Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 350279550048038094 208 Gime the Chopper (level 5, -1/47 HPs) Began as a Mountain Dwarf Cinder Acolyte on Sept 22, 2025. Was an Initiate of Ignis. Slain by a water moccasin (8 damage) ... on level 4 of the Dungeon. The game lasted 00:07:23 (1499 turns). Gime the Chopper (Mountain Dwarf Cinder Acolyte) Turns: 1499, Time: 00:07:23 Health: -1/47 AC: 2 Str: 16 XL: 5 Next: 55% Magic: 4/6 EV: 10 Int: 17 God: Ignis [......] Gold: 105 SH: 0 Dex: 5 Spells: 4/6 levels left rFire + . . c - +2 hand axe (flame) rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-1 -> -22) A: runic magic, artefact enchanting a: Renounce Religion, Rising Flame You were on level 4 of the Dungeon. You worshipped Ignis. Ignis was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons a - a -1 hand axe of flaming c - a +2 hand axe of flaming (weapon) h - a +1 dagger of venom Armour b - a +0 robe (worn) e - a +0 ring mail Scrolls d - a scroll of teleportation {unknown} Potions f - a potion of berserk rage {unknown} g - a potion of might {unknown} Skills: + Level 4.6 Fighting + Level 5.1 Axes + Level 0.6 Dodging + Level 0.4 Stealth + Level 1.1 Spellcasting + Level 5.1 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 36% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:4 = Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History The water moccasin's fire resistance burns away. The endoplasm quivers. The adder bites you but does no damage. The water moccasin bites you! The adder bites you. x2 The water moccasin barely misses you. There is an open gate, spattered with blood here. You hit the water moccasin. You burn the water moccasin terribly. The water moccasin is moderately wounded. You barely miss the adder. The water moccasin barely misses you. The adder barely misses you. You miss the water moccasin. The water moccasin is moderately wounded. You closely miss the adder. The water moccasin bites you! The adder misses you. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You barely miss the water moccasin. The water moccasin is moderately wounded. You barely miss the adder. You feel very sick. The water moccasin is no longer more vulnerable to fire. The adder bites you. The water moccasin bites you. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the water moccasin. You burn the water moccasin. The water moccasin is heavily wounded. You miss the adder. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. The adder barely misses you. You miss the water moccasin. The water moccasin is heavily wounded. You closely miss the adder. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The water moccasin bites you! You die... Ignis goes out, and joins you in death. ♣ #### ♣♣♣# #...## ..P♣ ## ####.....# ..♣♣ ♣P### ####.'....... P.♣ ♣..###....'S..∩... .♣♣#####...'....@SJ..... ♣###.......#)...##.....# ##.........#.....##...## #.##########......##### #.# ..####### ..# ... ..# ..... ..# ..... ..# ..... You could see a water moccasin, an adder and an endoplasm. Vanquished Creatures A black bear (D:4) A kobold brigand (D:4) 2 adders A ribbon worm (D:2) 2 endoplasms 2 giant cockroaches (D:2) 4 hobgoblins A quokka (D:2) A ball python (D:1) 3 bats 20 kobolds (D:4) A rat (D:1) 39 creatures vanquished. Vanquished Creatures (others) A goblin (D:3) 1 creature vanquished. Grand Total: 40 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gime the Mountain Dwarf Cinder Acolyte began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 460 | D:2 | Reached XP level 2. HP: 26/26 MP: 3/3 463 | D:2 | Learned a level 2 spell: Scorch 777 | D:3 | Reached XP level 3. HP: 33/33 MP: 4/4 782 | D:4 | Noticed a black bear 788 | D:4 | Killed a black bear 789 | D:4 | Reached XP level 4. HP: 41/41 MP: 5/5 1210 | D:4 | Noticed a kobold brigand 1222 | D:4 | Killed a kobold brigand 1223 | D:4 | Reached skill level 5 in Axes 1223 | D:4 | Reached skill level 5 in Fire Magic 1223 | D:4 | Reached XP level 5. HP: 29/47 MP: 3/6 1491 | D:4 | Found Ukarudup's Jewellery Emporium. 1491 | D:4 | Noticed a water moccasin 1499 | D:4 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_basic D:2: layout_basic, uniq_jessica, uniq_sigmund D:3: layout_loops_cross, grunt_temple_overflow_order_and_chaos_1, st_stairs_11, uniq_terence D:4: kennysheep_kobold_camp, layout_gridville, kennysheep_windowed_goal Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fire Magic | 4 5 | 5.1 Axes | 4 5 | 5.1 Fighting | 4 | 4.6 Dodging | | 0.6 Stealth | | 0.4 Spellcasting | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 27 | 20 || 47 Cast: Scorch | 1 | 6 || 7 Invoke: Fiery Armour | 3 | || 3 Foxfire Swarm | 2 | 4 || 6 Armour: Robe | 25 | 29 || 54 Dodge: Dodged | 28 | 19 || 47