Gime Level 1 of the Dungeon (0, 0, D:1) a +0 whip (7, -31, D:1) a +0 whip 5 stones a kobold skeleton (7, -30, D:1) a +0 club a goblin skeleton (16, -12, D:1) a ball python skeleton (24, -23, D:1) a +0 club (28, -33, D:1) a +0 hand axe (35, -32, D:1) a quokka corpse (skeletalised by now) (43, -15, D:1) a hobgoblin skeleton (44, -19, D:1) a hobgoblin skeleton (45, -18, D:1) a +0 dagger a kobold skeleton (49, -15, D:1) a frilled lizard corpse (skeletalised by now) (51, -33, D:1) a frilled lizard corpse (skeletalised by now) (53, -31, D:1) a +0 dagger a goblin corpse (skeletalised by now) (54, -24, D:1) a bat corpse (skeletalised by now) (54, 9, D:1) a +0 club a goblin corpse (skeletalised by now) (55, -29, D:1) a +0 club a goblin corpse (skeletalised by now) (58, -10, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a kobold corpse (3, -15, D:2) a +0 club (3, -13, D:2) a +0 club a +0 sling a gnoll corpse (8, -11, D:2) a +0 hand axe (9, -25, D:2) a potion of curing (13, 11, D:2) a +0 buckler (16, -17, D:2) a +0 dagger (17, 9, D:2) 2 atropa-tipped darts (18, 5, D:2) a +0 dagger (22, 8, D:2) a ball python corpse (23, 8, D:2) an adder corpse (27, -32, D:2) a +0 whip 3 stones a kobold corpse (skeletalised by now) (30, -32, D:2) a rat corpse (skeletalised by now) (40, 12, D:2) a bat corpse (skeletalised by now) (42, 5, D:2) a bat corpse (skeletalised by now) (46, -17, D:2) a +0 leather armour