Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 7683168387783555945 63 GnostlyHero the Conjurer (level 3, -4/29 HPs) Began as a Draconian Conjurer on Jan 28, 2024. Was an Initiate of Gozag. Slain by a scorpion (6 damage) ... on level 2 of the Dungeon. The game lasted 00:15:03 (2177 turns). GnostlyHero the Conjurer (Draconian Conjurer) Turns: 2177, Time: 00:15:04 Health: -4/29 AC: 5 Str: 10 (11) XL: 3 Next: 87% Magic: 2/7 EV: 11 Int: 23 (24) God: Gozag Gold: 252 SH: 0 Dex: 6 (9) Spells: 4/7 levels left rFire . . . i - +2 mace (holy) rCold . . . k - orb {mayhem} rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + o - +6 ring of intelligence HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: mayhem @: no status effects A: AC +5, unfitting armour, cold-blooded a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 2 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 252 gold pieces. Inventory: Hand Weapons a - a +0 club c - a +0 short sword e - a +0 club f - a +0 whip i - a +2 mace of holy wrath (weapon) j - a +0 hand axe l - a +0 whip m - a +0 dagger Missiles g - 10 stones n - 4 poisoned darts (quivered) Armour b - a +0 robe d - a +0 helmet h - a +0 cloak k - an orb of mayhem (worn) p - the +1 leather armour "Tebotun" {Fly rC- Will+ Dex+3} (You found it on level 2 of the Dungeon) Dex+3: It affects your dexterity (+3). rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Fly: It grants you flight. Jewellery o - a +6 ring of intelligence (left hand) Skills: + Level 2.1 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Cigotuvi's Dreadful Rot Necr/Alch/Air 6% N/A 19% 2 Jinxbite Hex 6% N/A 19% 2 Fugue of the Fallen Necr 3% N/A 34% 3 Ozocubu's Armour Ice 3% N/A 34% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dispel Undead Necr 3% 3d7 75% 4 Manifold Assault Tloc 3% N/A 75% 4 Martyr's Knell Necr/Summ 3% N/A 75% 4 Yara's Violent Unravell Hex/Alch 1% 3d3 97% 5 Death Channel Necr 1% N/A 100% 6 Enfeeble Hex 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Gozag Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, 79% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The scorpion stings you. You hit the scorpion but do no damage. The scorpion is moderately wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! You hit the scorpion but do no damage. The scorpion is moderately wounded. You feel very sick. The scorpion barely misses you. The scorpion stings you. You barely miss the scorpion. The scorpion is moderately wounded. You feel sick. The scorpion barely misses you. The scorpion completely misses you. You hit the scorpion but do no damage. The scorpion is moderately wounded. You feel sick. The scorpion stings you but does no damage. The scorpion barely misses you. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You feel sick. You feel sick. You are no longer poisoned. There is a stone staircase leading up here. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. The scorpion stings you. You die... Your body crumbles into a pile of gold. ############.......#.# ..........##.#######.# .#............######.# .#.........<.......#.# .###..........####.#.# .................#.#.# ........#.#.####.#.#.# ........#.######.#.#.# ....#####.......@#.#.# ................s#.#.# ........#........#.#.# ...................#.# ..)#....#.....##.###.# ........###.####.....# ##....###...########## ..................# ......)##.........# You could see a scorpion. Vanquished Creatures A gnoll (D:1) 3 dart slugs 7 endoplasms A giant cockroach (D:1) 4 goblins 2 hobgoblins (D:1) 4 jackals (D:1) 6 kobolds 2 quokkas 4 ball pythons 2 bats (D:1) 2 frilled lizards 5 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GnostlyHero the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 340 | D:1 | Reached skill level 1 in Fighting 340 | D:1 | Reached XP level 2. HP: 19/23 MP: 1/5 756 | D:1 | Found a faded altar of an unknown god. 764 | D:1 | Prayed at the altar of an unknown god. 764 | D:1 | Became a worshipper of Gozag Ym Sagoz the Greedy 903 | D:1 | Reached XP level 3. HP: 17/28 MP: 0/6 1331 | D:1 | Learned a level 2 spell: Searing Ray 1809 | D:2 | Identified the +1 leather armour "Tebotun" {Fly rC- Will+ | Dex+3} 2163 | D:3 | Noticed a scorpion 2175 | D:3 | HP: 1/29 [scorpion (3)] 2177 | D:2 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_loops_corners, hellmonk_ecumenical_altar_zigzags D:2: layout_basic D:3: layout_basic, old_standard_altar, mainiacjoe_overflow_six_doors_small, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.1 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.7 Conjurations | | 4.5 Action || total ---------------------------++------- Melee: Unarmed || 27 Tailslap || 12 Punch || 2 Whip || 52 Club || 2 Mace || 4 Cast: Magic Dart || 38 Searing Ray || 16 Use: Potion || 4 Scroll || 2 Armour: Skin || 49 Dodge: Dodged || 56