Dungeon Crawl Stone Soup version 0.24-a0-241-g870ddcc (webtiles) character file. Game seed: 12609235270902724734 9 Gigglenaut the Vexing (level 2, 0/28 HPs) Began as an Ogre Arcane Marksman on Apr 8, 2019. Slain by a kobold ... wielding a +0 dagger (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:11 (253 turns). Gigglenaut the Vexing (Ogre Arcane Marksman) Turns: 253, Time: 00:01:12 Health: 0/28 AC: 3 Str: 13 XL: 2 Next: 16% Magic: 4/4 EV: 10 Int: 14 God: Gold: 34 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 34 gold pieces. Inventory: Missiles d - 2 throwing nets (quivered) Armour a - a +0 robe (worn) Scrolls b - a scroll of remove curse {unknown} e - a scroll of noise {unknown} g - 2 scrolls of identify {unknown} h - a scroll of teleportation {unknown} i - a scroll of immolation {unknown} Comestibles f - a ration Skills: * Level 2.0 Fighting + Level 2.1 Throwing + Level 1.8 Dodging * Level 1.6 Spellcasting + Level 2.7 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 8% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 12% 2 ###.... Inner Flame Hex/Fire #....... 38% 3 ####... Portal Projectile Hex/Tloc #..... 38% 3 ####... Cause Fear Hex #......... 61% 4 #####.. Leda's Liquefaction Hex/Erth #......... 80% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You barely miss the kobold. The kobold is moderately wounded. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the kobold but do no damage. The kobold is moderately wounded. The kobold barely misses you. You barely miss the kobold. The kobold is moderately wounded. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the kobold but do no damage. The kobold is moderately wounded. The kobold hits you but does no damage. You hit the kobold but do no damage. The kobold is moderately wounded. The kobold hits you with a +0 dagger. You die... ........#.........##... ........#...).....##... .###+####.........##... #.####..#.##... . # #....#..#.##... ... #. ####.#.##.##... ....#.#######.#....##... .>.(.((.............'... ......K@........#####... ..##.(.................# ##.################## #. ............. #. ###......###### # .............. #..##......##..## ................. #######<>######## You could see a kobold. Vanquished Creatures 2 goblins (D:1) 3 hobgoblins (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gigglenaut the Ogre Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 167 | D:1 | Reached XP level 2. HP: 28/28 MP: 4/4 251 | D:1 | HP: 1/28 [kobold/+0 dagger (1)] 253 | D:1 | Slain by a kobold Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 | 2.0 Throwing | | 2.1 Dodging | | 1.8 Spellcasting | | 1.6 Hexes | | 2.7 Action || total -------------------------++------- Melee: Unarmed || 37 Throw: Large rock || 21 Cast: Corona || 2 Armor: Robe || 10 Dodge: Dodged || 15 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 14 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 14 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+-------