Giibl3ts Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 4, D:1) a +0 hand axe (4, -11, D:1) a staff of earth (4, 31, D:1) 17 stones (12, 7, D:1) a +0 scale mail (17, -24, D:1) a +1 dagger of venom (18, 28, D:1) a +0 whip (20, -18, D:1) a +0 dagger (23, 5, D:1) a +0 kite shield (23, 19, D:1) a +0 hunting sling (37, 31, D:1) a +0 robe (39, 23, D:1) a +0 club (55, -11, D:1) a +0 dagger (56, 7, D:1) a +0 vorpal hunting sling (58, 30, D:1) 12 stones (61, 12, D:1) a +0 dagger 3 stones Level 2 of the Dungeon [Shop] Fodos's Jewellery Shop a ring of see invisible (210 gold) a ring of ice (350 gold) the ring "Korhell" {rPois rF+ Int+6} (1073 gold) [ring of intelligence] Int: It affects your intelligence (+6). rF: It protects you from fire. rPois: It protects you from poison. a ring of see invisible (210 gold) the amulet of the Hippo {Reflect rElec rC- Dex+2 Slay+2 SH+5} (694 gold) [amulet of reflection] It reflects blocked missile attacks. Dex: It affects your dexterity (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. SH: It affects your SH (+5). a +4 ring of evasion (504 gold) a ring of willpower (350 gold) a ring of ice (350 gold) (0, 0, D:2) a +0 dagger (8, 2, D:2) a +0 dagger 5 stones (15, 6, D:2) a +0 dagger (30, 28, D:2) a +0 dagger a +0 hunting sling (33, 19, D:2) a +0 plate armour (35, 28, D:2) a +0 dagger (35, 30, D:2) a +0 dagger of flaming a +0 hunting sling (37, 23, D:2) a +0 hand axe (39, 32, D:2) a +0 club (40, 31, D:2) a +0 club (41, 31, D:2) a +0 animal skin a +0 spear (42, 31, D:2) a +0 dagger (44, 31, D:2) a +0 club (46, 30, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (8, 2, D:3) a +0 spear (11, -41, D:3) a +0 dagger (12, -22, D:3) a +2 robe of willpower a +0 morningstar a +0 mace of chaos (13, -13, D:3) a +0 dagger (27, -16, D:3) a +0 ring mail (27, -12, D:3) a +0 hand axe (29, -8, D:3) a +0 ring mail (30, -39, D:3) a +0 club (36, -2, D:3) a +0 club a stone (40, -38, D:3) a +0 leather armour (41, -10, D:3) a +0 cloak Level 4 of the Dungeon [Shop] Jifetuk's Antique Weapon Boutique a +0 dagger (48 gold) a +0 trident (84 gold) a +0 club (24 gold) a +0 short sword (72 gold) a +1 falchion of protection (254 gold) a +0 mace (72 gold) a +1 dagger of protection (225 gold) (0, 0, D:4) a +0 buckler (7, -2, D:4) a +0 dagger (17, 2, D:4) a +0 flail of draining a boomerang a +0 ring mail (21, 1, D:4) a +0 dagger (21, 4, D:4) a +0 dagger (21, 5, D:4) a +2 dagger of freezing (22, 4, D:4) a +0 dagger (31, 10, D:4) a +0 spear (32, 12, D:4) a +0 hand axe (32, 24, D:4) a +0 dagger (32, 33, D:4) a +0 chain mail (35, 23, D:4) a +0 chain mail (36, 16, D:4) a +0 ring mail (41, 1, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a scroll of noise (12, 17, D:5) a +0 giant club (14, 15, D:5) a +0 dagger (31, 1, D:5) 11 stones (33, 3, D:5) a +0 trident a +0 scale mail (33, 4, D:5) a +0 short sword (34, 3, D:5) a +0 whip (34, 4, D:5) a +0 dagger a +0 robe (41, -18, D:5) a +0 scale mail (43, -7, D:5) a +0 dagger a +0 scale mail (45, 7, D:5) 5 boomerangs (52, -24, D:5) a +0 whip (54, 3, D:5) a +0 whip (54, 4, D:5) a +0 club (55, -25, D:5) a +0 dagger a +0 robe (55, -24, D:5) a +0 trident (55, 3, D:5) a +0 flail (56, -25, D:5) a +0 mace a +0 ring mail (60, -32, D:5) a +0 scale mail (61, -11, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Wuleov's Distillery a potion of attraction (36 gold) a potion of mutation (96 gold) a potion of mutation (96 gold) a potion of haste (120 gold) a potion of mutation (96 gold) a potion of invisibility (96 gold) 2 potions of flight (72 gold) a potion of heal wounds (60 gold) a potion of flight (36 gold) a potion of resistance (120 gold) a potion of haste (120 gold) [Shop] Fynougin's Fire Supplies a ring of fire (325 gold) the ring "Ella Xeq" {Fire Drain Str+8 Int-2 Dex+8} (725 gold) [ring of fire] It enhances your fire magic. Str: It affects your strength (+8). Int: It affects your intelligence (-2). Dex: It affects your dexterity (+8). rF: It protects you from fire. rC: It makes you vulnerable to cold. Drain: It drains your maximum health when unequipped. a staff of fire (325 gold) a +1 long sword of flaming (172 gold) a +2 dagger of flaming (202 gold) a +1 ring mail of fire resistance (208 gold) a wand of flame (24) (169 gold) a wand of flame (25) (175 gold) (0, 0, D:6) a +0 hand axe (8, -5, D:6) a scroll of noise (19, 7, D:6) a +0 spear (20, 13, D:6) a +0 leather armour (22, 9, D:6) a +0 shortbow (25, -19, D:6) a +0 giant club (27, -20, D:6) a +0 giant club (38, 27, D:6) a +0 robe (44, -6, D:6) a +0 leather armour (47, -1, D:6) a +0 club a +0 leather armour a +5 dagger a +0 club a +0 leather armour a +0 club Level 7 of the Dungeon (0, 0, D:7) a +1 hand axe of electrocution (10, 15, D:7) a +0 club (10, 16, D:7) a +0 long sword a +0 chain mail (11, 4, D:7) a +0 dagger (11, 17, D:7) a +0 ring mail a +0 club (19, 16, D:7) 11 stones (23, 21, D:7) a +0 leather armour (24, 19, D:7) 26 stones (26, 24, D:7) a +0 shortbow (27, -7, D:7) 16 stones (28, 23, D:7) a +0 robe a +0 dagger a +0 dagger (32, -2, D:7) a +0 robe a +0 dagger (33, -3, D:7) a +0 club (34, -3, D:7) a +0 robe a +0 dagger (34, -2, D:7) a +0 whip (34, 1, D:7) a +0 quarterstaff (35, -3, D:7) a +0 morningstar (35, -1, D:7) a +0 scale mail a +0 trident Level 8 of the Dungeon (0, 0, D:8) 17 stones (1, 4, D:8) 19 stones (10, 31, D:8) a +0 leather armour (15, 37, D:8) a +0 long sword (16, 10, D:8) a +0 cloak (34, 24, D:8) a +0 battleaxe a +0 robe a +4 spear a +0 robe (34, 25, D:8) a +0 scimitar a +0 robe (35, -10, D:8) a +0 short sword a +1 trident of venom a +0 leather armour (35, -9, D:8) a +0 dagger a +0 dagger a +0 robe (36, -11, D:8) a +1 dagger of freezing a +0 dagger a +0 hand axe a +0 dagger a +0 robe a +0 dagger (37, 20, D:8) a +1 dagger a +0 robe a +3 spear of freezing a +0 robe (46, -10, D:8) a +0 helmet (48, 14, D:8) a +0 helmet (48, 18, D:8) a scroll of noise (56, 8, D:8) 3 large rocks a +0 short sword (56, 17, D:8) a +0 dagger (56, 19, D:8) a +0 shortbow (57, 12, D:8) a +2 mace of protection (57, 20, D:8) a +2 short sword of venom (59, 18, D:8) a +0 scale mail (63, 15, D:8) a +0 giant club a +0 giant club Level 9 of the Dungeon [Shop] Xuenel's Weapon Shoppe a +0 dagger (34 gold) a +0 trident (59 gold) a +0 morningstar (68 gold) a +0 rapier (68 gold) a +0 battleaxe (110 gold) a +0 glaive of venom (166 gold) 9 stones (15 gold) a +0 shortbow (51 gold) the +10 hand axe of Harmony {antimagic, rF+ SInv} (1312 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rF: It protects you from fire. SInv: It lets you see invisible. a +0 falchion (51 gold) (0, 0, D:9) the +9 mace of the Middle {flame, rF+ SInv} It burns those it strikes, dealing additional fire damage. rF: It protects you from fire. SInv: It lets you see invisible. a +2 scythe of pain the +6 quarterstaff "Beirch" {vorpal, rPois rF- rN+ Int+5} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+5). rF: It makes you vulnerable to fire. rPois: It protects you from poison. rN: It protects you from negative energy. (2, -15, D:9) a +0 dire flail a +0 giant club (8, -6, D:9) a +0 dagger (9, -15, D:9) a +0 cloak (10, -4, D:9) a +0 short sword a +0 short sword 2 curare-tipped darts a +0 short sword a +0 short sword a +0 short sword (10, -3, D:9) a curare-tipped dart a +0 club a +0 robe a +0 dagger a +0 short sword (10, -2, D:9) a +0 club a +0 dagger (11, -9, D:9) 5 stones a +0 short sword (11, -2, D:9) 4 stones a +0 short sword (12, 2, D:9) a +0 dagger (13, 1, D:9) a +0 dagger (13, 2, D:9) a +0 short sword (15, 5, D:9) a +0 short sword (15, 10, D:9) a +0 dagger (15, 11, D:9) a +0 dagger (16, 16, D:9) a +0 quarterstaff (17, 28, D:9) a +0 halberd a +0 plate armour (18, 29, D:9) a +0 hand axe a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 short sword (21, 16, D:9) +0 acid dragon scales (26, -8, D:9) a +0 hunting sling (32, 20, D:9) a +0 dagger (39, 11, D:9) a +0 battleaxe (51, -12, D:9) a +0 plate armour (51, 25, D:9) a +0 robe a +5 spear a +0 robe a +2 mace (52, 3, D:9) a +0 mace (52, 25, D:9) a +0 robe a +0 flail (53, -17, D:9) a +0 leather armour (53, 3, D:9) a +0 robe a +0 dagger a +0 robe a +0 dagger (54, 3, D:9) 3 boomerangs a +0 short sword (55, -2, D:9) a ring of see invisible Level 10 of the Dungeon (2, 14, D:10) a +0 scale mail (3, -3, D:10) a staff of cold (9, -9, D:10) a +0 leather armour (10, 11, D:10) a +0 great sword (11, 29, D:10) a +0 trident (13, 16, D:10) a +0 robe (16, 29, D:10) a +2 robe of resistance a +2 dagger of chaos (17, 13, D:10) a +0 flail (18, 33, D:10) a +0 broad axe (21, 20, D:10) a +0 hunting sling (22, 15, D:10) a +0 morningstar (23, 10, D:10) a +0 giant club a +0 giant spiked club (25, 15, D:10) 23 stones a +0 short sword (27, 11, D:10) 3 stones a +0 club a +0 short sword (28, 10, D:10) a +0 whip 5 stones a +0 dagger (29, 9, D:10) a +0 whip (30, 9, D:10) a +0 animal skin a +0 spear Level 11 of the Dungeon (3, 44, D:11) a +0 robe (4, 33, D:11) 30 stones a +0 mace a +0 robe a +0 dagger a +0 flail (5, 32, D:11) a +0 mace a +0 dire flail (6, 13, D:11) a +0 dagger (6, 41, D:11) a +0 chain mail (7, 25, D:11) a +0 club a +0 robe (53, 40, D:11) 18 gold pieces Level 1 of the Lair of Beasts (1, -13, Lair:1) 29 stones (4, 4, Lair:1) a wolf skeleton (4, 5, Lair:1) a wolf skeleton (5, 5, Lair:1) a wolf skeleton