Girthnturf Level 1 of the Dungeon (7, -30, D:1) a frilled lizard corpse (skeletalised by now) (10, 2, D:1) a +0 dagger (13, -27, D:1) 5 stones (14, 18, D:1) a rat corpse (skeletalised by now) (18, -13, D:1) a ball python skeleton (19, 11, D:1) a +0 dagger (20, -4, D:1) 9 stones (22, 4, D:1) a +0 chain mail (27, -19, D:1) a frilled lizard skeleton (33, 2, D:1) a bat corpse (skeletalised by now) (33, 10, D:1) a +0 short sword (41, 1, D:1) a +0 dagger (47, -4, D:1) a +0 robe (48, -18, D:1) a quokka corpse (skeletalised by now) (50, -29, D:1) a +0 dagger a goblin corpse (skeletalised by now) (50, -10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (51, -12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +1 dagger of draining a +0 sling (4, -20, D:2) a hobgoblin corpse (skeletalised by now) (7, -33, D:2) a rat corpse (skeletalised by now) (9, 15, D:2) an adder corpse (skeletalised by now) (15, -33, D:2) a +0 sling (15, -21, D:2) a +0 chain mail a +0 short sword the human skeleton of Terence (17, -15, D:2) a ball python skeleton a quokka skeleton (17, 5, D:2) a +0 dagger a kobold skeleton (19, 4, D:2) a +0 robe a +0 heavy scythe (19, 12, D:2) a +0 club a goblin corpse (skeletalised by now) (21, -13, D:2) a +0 dagger a goblin skeleton (25, 18, D:2) a hobgoblin corpse (skeletalised by now) (25, 23, D:2) a +0 club (26, 9, D:2) a quokka skeleton (28, -23, D:2) a bat skeleton (33, 13, D:2) a +0 club (34, 13, D:2) a +0 spear a gnoll skeleton (35, 13, D:2) a +0 whip a +0 whip a gnoll skeleton a gnoll skeleton (36, -8, D:2) a +0 ring mail (38, -7, D:2) a bat corpse (skeletalised by now) (42, 25, D:2) a +2 whip of venom (50, -12, D:2) a +0 mace (50, 23, D:2) a +0 helmet (51, 6, D:2) a +0 dagger (52, 2, D:2) a hobgoblin corpse (skeletalised by now) (52, 3, D:2) a +0 dagger a +1 animal skin a +0 helmet a hobgoblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (52, 4, D:2) a +0 club a +0 dagger (59, -8, D:2) a bat corpse (skeletalised by now) (62, 3, D:2) a ball python corpse (skeletalised by now) (62, 26, D:2) the +1 flail of the Burning Madman {pain, rCorr} rCorr: It protects you from acid and corrosion. (65, 11, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (0, 7, D:3) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (13, 3, D:3) a +0 club a goblin corpse (skeletalised by now) (20, 16, D:3) the +1 rapier "Tobuatush" {freeze, Str+2 Int-4 Stlth+} Str+2: It affects your strength (+2). Int-4: It affects your intelligence (-4). Stlth+: It makes you more stealthy. (23, 29, D:3) a +0 club (23, 31, D:3) a +0 whip a gnoll skeleton (24, 32, D:3) a +0 whip (25, 28, D:3) a +0 halberd a gnoll skeleton (25, 42, D:3) a +0 robe (27, -2, D:3) a +0 shortbow (27, 9, D:3) a +0 dagger (29, 18, D:3) an adder corpse (skeletalised by now) (30, 18, D:3) a +0 dagger (30, 22, D:3) a rat skeleton (34, 28, D:3) a +0 whip 2 stones (35, 17, D:3) a +0 sling (38, 0, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a wand of flame (14) (3, -6, D:4) a stone (6, -6, D:4) a +0 club (11, -11, D:4) a +0 rapier a +3 leather armour of fire resistance the human corpse of Eustachio (24, 3, D:4) a +0 quarterstaff (25, -4, D:4) a +0 whip (25, -3, D:4) a +0 hand axe (54, -25, D:4) a +1 robe of resistance