Dungeon Sprint DCSS version 0.34.1 (webtiles) character file. Game seed: 9841359380221790540 23 Gime the Grave Robber (level 2, -1/16 HPs) Began as a Deep Elf Necromancer on May 19, 2026. Slain by an ogre ... wielding a +0 giant club (9 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:34 (126 turns). Gime the Grave Robber (Deep Elf Necromancer) Turns: 126, Time: 00:01:35 Health: -1/16 AC: 7 Str: 5 XL: 2 Next: 75% Magic: 9/9 EV: 8 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 8/9 levels left rFire . . . (100%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg . . . (100%) d - +2 ring mail {rC+} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no teleportation @: no status effects A: magic regeneration a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) c - a +0 dagger Armour b - a +0 robe d - a +2 ring mail of cold resistance (worn) Wands c - a wand of warping (2) Potions g - 3 potions of magic b - a potion of curing h - a potion of haste B - a potion of berserk rage Skills: + Level 0.7 Fighting + Level 3.3 Dodging + Level 3.0 Stealth + Level 4.0 Spellcasting + Level 7.2 Necromancy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 62% 2d11 5% 2 Vampiric Draining Necr 31% 2d8 11% 3 Animate Dead Necr 31% N/A 34% 4 Curse of Agony Necr 31% N/A 67% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History c - a wand of warping (2) Things that are here: a +0 dagger; a +2 ring mail of cold resistance You start resting. Your soul wisp disappears in a puff of smoke! Magic restored. You start resting. HP restored. c - a +0 dagger; d - a +2 ring mail of cold resistance You start removing your armour. You continue removing your +0 robe. x5 You finish removing your +0 robe. You start putting on your armour. You continue putting on your +2 ring mail of cold resistance. x5 You finish putting on your +2 ring mail of cold resistance. You feel resistant to cold. You open the door. You encounter an ogre. It is wielding a +0 giant club. The ogre shouts! Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (chance to affect: 50%) A fragment of the ogre's soul is dislodged from its body. The ogre looks weaker. The ogre hits you with a +0 giant club! Your memorisation is interrupted. Ouch! That really hurt! Your soul wisp touches the ogre. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You hit the ogre. The ogre is lightly wounded. Your soul wisp touches the ogre. You hit the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club! Ouch! That really hurt! You die... ########## #<.#.@O*.# #..'..#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures (collateral kills) Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Gime the Deep Elf Necromancer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 2 | D | Encountered Ijyb 43 | D | Killed Ijyb 44 | D | Reached skill level 7 in Necromancy 44 | D | Reached XP level 2. HP: 1/16 MP: 7/9 122 | D | Encountered an ogre 126 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.3 Stealth | 3 | 3.0 Spellcasting | 4 | 4.0 Necromancy | 7 | 7.2 Fighting | | 0.7 Action || total ---------------------------++------- Attack: Normal || 35 Melee: Dagger || 35 Cast: Soul Splinter || 4 Drink: Heal wounds || 1 Read: Blinking || 1 Armour: Robe || 21 Ring mail || 2 Dodge: Dodged || 16