Dungeon Crawl Stone Soup version 0.28-a0-305-g9e858e9 (webtiles) character file. Game seed: 14630913850717903422 1232 Gigglenaut the Conjurer (level 8, -13/66 HPs) Began as a White Draconian Fire Elementalist on Aug 29, 2021. Was an Initiate of Vehumet. Mangled by an orc warrior (21 damage) ... on level 6 of the Dungeon. The game lasted 00:10:36 (6171 turns). Gigglenaut the Conjurer (DrFE) Turns: 6171, Time: 00:10:37 Health: -13/66 AC: 6 Str: 11 XL: 8 Next: 24% Magic: 11/13 EV: 13 Int: 21 God: Vehumet [......] Gold: 249 SH: 0 Dex: 12 Spells: 13/14 levels left rFire . . . SeeInvis . q - +7 war axe of the Asp {vorpal, Drain rPois Will+++ Int+4} rCold + . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois + Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +++.. (no boots) Stlth ++........ (no amulet) HPRegen 0.21/turn b - +4 ring of slaying MPRegen 0.13/turn (no ring) @: no status effects A: breathe frost, AC +6, unfitting armour, cold resistance 1, cold-blooded a: Breathe Frost, Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 249 gold pieces. Inventory: Hand Weapons c - a +2 dagger of protection q - the +7 war axe of the Asp (weapon) {vorpal, Drain rPois Will+++ Int+4} (You found it on level 5 of the Dungeon) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). rPois: It protects you from poison. Drain: It drains your maximum health when unequipped. Will: It greatly increases your willpower. Missiles j - 5 boomerangs Jewellery b - a +4 ring of slaying (left hand) k - the ring of Creativity {Fly rPois rC+++ Str-5 Int-5} (You found it on level 4 of the Dungeon) [ring of flight] Str: It affects your strength (-5). Int: It affects your intelligence (-5). rC: It renders you almost immune to cold. rPois: It protects you from poison. Fly: It grants you flight. Wands s - a wand of iceblast (13) Scrolls a - a scroll of enchant weapon {unknown} g - 2 scrolls of identify {unknown} h - a scroll of fog {unknown} i - a scroll of noise {unknown} n - a scroll of teleportation {unknown} o - a scroll of amnesia {unknown} r - a scroll of holy word {unknown} Potions d - a potion of heal wounds {unknown} e - a potion of might {unknown} f - 5 potions of curing {unknown} l - a potion of lignification {unknown} m - a potion of degeneration {unknown} p - 2 potions of brilliance {unknown} t - a potion of ambrosia {unknown} Skills: + Level 3.8 Fighting + Level 3.8 Dodging - Level 1.7 Stealth + Level 3.9 Spellcasting * Level 5.2 Conjurations * Level 5.0 Fire Magic You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 25% 6-21 4% 3 Inner Flame Hex/Fire 14% N/A 13% 3 Sticky Flame Conj/Fire 25% 2d5 14% 4 Ozocubu's Armour Ice 4% N/A 36% 3 Fireball Conj/Fire 12% 3d7 38% 5 Ozocubu's Refrigeration Ice 2% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin Innate Abilities, Weirdness & Mutations You can breathe waves of freezing cold which knock back foes. Your icy white scales are hard. (AC +6) You cannot fit into any form of body armour. Your flesh is cold resistant. (rC+) You are cold-blooded and may be slowed by cold attacks. Message History The orc warrior hits your foxfire with a +0 battleaxe! The foxfire hits the orc warrior but does no damage. The orc warrior is moderately wounded. The foxfire hits the orc warrior but does no damage. The orc warrior is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The orc warrior closely misses you. The orc warrior barely misses your foxfire. You hit the orc warrior. The orc warrior is moderately wounded. The foxfire hits the orc warrior but does no damage. The orc warrior is moderately wounded. The foxfire hits the orc warrior but does no damage. The orc warrior is moderately wounded. The orc warrior barely misses you. You hit the orc warrior but do no damage. The orc warrior is moderately wounded. The orc warrior completely misses you. The orc warrior hits you with a +0 battleaxe! Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The orc warrior hits you with a +0 battleaxe! The orc warrior closely misses your foxfire. The foxfire hits the orc warrior but does no damage. The orc warrior is moderately wounded. The foxfire hits the orc warrior. The orc warrior is heavily wounded. The orc warrior barely misses you. The orc warrior hits you with a +0 battleaxe! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up, spattered with blood here. You have got your breath back. Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour (heavily wounded) You fail to use your ability. The orc warrior hits you with a +0 battleaxe!! You die... #.# #.. #..####.. ###.$.#.. .....#.# ≈## #..#.# .≈≈# #....# ... ##.#<##.###≈ ###.#o....... #....@...###. #....#...#..### #.#####........ .. ####<.#####.# #....$## . .....###..## ##[# ##[.# # ##..# #$# You could see an orc warrior. Vanquished Creatures A steam dragon (D:4) A water moccasin (D:5) 2 ice beasts A necrophage (D:5) An ogre (D:5) A jelly (D:5) 2 water moccasin skeletons A howler monkey (D:5) 3 bullfrog zombies A centaur zombie (D:5) 2 bullfrog skeletons (D:5) An iguana (D:5) 2 hound zombies (D:4) 4 hound skeletons (D:4) A howler monkey zombie (D:4) 6 adders 4 adder zombies (D:4) 3 adder skeletons (D:4) 2 worms 2 dart slugs 2 orcs 7 endoplasms 2 giant cockroaches (D:1) 8 goblins 7 hobgoblins 3 jackals (D:3) 2 quokkas 9 ball pythons 7 bats 6 frilled lizards 5 kobolds A quokka zombie (D:4) 10 rats 110 creatures vanquished. Vanquished Creatures (collateral kills) 5 foxfires 5 creatures vanquished. Vanquished Creatures (others) 266 foxfires A withered plant (D:1) 267 creatures vanquished. Grand Total: 382 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gigglenaut the Draconian Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 249 | D:1 | Reached XP level 2. HP: 12/20 MP: 0/5 842 | D:1 | Found a faded altar of an unknown god. 1143 | D:1 | Reached XP level 3. HP: 26/27 MP: 3/6 1200 | D:2 | Reached skill level 1 in Fighting 2493 | D:3 | Reached XP level 4. HP: 29/35 MP: 3/7 3688 | D:4 | Reached XP level 5. HP: 40/41 MP: 3/8 3965 | D:4 | Identified the ring of Creativity {Fly rPois rC+++ Str-5 | Int-5} 4061 | D:4 | Reached XP level 6. HP: 37/48 MP: 10/10 4214 | D:4 | Found a staircase to the Ecumenical Temple. 4221 | D:4 | Noticed a steam dragon 4231 | D:4 | Killed a steam dragon 4418 | Temple | Entered the Ecumenical Temple 4456 | Temple | Became a worshipper of Vehumet 4840 | D:5 | Entered Level 5 of the Dungeon 4949 | D:5 | Noticed a water moccasin 4969 | D:5 | Your scales start taking on an icy white colour. 4969 | D:5 | Reached XP level 7. HP: 46/56 MP: 7/11 4969 | D:5 | Gained mutation: Your flesh is cold resistant. (rC+) [White | Draconian growth] 5096 | D:4 | HP: 2/56 [ice beast (1)] 5579 | D:5 | Identified the +7 war axe of the Asp {vorpal, Drain rPois | Will+++ Int+4} 5706 | D:5 | Reached XP level 8. HP: 63/63 MP: 11/13 5868 | D:5 | Reached skill level 5 in Conjurations 5975 | D:5 | Reached skill level 5 in Fire Magic 6171 | D:6 | Mangled by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_loops_cross, ebering_ecumenical_altar_petrified D:2: layout_loops_corners D:3: layout_rooms, serial_co_window_serial, co_window_paths_a, co_window_corner_a, co_window_paths_b, co_window_paths_a, co_window_corner_a, co_window_of_opportunity_b, co_window_of_opportunity_b, co_window_corner_b, co_window_broadway_b, co_window_broadway_c, co_window_sun, co_window_paths_e, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_b D:4: layout_basic, temple_doors_cd, serial_undead, serial_undead_a, serial_undead_c, serial_undead_d, serial_undead_e, serial_undead_f, serial_undead_f D:5: layout_basic D:6: layout_rooms, water_maze_lemuel Temple: grunt_wide_crystal_templ Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Dodging | 2 3 | 3.8 Fighting | 1 2 3 | 3.8 Conjurations | 2 3 4 5 | 5.2 Fire Magic | 4 5 | 5.0 Spellcasting | 3 | 3.9 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 4 | | || 4 Dagger | 59 | 87 | 20 || 166 Tailslap | 6 | 8 | 1 || 15 War axe | | | 22 || 22 Cast: Foxfire | 51 | 81 | 29 || 161 Abil: Breathe Frost | | | 5 || 5 Stab: Sleeping | 2 | | || 2 Armor: Skin | 17 | 41 | 26 || 84 Dodge: Dodged | 28 | 69 | 50 || 147 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6181 | 6025 | 156 | 920 | 4238 | 7 | 883.0 | Dungeon | 6137 | 5987 | 150 | 920 | 4223 | 6 | 1022.8 | Temple | 43 | 38 | 5 | 0 | 15 | 1 | 43.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1473 daAuts D:3: 1255 daAuts D:1: 1191 daAuts D:2: 1174 daAuts D:5: 1000 daAuts Temple: 43 daAuts D:6: 42 daAuts