Gildenfire Level 1 of the Dungeon (0, 0, D:1) 23 stones (2, -9, D:1) a +0 club (4, -10, D:1) a +0 club (11, -8, D:1) 2 stones (13, -8, D:1) a +0 club 2 stones (13, 14, D:1) 19 stones (19, -10, D:1) a +0 hand axe (19, 13, D:1) a stone a +0 club a +0 club (22, 0, D:1) 6 javelins of returning {returning} (24, 13, D:1) 6 tomahawks (25, 4, D:1) a +0 mace (27, -13, D:1) a +0 leather armour a +0 dagger (34, 4, D:1) 16 stones (41, 27, D:1) a +0 dagger a goblin corpse (skeletalised by now) (48, 10, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a rat corpse (12, -13, D:2) a goblin corpse (14, -13, D:2) a bat corpse (15, -13, D:2) a +0 club (24, -11, D:2) a bat corpse (27, 5, D:2) a potion of curing (29, -8, D:2) a cursed -3 dagger a +0 robe (31, -9, D:2) a +0 mace (32, -11, D:2) a +0 leather armour (34, -7, D:2) 14 arrows (35, 3, D:2) 10 gold pieces