Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 5659037933473926641 3 GnostlyHero the Magician (level 1, -2/16 HPs) Began as a Djinni Fire Elementalist on Jan 28, 2024. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:03:16 (125 turns). GnostlyHero the Magician (Djinni Fire Elementalist) Turns: 125, Time: 00:03:17 Health: -2/16 AC: 2 Str: 7 XL: 1 Next: 55% Gold: 16 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: + Level 0.4 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.2 Spellcasting + Level 3.2 Conjurations + Level 3.2 Hexes Level 0.0 Charms + Level 3.2 Summonings + Level 3.2 Necromancy + Level 3.2 Translocations Level 0.0 Transmutations + Level 3.2 Fire Magic + Level 3.2 Ice Magic + Level 3.2 Air Magic + Level 3.2 Earth Magic + Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 4% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 14% 3 d - Inner Flame Hex/Fire 12% N/A 14% 3 e - Flame Wave Conj/Fire 12% 2d6 43% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History An endoplasm and a ball python come into view. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm quivers. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the endoplasm. The endoplasm is moderately wounded. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! The foxfire hits the endoplasm but does no damage. The endoplasm is moderately wounded. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! Your magical contamination has completely faded away. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... #.###......# ####.###......# #......#......# #......#......# #..v...######## ####.###### #........# #.......... #@J........ #.......... #..S....... #.......... #.......... #......... #........ ......... You could see an endoplasm and a ball python. Vanquished Creatures A bat (D:1) 2 ball pythons (D:1) 3 creatures vanquished. Vanquished Creatures (others) 4 foxfires (D:1) 4 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GnostlyHero the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | GnostlyHero set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 125 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_small, layout_basic, minmay_misc_feat_secret_circle Action || total ---------------------------++------- Melee: Unarmed || 18 Cast: Foxfire || 4 Stab: Sleeping || 1 Armour: Robe || 8 Dodge: Dodged || 18