Dungeon Crawl Stone Soup version 0.32-a0-799-g95e1662 (webtiles) character file. Game seed: 16050299196272834225 7 Gimbap the Ducker (level 2, -2/22 HPs) Began as a Merfolk Gladiator on Mar 21, 2024. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:00:25 (88 turns). Gimbap the Ducker (Merfolk Gladiator) Turns: 88, Time: 00:00:26 Health: -2/22 AC: 4 Str: 14 XL: 2 Next: 4% Magic: 2/2 EV: 12 Int: 7 God: Gold: 18 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (-2 -> -31) A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - a scroll of enchant armour {unknown} g - a scroll of vulnerability {unknown} Skills: + Level 2.3 Fighting * Level 3.9 Long Blades + Level 2.1 Throwing + Level 0.2 Armour + Level 4.1 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History No target in view! HP restored. You see here a dart slug corpse. g - a scroll labelled XUKICA NOAFUICS You now have 18 gold pieces (gained 11). Found a stone staircase leading down. A goblin and an endoplasm come into view. The goblin shouts! The endoplasm quivers. A goblin comes into view. It is wielding a +2 dagger of venom. A gnoll comes into view. It is wielding a +0 spear. Found a leather armour. The gnoll shouts! The goblin shouts! You hit the goblin but do no damage. The endoplasm hits you but does no damage. The goblin hits you but does no damage. You slash the goblin! You kill the goblin! The gnoll barely misses you. The endoplasm barely misses you. You hit the endoplasm. You kill the endoplasm! The gnoll closely misses you. The goblin hits you but does no damage. You are poisoned. The gnoll hits you from afar with a +0 spear. You have reached level 2! You feel very sick. The goblin hits you with a +2 dagger of venom. You are lethally poisoned! The gnoll hits you but does no damage. Things that are here: a +0 club; a goblin corpse You barely miss the gnoll. You feel very sick. The gnoll closely misses you. The goblin hits you with a +2 dagger of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. You aren't carrying any potions. You closely miss the goblin. You die... # ######## #####......# ##.........# #..........# ...##......#### ...........#..# ####..........## # ##..........### # #......##.#..@# # ##...#.##.###gg...[# # #..##.##.# ##>....# #...#..... .....# #####...##.... .....# ........ ..... ....## ###...# ....# ....#.# ....# ......# You could see a gnoll and a goblin. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gimbap the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 86 | D:1 | Reached XP level 2. HP: 17/22 MP: 2/2 88 | D:1 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_rooms Action || total ---------------------------++------- Melee: Long sword || 12 Armour: Leather armour || 11 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 90 | 90 | 0 | 0 | 66 | 1 | 90.0 | Dungeon | 90 | 90 | 0 | 0 | 66 | 1 | 90.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 90 daAuts