Dungeon Crawl Stone Soup version 0.32-a0-411-g744942f (webtiles) character file. Game seed: 10290649671734503212 0 Gimbap the Ducker (level 1, -1/16 HPs) Began as a Merfolk Gladiator on Feb 20, 2024. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (90 turns). Gimbap the Ducker (Merfolk Gladiator) Turns: 90, Time: 00:00:28 Health: -1/16 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 13 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 trident rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Potions f - a potion of invisibility {unknown} g - a potion of heal wounds {unknown} Skills: + Level 2.1 Fighting * Level 4.0 Polearms + Level 2.0 Throwing + Level 4.0 Dodging + Level 0.0 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, Gimbap the Merfolk Gladiator. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. The black mamba hisses angrily. The wolf howls! You hear an angry growl. The polar bear growls angrily. You see here a staff of cold. Found a stone staircase leading down. f - a metallic white potion g - a fuming white potion A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! A gnoll is nearby! You reach to attack! You barely miss the gnoll. You barely miss the gnoll. The gnoll hits you with a +0 club. You hit the gnoll but do no damage. The gnoll hits you with a +0 club. You closely miss the gnoll. The gnoll hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the gnoll. The gnoll barely misses you. You closely miss the gnoll. The gnoll closely misses you. You hit the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. The gnoll is heavily wounded. The gnoll misses you. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you but does no damage. The gnoll hits you with a +0 club. You die... ########## #######......... ......#.########### ....#.#.#.......@!# ......#.#.......#g# .####...#..####.#.# ................... ########.#.####.###. ß.#### #.#.# #.. .. ...ß.###...# #.. ## .......#...# #..# ###..ß.#...# You could see a gnoll. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gimbap the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 6 | D:1 | Noticed a snapping turtle 6 | D:1 | Noticed a wolf 6 | D:1 | Noticed a black mamba 7 | D:1 | Noticed a polar bear 7 | D:1 | Noticed a brain worm 90 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_basic Action || total ---------------------------++------- Melee: Trident || 10 Armour: Leather armour || 6 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 90 | 90 | 0 | 0 | 76 | 1 | 90.0 | Dungeon | 90 | 90 | 0 | 0 | 76 | 1 | 90.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 90 daAuts