Dungeon Crawl Stone Soup version 0.32-a0-778-ga6a9c15 (webtiles) character file. Game seed: 14460125690024043025 23 Gimbap the Ducker (level 2, 0/23 HPs) Began as a Merfolk Gladiator on Mar 19, 2024. Slain by a cerulean imp ... wielding a +0 spear ... summoned by Natasha (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:16 (1208 turns). Gimbap the Ducker (Merfolk Gladiator) Turns: 1208, Time: 00:03:19 Health: 0/23 AC: 5 Str: 11 (14) XL: 2 Next: 95% Magic: 2/2 EV: 11 Int: 4 (7) God: Gold: 116 SH: 0 Dex: 12 (15) Spells: 1/1 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . j - +0 pair of gloves SInv . (no boots) Will ..... h - amulet of magic regeneration Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.48/turn %: no passive effects @: lethally poisoned (0 -> -4), slowed, very slow A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets e - a javelin p - a poisoned dart (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) f - a +0 tower shield j - a +0 pair of gloves (worn) Jewellery h - an amulet of magic regeneration (around neck) n - a ring of willpower Scrolls i - a scroll of immolation {unknown} r - a scroll of identify {unknown} Potions g - a potion of might {unknown} k - a potion of curing {unknown} l - a potion of heal wounds {unknown} m - a potion of degeneration o - a potion of attraction {unknown} q - a potion of brilliance {unknown} Skills: + Level 2.5 Fighting * Level 4.0 Long Blades + Level 2.3 Throwing + Level 4.3 Dodging + Level 0.7 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 58% 1 Sting Conj/Alch 0% 1d3 58% 1 Mercury Vapours Alch/Air 0% N/A 75% 2 Searing Ray Conj 0% 2d4 75% 2 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Olgreb's Toxic Radiance Alch 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 [( Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Natasha is lightly wounded. The adder bites you but does no damage. Natasha misses you. The adder completely misses you. Natasha casts a spell at you. You feel as though you will be slow longer. The adder attacks as it pursues you! The adder misses you. You barely miss the adder. The adder barely misses you. The adder closely misses you. The adder misses you. You barely miss the adder. The adder barely misses you. Natasha mumbles some strange words. The adder barely misses you. You miss the adder. Natasha looks more healthy. The adder bites you. You are poisoned. The adder poisons you! Natasha wildly gestures. Natasha glows brightly for a moment. The adder closely misses you. The cerulean imp hits you but does no damage. You barely miss the adder. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder bites you but does no damage. The cerulean imp hits you from afar with a +0 spear. The adder closely misses you. You hit the adder. The adder is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The cerulean imp hits you but does no damage. The adder barely misses you. Natasha casts a spell. The cerulean imp hits you but does no damage. The adder bites you but does no damage. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. The cerulean imp closely misses you. The adder closely misses you. The cerulean imp hits you from afar with a +0 spear. You die... .(. ... #.# #.# #(# #######(####.# .......h5....# #S# #@# #.# #.# #.# #############.######## ##.....♣#.............# #.§§≈≈..######.####.### ###.≈≈§≈≈.# #.# #.# .#.§§≈≈≈≈∩# #.# #.# You could see Natasha, a cerulean imp (summoned) and an adder. Vanquished Creatures 6 endoplasms 3 goblins A kobold (D:1) 2 quokkas (D:1) A ball python (D:1) 2 bats 2 frilled lizards 3 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gimbap the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 176 | D:1 | Reached XP level 2. HP: 18/23 MP: 2/2 412 | D:1 | You fall into a shaft and drop 1 floor! 425 | D:2 | Found Huss's Antique Weapon Shoppe. 1074 | D:2 | Found Ceil's Armour Shoppe. 1193 | D:2 | Noticed Natasha 1208 | D:2 | Slain by a cerulean imp Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_loops_ring, minmay_misc_feat_iff D:2: layout_basic, serial_shops, nicolae_lakefront_shop, shop, uniq_natasha, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 4 | 4.0 Fighting | | 2.5 Throwing | | 2.3 Dodging | | 4.3 Stealth | | 0.7 Action || total ---------------------------++------- Melee: Long sword || 57 Throw: Dart || 10 Use: Potion || 1 Stab: Sleeping || 1 Armour: Leather armour || 29 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1223 | 1210 | 13 | 0 | 962 | 2 | 611.5 | Dungeon | 1223 | 1210 | 13 | 0 | 962 | 2 | 611.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 807 daAuts D:2: 416 daAuts