Gildenfire Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (12, 10, D:1) 16 stones (15, -32, D:1) 13 stones (15, 22, D:1) a +0 short sword (20, -8, D:1) a +1 dagger of protection (21, -27, D:1) 13 stones (21, -8, D:1) a +0 short sword (23, -34, D:1) 17 stones (27, 6, D:1) a +0 leather armour (33, -8, D:1) 13 stones (45, -19, D:1) a +0 club (48, -4, D:1) a +0 club Level 2 of the Dungeon (0, 1, D:2) a stone (1, 5, D:2) a +0 leather armour (2, 3, D:2) a stone (7, -15, D:2) a +0 dagger (12, -30, D:2) a +0 leather armour (12, -15, D:2) a +0 dagger (15, -29, D:2) 19 stones (15, 6, D:2) a +0 ring mail (16, -16, D:2) a +0 leather armour (18, -19, D:2) a +0 leather armour (26, -7, D:2) a +0 whip (29, 5, D:2) a +0 club (36, -37, D:2) a leopard gecko skeleton (39, 6, D:2) a +0 dagger (44, 7, D:2) a stone (45, 7, D:2) a stone (46, 8, D:2) a stone (47, 9, D:2) a stone (52, -25, D:2) a bat corpse (skeletalised by now) (58, 8, D:2) 15 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (9, 5, D:3) a stone (10, 6, D:3) a +0 whip a kobold corpse an orc corpse (25, 9, D:3) a scorpion corpse (29, 5, D:3) a +0 whip (31, 3, D:3) a +0 pair of gloves (32, 10, D:3) a +0 helmet (39, 16, D:3) a scroll of enchant armour