kobold. Lightning courses through the kobold! You kill the kobold! Things that are here: a +0 short sword; a +0 blowgun HP restored. Found a stone staircase leading up. You are feeling hungry. A quokka comes into view. A quokka is nearby! The quokka completely misses you. You barely miss the quokka. Your headbutt misses the quokka. The quokka bites you but does no damage. You miss the quokka. You headbutt the quokka. You kill the quokka! A ball python comes into view. A ball python is nearby! The ball python misses you. x2 You closely miss the ball python. You headbutt the ball python. You kill the ball python! You see here a ball python corpse. You now have 162 gold pieces (gained 8). You open the door. There is an open door here. Found a blossoming altar of Fedhas. Found an escape hatch in the ceiling. You now have 168 gold pieces (gained 6). Found an escape hatch in the floor. An orc comes into view. It is wielding a +0 flail. Found 14 gold pieces. The orc shouts! Found 2 scrolls labeled WILOVO AZAOMNO. You see here a scroll labeled MAECHA JYOXI. You closely miss the orc. The orc closely misses you. You hit the orc. Lightning courses through the orc! You kill the orc! Things that are here: a +0 flail; a +0 leather armour; an orc corpse t - a scroll labeled MAECHA JYOXI You now have 182 gold pieces (gained 14). Found 17 bolts. j - 4 scrolls labeled WILOVO AZAOMNO (gained 2) u - a pink potion Found an iron altar of Okawaru. Found 10 poisoned needles. You now have 195 gold pieces (gained 13). You now have 209 gold pieces (gained 14). Found a stone staircase leading down. You are feeling very hungry. Found a stone staircase leading down. A bat comes into view. You see here 12 gold pieces. The bat completely misses you. The bat hits you but does no damage. The bat completely misses you. The bat completely misses you. The bat misses you. You furiously retaliate! You headbutt the bat! You kill the bat! You now have 221 gold pieces (gained 12). You butcher the bat corpse. v - a chunk of flesh You see here a bat skeleton. x2 Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes terrible. There is a stone staircase leading down here. You open the door. There is an open door here. You open the door. Found an escape hatch in the floor. There is an open door here. You open the door. Found a stone staircase leading down. There is an open door here. Found 10 arrows. d - 2 scrolls labeled TESOC ROOLL (gained 1) You are feeling hungry. You see here 10 arrows. Found a stone staircase leading up. Found a robe. You see here a robe. There is a stone staircase leading up here. You now have 234 gold pieces (gained 13). You see here a poisoned needle. You are feeling very hungry. v - a wand of disintegration (15) Things that are here: a +0 flail; a +0 leather armour Key pressed, stopping explore. There is an open door here. There is an open door here. Done exploring. You are near starving! You can't go down here! You eat one of the 7 rations. That ration really hit the spot! There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You open the door. A howler monkey comes into view. Found a scroll labeled WILOVO AZAOMNO. There is an open door here. The helpless howler monkey fails to defend itself. You hit the howler monkey. The howler monkey is moderately wounded. The howler monkey hits you but does no damage. You closely miss the howler monkey. The howler monkey is moderately wounded. The howler monkey hits you but does no damage. You hit the howler monkey. The howler monkey is heavily wounded. The howler monkey hoots and howls with incredible vigour! The howler monkey barely misses you. You hear a shout! You hear a bark! x2 You hit the howler monkey. The howler monkey is severely wounded. The howler monkey closely misses you. You hit the howler monkey. Lightning courses through the howler monkey! You kill the howler monkey! Your base Maces & Flails skill increases to level 2! j - 5 scrolls labeled WILOVO AZAOMNO (gained 1) You see here a howler monkey corpse. A hound comes into view. A hound is nearby! The hound completely misses you. You hit the hound but do no damage. You headbutt the hound! The hound is severely wounded. The hound completely misses you. You barely miss the hound. The hound is severely wounded. The hound barely misses you. You closely miss the hound. The hound is severely wounded. The hound bites you but does no damage. The hound barely misses you. You furiously retaliate! You headbutt the hound. You hit the hound but do no damage. The hound is severely wounded. The hound misses you. You hit the hound. Lightning courses through the hound! You kill the hound! An orc comes into view. An orc is nearby! A jackal comes into view. You barely miss the orc. The orc hits you but does no damage. You hit the orc. Your headbutt misses the orc. The orc is lightly wounded. The orc hits you but does no damage. You closely miss the orc. The orc is lightly wounded. The orc closely misses you. You hit the orc. Your headbutt misses the orc. The orc is heavily wounded. The orc misses you. You hit the orc. The orc is heavily wounded. The orc barely misses you. You hit the orc. You kill the orc! A jackal comes into view. Found a stone staircase leading down. You see here a +0 leather armour. A jackal comes into view. The jackal completely misses you. A jackal comes into view. The jackal closely misses you. The jackal barks! You hear a bark! The jackal barks! The jackal closely misses you. You see here a +0 leather armour. The jackal bites you. The jackal completely misses you. The jackal completely misses you. You furiously retaliate! You headbutt the jackal. You hit the jackal. You kill the jackal! You closely miss the jackal. The jackal stops to sniff the ground. The jackal bites you. You closely miss the jackal. You headbutt the jackal. The jackal is moderately wounded. The jackal bites you. You hit the jackal. You headbutt the jackal. You kill the jackal! You closely miss the jackal. You headbutt the jackal, but do no damage. The jackal misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal closely misses you. You hit the jackal but do no damage. You headbutt the jackal. You kill the jackal! You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. You hit the jackal. You kill the jackal! You see here a jackal corpse. You see here a +0 leather armour. A hound skeleton comes into view. A hound skeleton is nearby! You whack the hound skeleton! Lightning courses through the hound skeleton! You headbutt the hound skeleton. You destroy the hound skeleton! Found 13 gold pieces. HP restored. You now have 247 gold pieces (gained 13). Found 14 stones. A quokka comes into view. Found a naga barding. Found a club. The quokka bites you but does no damage. You closely miss the quokka. The quokka barely misses you. You furiously retaliate! You headbutt the quokka. You hit the quokka. You kill the quokka! Found a stone staircase leading up. A leopard gecko skeleton comes into view. The leopard gecko skeleton misses you. The leopard gecko skeleton bites you but does no damage. You whack the leopard gecko skeleton! You destroy the leopard gecko skeleton! Found a stone staircase leading down. m - 2 black potions (gained 1) Found a whip. You see here a whip. w - a scroll labeled HOKA ZOIHIF An orc comes into view. It is wielding a +0 flail. Found 9 gold pieces. The orc shouts! You hit the orc. Lightning courses through the orc! You kill the orc! You see here a +0 flail. You now have 256 gold pieces (gained 9). You open the door. There is an open door here. You open the door. There is an open door here. An ooze comes into view. An ooze is nearby! Found a scroll labeled IMIWIT ETOL. You see here a green potion. You hit the ooze. Lightning courses through the ooze! You kill the ooze! k - 3 green potions (gained 1) x - a scroll labeled IMIWIT ETOL h - 3 scrolls labeled ZAWOGIELI (gained 1) y - an emerald ring You feel stronger. y - a +2 ring of strength (right hand) z - a thick bronze amulet You remove your amulet of the acrobat. z - an amulet of rage (around neck) You remove your amulet of rage. You feel ready to tumble and roll out of harm's way. o - an amulet of the acrobat (around neck) Found a stone staircase leading up. c - 7 rations (gained 1) Found a stone staircase leading down. You now have 268 gold pieces (gained 12). You pick up a book of Frost and begin reading... You add the spells Freeze, Throw Frost, Ozocubu's Armour, Throw Icicle and Summon Ice Beast to your library. You now have 277 gold pieces (gained 9). Found an escape hatch in the ceiling. There is an escape hatch in the ceiling here. You now have 291 gold pieces (gained 14). Found 12 poisoned needles. Found a grey potion. You see here 12 poisoned needles. l - 3 grey potions (gained 1) Found a hand crossbow. You see here a hand crossbow. Key pressed, stopping explore. You see here a hand crossbow. A - a hand crossbow B - a fizzy grey potion You now have 295 gold pieces (gained 4). You are feeling hungry. There is an open door here. Found an escape hatch in the floor. Done exploring. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is an open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You open the door. There is an open door here. You are feeling very hungry. There is a stone staircase leading up here. You climb upwards. Found two altars. There is a stone staircase leading down here. There is an iron altar of Okawaru here. You kneel at the altar of Okawaru. Okawaru welcomes you! You can now gain great but temporary skills. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. Found a stone staircase leading down. There is a stone staircase leading up here. Found a stone staircase leading up. There is a stone staircase leading up here. You now have 312 gold pieces (gained 17). u - 2 pink potions (gained 1) You see here a trident. C - a scroll labeled EGARUL ISAYRGH c - 8 rations (gained 1) k - 4 green potions (gained 1) You open the door. There is an open door here. A worker ant comes into view. The worker ant twitches its antennae in your direction. Found a plate armour. The worker ant barely misses you. You barely miss the worker ant. The worker ant barely misses you. You furiously retaliate! You headbutt the worker ant. You barely miss the worker ant. The worker ant is moderately wounded. The worker ant barely misses you. You furiously retaliate! You headbutt the worker ant. The worker ant bites you but does no damage. You closely miss the worker ant. The worker ant is heavily wounded. The worker ant closely misses you. You hit the worker ant but do no damage. The worker ant is heavily wounded. The worker ant waves its antennae. The worker ant barely misses you. You hit the worker ant. You headbutt the worker ant, but do no damage. The worker ant is almost dead. The worker ant closely misses you. You closely miss the worker ant. Your headbutt misses the worker ant. The worker ant is almost dead. The worker ant completely misses you. You hit the worker ant but do no damage. Lightning courses through the worker ant! You kill the worker ant! Okawaru accepts your kill. You have reached level 6! Your experience leads to an increase in your attributes! Your base attributes are Str 17, Int 7, Dex 12. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. An orc wizard and a crimson imp come into view. The crimson imp shouts! The orc wizard shouts! You hear a shout! An orc comes into view. It is wielding a +0 trident. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. An orc comes into view. It is wielding a +0 hand axe. Found a stone staircase leading down. A puff of flame appears from out of thin air! The puff of flame misses you. You see here a plate armour. D - a plate armour The crimson imp blinks! The crimson imp blinks! A puff of flame appears from out of thin air! The puff of flame misses you. The crimson imp blinks! Something barely misses you. Something closely misses you. The orc completely misses you. You hit something but do no damage. You headbutt something. Something hits you but does no damage. The orc closely misses you. You hit something but do no damage. Something hits you. The orc misses you. You barely miss something. Your headbutt misses something. Something hits you but does no damage. The orc barely misses you. You hit something. Lightning courses through something! Your headbutt misses something. Something hits you but does no damage. An orc comes into view. It is wielding a +0 flail. You closely miss something. The orc hits you from afar with a +0 trident. Something hits you but does no damage. You closely miss something. The orc hits you but does no damage. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you but does no damage. You hit something. Lightning courses through something! Okawaru accepts your kill. Reactivating autopickup. You feel a bit more experienced. The orc barely misses you. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! The orc closely misses you. The ogre moves out of view. Things that are here: a +0 dagger; a +0 robe The orc completely misses you. You hit the orc. You headbutt the orc, but do no damage. The orc is lightly wounded. The orc closely misses you. You furiously retaliate! You headbutt the orc, but do no damage. You hit the orc. The orc is almost dead. A worm comes into view. You hit the orc. Lightning courses through the orc! You kill the orc! Okawaru accepts your kill. Your Evocations skill increases to level 1! The orc completely misses you. You furiously retaliate! You headbutt the orc! You kill the orc! Okawaru accepts your kill. The crimson imp hits you but does no damage. Things that are here: a +0 dagger; a +0 robe You see here a +0 flail. The orc shouts! The orc misses you. You whack the crimson imp! You headbutt the crimson imp, but do no damage. The crimson imp is heavily wounded. The crimson imp barely misses you. The orc hits you with a +0 hand axe. You barely miss the crimson imp. Your headbutt misses the crimson imp. The crimson imp is heavily wounded. The crimson imp completely misses you. You hit the crimson imp but do no damage. You headbutt the crimson imp. The crimson imp is heavily wounded. You are near starving! The orc barely misses you. The crimson imp barely misses you. You barely miss the crimson imp. The crimson imp is heavily wounded. The orc hits you but does no damage. The worm barely misses you. You furiously retaliate! You headbutt the worm! The crimson imp blinks! The ogre completely misses you. The crimson imp blinks! You hit the ogre. You headbutt the ogre. The ogre is moderately wounded. The orc closely misses you. You furiously retaliate! You headbutt the orc, but do no damage. The ogre hits you with a +0 giant club!! You hit the ogre. You headbutt the ogre! The ogre is severely wounded. The orc hits you but does no damage. You hit the ogre. You headbutt the ogre. You kill the ogre! Okawaru is honoured by your kill. Your Fighting skill increases to level 6! Your Armour skill increases to level 3! The orc hits you with a +0 hand axe. Things that are here: a +0 giant club; a +0 flail; an ogre corpse Things that are here: a +0 dagger; a +0 robe The orc completely misses you. You furiously retaliate! You headbutt the orc. Things that are here: a +0 giant club; a +0 flail; an ogre corpse You whack the orc! You kill the orc! Okawaru accepts your kill. The worm bites you but does no damage. Things that are here: a +0 hand axe; an orc corpse You barely miss the worm. You headbutt the worm. The worm is heavily wounded. You completely miss the worm. The worm is heavily wounded. The worm bites you but does no damage. You hit the worm but do no damage. The worm is heavily wounded. The worm barely misses you. You furiously retaliate! You headbutt the worm. You whack the worm! Lightning courses through the worm! You kill the worm! Okawaru accepts your kill. Things that are here: a +0 hand axe; an orc corpse Things that are here: a +0 giant club; a +0 flail; an ogre corpse Things that are here: a +0 dagger; a +0 robe You see here a +0 trident. Things that are here: a +0 dagger; a +0 robe Things that are here: a +0 giant club; a +0 flail; an ogre corpse You start removing your armour. You continue taking off your +0 leather armour. x4 You finish taking off your +0 leather armour. You start putting on your armour. You continue putting on your plate armour. x5 You finish putting on your +0 plate armour. You start resting. A sky beast comes into view. Things that are here: a +0 hand axe; an orc corpse Things that are here: a +0 giant club; a +0 flail; an ogre corpse You miss the sky beast. You headbutt the sky beast! The sky beast is moderately wounded. The sky beast hits you. The sky beast shocks you. You whack the sky beast! Your headbutt misses the sky beast. The sky beast is severely wounded. You hit the sky beast. You headbutt the sky beast. You kill the sky beast! Okawaru is honoured by your kill. Things that are here: a +0 hand axe; an orc corpse You start resting. Magic restored. You start resting. You are starving! You eat one of the 8 rations. That ration really hit the spot! You start resting. HP restored. Found an escape hatch in the floor. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! An ogre is nearby! You hit the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club. You hit the ogre. The ogre is moderately wounded. The ogre hits you but does no damage. You closely miss the ogre. Your headbutt misses the ogre. The ogre is moderately wounded. You hit the ogre. Lightning courses through the ogre! You headbutt the ogre, but do no damage. The ogre is almost dead. The ogre hits you with a +0 giant club! You hit the ogre but do no damage. Lightning courses through the ogre! You kill the ogre! Okawaru accepts your kill. Your base Maces & Flails skill increases to level 3! You have reached level 7! Unknown command. You see here a +0 giant club. Ijyb the Twisted Goblin comes into view. She is carrying a wand of acid (6). Ijyb zaps a wand. The bolt of acid hits you!! The acid corrodes you! You are splashed with acid! * * * LOW HITPOINT WARNING * * * Your plate armour prevents you from hitting Ijyb. Ijyb zaps a wand. The bolt of acid hits you! * * * LOW HITPOINT WARNING * * * The acid corrodes you! You are splashed with acid! You die... >>>>>>>>>>>>>>>>>>>>>> Version history: No version history (current version is 0.24-a0-235-g3f03afc) Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 1: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_RIGHT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Gigglenaut] Species: Minotaur Job: Monk HP: -5/64; mods: 0/0 MP: 7/7; mod: 0 Stats: 20 (20) 7 (7) 12 (12) Position: (64, 47), god: Okawaru (7), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 2 | 33 | 6 | 932 | 190/247 Short Blades | | 0 | 0 | 0 | 0 | 0/42 Long Blades | | 0 | 0 | 0 | 0 | 0/35 Axes | X | 0 | 0 | 3 | 340 | 128/141 Maces & Flails | X | 1 | 16 | 3 | 236 | 24/141 Polearms | | 0 | 0 | 0 | 0 | 0/35 Staves | X | 0 | 0 | 0 | 0 | 0/35 Slings | | 0 | 0 | 0 | 0 | 0/42 Bows | | 0 | 0 | 0 | 0 | 0/42 Crossbows | X | 0 | 0 | 0 | 0 | 0/42 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 1 | 16 | 3 | 275 | 63/141 Dodging | X | 1 | 16 | 4 | 594 | 174/210 Stealth | X | 0 | 0 | 1 | 127 | 68/119 Shields | | 0 | 0 | 0 | 0 | 0/35 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 0 | 0 | 0 | 0 | 0/100 Conjurations | | 0 | 0 | 0 | 0 | 0/84 Hexes | | 0 | 0 | 0 | 0 | 0/100 Charms | | 0 | 0 | 0 | 0 | 0/100 Summonings | | 0 | 0 | 0 | 0 | 0/84 Necromancy | | 0 | 0 | 0 | 0 | 0/84 Translocations | | 0 | 0 | 0 | 0 | 0/84 Transmutations | | 0 | 0 | 0 | 0 | 0/70 Fire Magic | | 0 | 0 | 0 | 0 | 0/84 Ice Magic | | 0 | 0 | 0 | 0 | 0/84 Air Magic | | 0 | 0 | 0 | 0 | 0/84 Earth Magic | | 0 | 0 | 0 | 0 | 0/70 Poison Magic | | 0 | 0 | 0 | 0 | 0/84 Invocations | X | 0 | 0 | 0 | 0 | 0/50 Evocations | X | 1 | 16 | 1 | 146 | 87/119 Spell bugs: Durations: #120: 271 Attributes: #12: 312 #23: 3437 #24: 673716933 #27: 811 #49: 336 #59: 1 Mutations: horns: 2 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #8: +1 whip of electrocution eq slot #1, inv slot #17: +0 cloak eq slot #6, inv slot #29: +0 plate armour eq slot #7, inv slot #18: +6 ring of protection eq slot #8, inv slot #24: +2 ring of strength eq slot #9, inv slot #14: amulet of the acrobat }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ......#.........# ......#.........# ### ......#.##....... ..# ......#......##.. ... .######..#....... .. .........#.....###.# .........#.........# # .........#...#.##..#.... .........##.....@g....# ..######.##..#....###... ..# #)##..#........ ..# #........#.....# #.# #...........#.... ##.............#. #.#.#........... #.#.#........... #.#.#.#.... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>