Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34-a0-1258-g90209b8f76 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 1929783500621735157, deterministic pregen: 1 Version history: Game started: 0.34-a0-1184-gf20446e8b0 0.34-a0-1258-g90209b8f76 Command line: /var/dcss/builds/dcss-trunk/latest/bin/dcss -name Gobli -rc /var/dcss/gamedata/dcss-trunk/rc-files/Gobli.rc -macro /var/dcss/gamedata/dcss-trunk/rc-files/Gobli.macro -morgue /var/dcss/gamedata/dcss/morgue/Gobli/ -extra-opt-first travel_delay=20 -extra-opt-first rest_delay=0 -dir /var/dcss/gamedata/dcss-trunk/save/ -webtiles-socket /var/dcss/sockets/Gobli:2025-11-14.23:15:22.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 19 stack frames. /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5a48502d4e4e]: write_stack_trace(_IO_FILE*) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z13do_crash_dumpv+0x43a) [0x5a48502e302a]: do_crash_dump() /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z20crash_signal_handleri+0x1fa) [0x5a48502d532a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x704d16645330]: /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN5actor17stop_constrictingEjbbRKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0x57) [0x5a4850240d67]: actor::stop_constricting(unsigned int, bool, bool, std::__cxx11::basic_string, std::allocator > const&) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN5actor22stop_being_constrictedEbRKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0x33) [0x5a4850240e13]: actor::stop_being_constricted(bool, std::__cxx11::basic_string, std::allocator > const&) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN5actor27clear_invalid_constrictionsEb+0x1da) [0x5a485024100a]: actor::clear_invalid_constrictions(bool) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN7monster17finalise_movementEPK5actor+0x57d) [0x5a4850746ccd]: monster::finalise_movement(actor const*) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN7monster9swap_withEPS_13enum_bitfieldI19movement_type_flagsLi6EEb+0x1c5) [0x5a485073d8c5]: monster::swap_with(monster*, enum_bitfield, bool) /var/dcss/builds/dcss-trunk/latest/bin/dcss(+0x873815) [0x5a485065a815]: /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z19handle_monster_moveP7monster+0x1f89) [0x5a485065db89]: handle_monster_move(monster*) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z15handle_monstersb+0xc10) [0x5a485065f250]: handle_monsters(bool) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z12world_reactsv+0x135) [0x5a4850a832c5]: world_reacts() /var/dcss/builds/dcss-trunk/latest/bin/dcss(+0xc9ea39) [0x5a4850a85a39]: /var/dcss/builds/dcss-trunk/latest/bin/dcss(+0xc9f565) [0x5a4850a86565]: /var/dcss/builds/dcss-trunk/latest/bin/dcss(main+0x1f7) [0x5a4850209237]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x704d1662a1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x704d1662a28b]: /var/dcss/builds/dcss-trunk/latest/bin/dcss(_start+0x25) [0x5a4850209d25]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DWEB_DIR_PATH="/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 3, depth = 1 Level id: Elf:1 Level build method = random_map_in_depth, level layout type = rooms, absdepth0 = 15 Level vaults: kennysheep_spiral_hall layout_gridlike nicolae_elf_arrival_fired_up uniq_jorgrun uniq_arachne Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 7 at (39, 9): position (48,46) Marker #1, type 0 at (52, 15): feature (stone_stairs_up_i) Marker #2, type 9 at (63, 18): Terrain change marker (33->38, 49) Marker #3, type 9 at (64, 19): Terrain change marker (33->38, 56) Marker #4, type 9 at (64, 20): Terrain change marker (33->38, 60) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Your Forgecraft skill increases to level 5! Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the fire elemental! The fire elemental is heavily damaged. Piercing cold boils outward! The piercing cold hits the fire elemental!! The fire elemental is chilled terribly! You destroy the fire elemental! The fire elemental disappears in a puff of smoke! You hear a sizzling sound! The piercing cold hits the deep elf pyromancer! You feel better. The deep elf pyromancer is almost dead. Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the deep elf pyromancer!! You feel better. You kill the deep elf pyromancer! Piercing cold boils outward! There is an open door here. There is an open door here. As you close the door, it creaks loudly! You start resting. HP restored. You start resting. Magic restored. You open the door. There is an open door here. There is an open door here. Items here: )) [[. Okay, then. Items here: )) [[[ †. Okay, then. You now have 356 gold pieces (gained 12). There are no items here. You see here a staff of necromancy. There is a stone staircase leading up here. You climb upwards. Level annotation: Arachne Found a leather armour. There is a stone staircase leading down here. A +2 halberd of venom comes into view. Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a +2 halberd of venom (dormant, empty space bonus: 3/8) The air twists around and strikes the +2 halberd of venom! The +2 halberd of venom is heavily damaged. You hear a shout! Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a +2 halberd of venom (heavily damaged, empty space bonus: 5/8) The air twists around and strikes the +2 halberd of venom but does no damage. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a +2 halberd of venom (heavily damaged, empty space bonus: 8/8) The open air twists around violently and strikes the +2 halberd of venom! The +2 halberd of venom is almost destroyed. A thermic dynamo comes into view. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a +2 halberd of venom (almost destroyed, empty space bonus: 8/8) The open air twists around violently and strikes the +2 halberd of venom!! The +2 halberd of venom falls from the air. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a thermic dynamo (empty space bonus: 8/8) The open air twists around violently and strikes the thermic dynamo!! The thermic dynamo is heavily damaged. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a thermic dynamo (heavily damaged, empty space bonus: 8/8) The open air twists around violently and strikes the thermic dynamo!! You destroy the thermic dynamo! You start resting. A deep elf knight comes into view. It is wielding a +0 long sword. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a deep elf knight, wielding a +0 long sword, wearing a +0 leather armour and wearing a +0 buckler (empty space bonus: 5/8) The open air twists around violently and strikes the deep elf knight!! You feel better. The deep elf knight is heavily wounded. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a deep elf knight, wielding a +0 long sword, wearing a +0 leather armour and wearing a +0 buckler (moderately wounded, empty space bonus: 8/8) The open air twists around violently and strikes the deep elf knight!! You feel better. The deep elf knight is almost dead. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a deep elf knight, wielding a +0 long sword, wearing a +0 leather armour and wearing a +0 buckler (almost dead, empty space bonus: 8/8) The open air twists around violently and strikes the deep elf knight!!! You feel better. You kill the deep elf knight! You start resting. HP restored. You start resting. Magic restored. Found a scroll of revelation and a scroll of enchant weapon. You see here a +2 halberd of venom. Items here: ) [[ †. Okay, then. r - 3 scrolls of revelation (gained 1) w - 2 scrolls of enchant weapon (gained 1) You open the large door. There is a large open door here. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You sculpt a pair of cannons out of ice! You open the large door. A deep elf zephyrmancer comes into view. It is wielding a +0 dagger. Your lightning spire shoots out a bolt of lightning at the deep elf zephyrmancer! The bolt of electricity hits the deep elf zephyrmancer! The deep elf zephyrmancer shouts! Casting: Hoarfrost Cannonade (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a deep elf zephyrmancer, wielding a +0 dagger and wearing a +0 ring mail (moderately wounded, ally target, empty space bonus: 8/8) The open air twists around violently and strikes the deep elf zephyrmancer! You feel better. The deep elf zephyrmancer is severely wounded. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a deep elf zephyrmancer, wielding a +0 dagger and wearing a +0 ring mail (severely wounded, ally target, empty space bonus: 7/8) The open air twists around violently and strikes the deep elf zephyrmancer! You feel better. The deep elf zephyrmancer is almost dead. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a deep elf zephyrmancer, wielding a +0 dagger and wearing a +0 ring mail (almost dead, ally target, empty space bonus: 5/8) The air twists around and strikes the deep elf zephyrmancer! You feel better. You kill the deep elf zephyrmancer! Found a runed flail. There is a large open door here. Things that are here: a +0 dagger; a +0 ring mail; an elf corpse You start resting. Your lightning spire fades away. Your hoarfrost cannon melts away. x2 HP restored. You start resting. Magic restored. Found a potion of brilliance. You see here a +1 heavy flail. Found a stone staircase leading down. b - 3 potions of brilliance (gained 1) You open the door. There is an open door here. There is an open door here. You see here a +1 heavy flail. You open the door. There is an open door here. There is an open door here. There is an open door here. A deep elf zephyrmancer comes into view. It is wielding a +0 rapier. The deep elf zephyrmancer moves out of view. There is a large open door here. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a deep elf zephyrmancer, wielding a +0 rapier and wearing a +0 robe (wandering, hasn't noticed you, empty space bonus: 4/8) The air twists around and strikes the deep elf zephyrmancer! You feel better. The deep elf zephyrmancer shouts! The deep elf zephyrmancer is moderately wounded. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a deep elf zephyrmancer, wielding a +0 rapier and wearing a +0 robe (moderately wounded, empty space bonus: 8/8) The open air twists around violently and strikes the deep elf zephyrmancer!! You feel better. The deep elf zephyrmancer is almost dead. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a deep elf zephyrmancer, wielding a +0 rapier and wearing a +0 robe (almost dead, empty space bonus: 8/8) The open air twists around violently and strikes the deep elf zephyrmancer!! You feel better. You kill the deep elf zephyrmancer! There is an open door here. Things that are here: a +0 rapier; a +0 robe There is a staircase back to the Mines, spattered with blood here. You can't go down here! You climb upwards. Welcome back to the Orcish Mines! There is a staircase to the Elven Halls here. There is an entrance to Xyguig's Book Shoppe here. Magic restored. There is a staircase to the Elven Halls here. You climb downwards. Welcome back to the Elven Halls! Level annotation: Arachne There is a staircase back to the Mines, spattered with blood here. Things that are here: a +0 robe; a staff of earth; the dwarf skeleton of Jorgrun There is an open door here. There is a large open door here. Things that are here: a +0 robe; a +0 short sword; an elf skeleton You open the door. There is an open door here. Found 6 poisoned darts. A thermic dynamo comes into view. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a thermic dynamo (dormant, empty space bonus: 5/8) The open air twists around violently and strikes the thermic dynamo!! The thermic dynamo is severely damaged. A thermic dynamo comes into view. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a thermic dynamo (severely damaged, empty space bonus: 7/8) The open air twists around violently and strikes the thermic dynamo! You destroy the thermic dynamo! Your Forgecraft skill increases to level 6! Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a thermic dynamo (empty space bonus: 7/8) The open air twists around violently and strikes the thermic dynamo!! The thermic dynamo is severely damaged. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a thermic dynamo (severely damaged, empty space bonus: 7/8) The open air twists around violently and strikes the thermic dynamo!! You destroy the thermic dynamo! HP restored. Magic restored. There is a large open door here. There is an open door here. There is an open door here. There is a large open door here. There is a large open door here. There is an open door here. There is an open door here. There is an open door here. A water elemental comes into view. Found a flail. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a water elemental (dormant, empty space bonus: 3/8) The air twists around and strikes the water elemental! The water elemental is moderately damaged. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a water elemental (moderately damaged, empty space bonus: 5/8) The air twists around and strikes the water elemental! The water elemental is severely damaged. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a water elemental (severely damaged, empty space bonus: 6/8) The open air twists around violently and strikes the water elemental! The water elemental is almost destroyed. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a water elemental (almost destroyed, empty space bonus: 7/8) The open air twists around violently and strikes the water elemental! You destroy the water elemental! You start resting. HP restored. You now have 370 gold pieces (gained 14). There are no items here. Magic restored. A deep elf knight comes into view. It is wielding a +0 long sword and carrying a +0 shortbow. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a deep elf knight, wielding a +0 long sword, wearing a +0 robe and carrying a +0 shortbow (asleep, empty space bonus: 3/8) The open air twists around violently and strikes the deep elf knight! You feel better. The deep elf knight shouts! The deep elf knight is lightly wounded. The deep elf knight casts a spell. The deep elf knight flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hear a shout! A deep elf archer comes into view. It is wielding a +0 dagger and carrying a +0 shortbow. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You sculpt a pair of cannons out of ice! The deep elf archer shouts! The deep elf archer unwields a +0 dagger. The deep elf archer wields a +0 shortbow. The deep elf archer shoots an arrow. The arrow hits you! Casting: Hoarfrost Cannonade (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You send a boulder barrelling forward! The deep elf archer shoots an arrow. The arrow hits your boulder!! Your boulder is destroyed! Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the deep elf archer! The deep elf archer is flash-frozen. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the deep elf archer! You hear a shout! Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You send a boulder barrelling forward! The deep elf archer shoots an arrow. The arrow hits your boulder. The deep elf archer shoots an arrow. The arrow hits your boulder! Your boulder is abraded by the wall and falls apart. Your hoarfrost cannon fires a salvo of icy shards. The deep elf archer repels the shard of frigid ice! Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The deep elf archer shoots an arrow. The arrow hits you. Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your lightning spire fades away. An electric hum fills the air. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the deep elf archer! Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the deep elf archer! The deep elf archer dies! Your hoarfrost cannon fires a salvo of icy shards. x2 The shard of frigid ice hits something! You hear a bow twang. An arrow appears from out of thin air! The arrow hits you but does no damage. An orc sorcerer comes into view. It is wielding a +0 dagger. Your lightning spire shoots out a bolt of lightning at the orc sorcerer! The bolt of electricity hits the orc sorcerer!! Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: an orc sorcerer, wielding a +0 dagger and wearing a +0 robe (almost dead, ally target, empty space bonus: 6/8) The air twists around and strikes the orc sorcerer! You feel better. You kill the orc sorcerer! You start resting. Your hoarfrost cannon melts away. x2 An arrow appears from out of thin air! The arrow hits your lightning spire but does no damage. An arrow appears from out of thin air! The arrow hits your lightning spire!! An arrow appears from out of thin air! The arrow hits your lightning spire! Something hits your lightning spire! Your lightning spire is destroyed! An arrow appears from out of thin air! The arrow hits you but does no damage. A shard of ice appears from out of thin air! The shard of ice misses you. You hear a bow twang. An arrow appears from out of thin air! The arrow hits you. You hear a bow twang. An arrow appears from out of thin air! The arrow hits you! You hear a bow twang. An arrow appears from out of thin air! You block the arrow. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You send a boulder barrelling forward! Reactivating autopickup. A deep elf knight appears from thin air! The deep elf knight unwields a +0 shortbow. The deep elf knight wields a +0 long sword. The deep elf knight hits your boulder with a +0 long sword! Your boulder barrels into the deep elf knight!! You feel better. The deep elf knight is heavily wounded. Your boulder barrels into the deep elf knight! You feel better. The deep elf knight is severely wounded. The deep elf knight unwields a +0 long sword. The deep elf knight wields a +0 shortbow. The deep elf knight shoots an arrow. The arrow hits your boulder! Your boulder barrels into the deep elf knight. You feel better. The deep elf knight is severely wounded. Your boulder is abraded by the wall and falls apart. You rampage towards the deep elf knight! The deep elf knight mumbles some strange words. The deep elf knight flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hear some strange, mumbled words. A lance of force appears from out of thin air! The lance of force hits you! You are knocked back by the lance of force. An arrow appears from out of thin air! The arrow barely misses you. A shard of ice appears from out of thin air! You block the shard of ice. Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You send a boulder barrelling forward! You hear a bow twang. An arrow appears from out of thin air! The arrow hits your boulder. You hear a bow twang. An arrow appears from out of thin air! The arrow completely misses your boulder. You block the arrow. Your boulder barrels into something! You feel better. Your boulder barrels into something. You feel better. Reactivating autopickup. You feel a bit more experienced. You start resting. Your boulder is destroyed! You start resting. Magic restored. Items here: )) [ †. There are no items here. Items here: )) [ †. Okay, then. Items here: )) [ †. Okay, then. Found a wand of polymorph (5), 14 gold pieces and a potion of curing. Things that are here: a +0 dagger; a +0 robe; an orc corpse Found a wand of paralysis (4). You now have 384 gold pieces (gained 14). There are no items here. p - a wand of polymorph (16) (gained 5 charges) e - a wand of paralysis (9) (gained 4 charges) c - 5 potions of curing (gained 1) HP restored. Found 2 potions of ambrosia. A +3 heavy scimitar comes into view. Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You sculpt a pair of cannons out of ice! Casting: Hoarfrost Cannonade (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a +3 heavy scimitar (dormant, ally target, empty space bonus: 2/8) The air twists around and strikes the +3 heavy scimitar. The +3 heavy scimitar is lightly damaged. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a +3 heavy scimitar (lightly damaged, ally target, empty space bonus: 5/8) The air twists around and strikes the +3 heavy scimitar. The +3 heavy scimitar is moderately damaged. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice misses the +3 heavy scimitar. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a +3 heavy scimitar (moderately damaged, ally target, empty space bonus: 5/8) The air twists around and strikes the +3 heavy scimitar! The +3 heavy scimitar is severely damaged. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You send a boulder barrelling forward! The +3 heavy scimitar hits your boulder! Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the +3 heavy scimitar! The +3 heavy scimitar partially resists. The +3 heavy scimitar is flash-frozen. Your boulder barrels into the +3 heavy scimitar. The +3 heavy scimitar hits your boulder!! Your boulder is destroyed! Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the +3 heavy scimitar. The +3 heavy scimitar partially resists. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the +3 heavy scimitar. The +3 heavy scimitar partially resists. The +3 heavy scimitar falls from the air. You start resting. Your hoarfrost cannon melts away. x2 HP restored. You see here a +3 heavy scimitar. a - 4 potions of ambrosia (gained 2) There are no items here. Magic restored. A deep elf zephyrmancer comes into view. It is wielding a +0 long sword. Casting: Brom's Barrelling Boulder (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You sculpt a pair of cannons out of ice! Casting: Hoarfrost Cannonade (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a deep elf zephyrmancer, wielding a +0 long sword and wearing a +0 robe (asleep, ally target, empty space bonus: 2/8) The confined air twists around weakly and strikes the deep elf zephyrmancer! You feel better. The deep elf zephyrmancer shouts! The deep elf zephyrmancer is moderately wounded. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the deep elf zephyrmancer!! The deep elf zephyrmancer is flash-frozen. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the deep elf zephyrmancer! The deep elf zephyrmancer dies! You start resting. HP restored. You start resting. Your lightning spire fades away. Your hoarfrost cannon melts away. x2 Magic restored. Found a scroll of enchant armour. f - 2 scrolls of fear (gained 1) Things that are here: a +0 long sword; a +0 robe; an elf corpse Found a plate armour. a - 3 scrolls of enchant armour (gained 1) As you open the door, it creaks loudly! There is an open door here. You open the door. There is an open door here. You open the large door. A deep elf archer comes into view. It is wielding a +0 dagger and carrying a +2 shortbow of flaming. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You sculpt a pair of cannons out of ice! The deep elf archer shouts! The deep elf archer unwields a +0 dagger. The deep elf archer wields a +2 shortbow of flaming. It bursts into flame! The deep elf archer shoots an arrow. You block the arrow. Casting: Hoarfrost Cannonade (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a deep elf archer, wielding a +2 shortbow of flaming, wearing a +0 leather armour and carrying a +0 dagger (repelling missiles, ally target, empty space bonus: 5/8) The air twists around and strikes the deep elf archer! You feel better. The deep elf archer is moderately wounded. The deep elf archer shoots an arrow. The arrow hits your lightning spire! Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the deep elf archer!! The deep elf archer is flash-frozen. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a deep elf archer, wielding a +2 shortbow of flaming, wearing a +0 leather armour and carrying a +0 dagger (severely wounded, repelling missiles, not watching you, encased in ice, ally target, empty space bonus: 5/8) The air twists around and strikes the deep elf archer!! You feel better. You kill the deep elf archer! You start resting. Your hoarfrost cannon melts away. x2 Your lightning spire fades away. Magic restored. There is a large open door here. Things that are here: a +2 shortbow of flaming; a +0 dagger; a +0 leather armour You open the door. There is an open door here. You open the door. There is an open door here. You open the large door. A deep elf zephyrmancer and a hog come into view. The deep elf zephyrmancer is wielding a +1 dagger of venom. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You sculpt a pair of cannons out of ice! The hog squeals angrily. Casting: Hoarfrost Cannonade (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a deep elf zephyrmancer, wielding a +1 dagger of venom and wearing a +0 robe (ally target, empty space bonus: 5/8) The open air twists around violently and strikes the deep elf zephyrmancer. You feel better. The deep elf zephyrmancer is lightly wounded. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the deep elf zephyrmancer! The deep elf zephyrmancer is flash-frozen. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a deep elf zephyrmancer, wielding a +1 dagger of venom and wearing a +0 robe (heavily wounded, encased in ice, ally target, empty space bonus: 5/8) The open air twists around violently and strikes the deep elf zephyrmancer! You feel better. The deep elf zephyrmancer is severely wounded. The hog bites you but does no damage. The deep elf zephyrmancer casts a spell. The deep elf zephyrmancer blinks! You completely miss the hog. The hog misses you. The hog closely misses you. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the hog! The hog is flash-frozen. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a deep elf zephyrmancer, wielding a +1 dagger of venom and wearing a +0 robe (severely wounded, encased in ice, empty space bonus: 3/8) The air twists around and strikes the deep elf zephyrmancer. You feel better. The deep elf zephyrmancer is almost dead. You block the hog's attack. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a deep elf zephyrmancer, wielding a +1 dagger of venom and wearing a +0 robe (almost dead, encased in ice, empty space bonus: 3/8) The air twists around and strikes the deep elf zephyrmancer!! You feel better. You kill the deep elf zephyrmancer! The hog misses you. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the hog! The hog bites you but does no damage. You thump the hog! You kill the hog! There is a large open door here. You start resting. HP restored. You start resting. Your hoarfrost cannon melts away. x2; Your lightning spire fades away. Magic restored. Things that are here: a +1 dagger of venom; a +0 robe; an elf corpse You open the large door. There is a large open door here. Found a robe. t - 3 scrolls of teleportation (gained 1) You open the door. There is an open door here. You now have 405 gold pieces (gained 21). You open the door. There is an open door here. You pick up a parchment of Sublimation of Blood and begin reading... You add the spell Sublimation of Blood to your library. You open the door. There is an open door here. You open the large door. There is a large open door here. You open the large door. There is a large open door here. There is an open door here. As you open the large door, it creaks loudly! There is a large open door here. You open the door. There is an open door here. You open the door. There is an open door here. Items here: ) [[ ÷. Okay, then. You open the large door. Found a long sword. There is a large open door here. x - 2 scrolls of amnesia (gained 1) You open the large door. There is a large open door here. As you open the door, it creaks loudly! There is an open door here. L - 5 potions of lignification (gained 1) You open the large door. A +1 dire flail of protection comes into view. There is a large open door here. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You sculpt a pair of cannons out of ice! Casting: Hoarfrost Cannonade (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Hoarfrost Cannonade (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a +1 dire flail of protection (ally target, empty space bonus: 8/8) The open air twists around violently and strikes the +1 dire flail of protection!! The +1 dire flail of protection is severely damaged. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a +1 dire flail of protection (severely damaged, ally target, empty space bonus: 8/8) The open air twists around violently and strikes the +1 dire flail of protection!! The +1 dire flail of protection falls from the air. c - a wand of roots (15) (gained 1 charge) Your hoarfrost cannon makes a faint grinding noise. Your hoarfrost cannon melts away. x2 HP restored. You see here a +1 dire flail of protection. You see here a +1 dire flail of protection. There is a large open door here. There is a large open door here. There is a large open door here. You open the door. There is an open door here. There is an open door here. There is a large open door here. There is a large open door here. There is an open door here. There is an open door here. You open the door. There is an open door here. There is an open door here. Found a stone staircase leading down. There is an open door here. There is a stone staircase leading down here. You climb downwards. Level annotation: 36 runed translucent doors Found an escape hatch in the ceiling and an escape hatch in the floor. There is a stone staircase leading up here. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You sculpt a pair of cannons out of ice! Casting: Hoarfrost Cannonade (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: an earth elemental (ally target, empty space bonus: 3/8) The air twists around and strikes the earth elemental. The earth elemental is lightly damaged. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the earth elemental. The earth elemental partially resists. The earth elemental is flash-frozen. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the earth elemental! The earth elemental partially resists. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: an earth elemental (heavily damaged, encased in ice, ally target, empty space bonus: 5/8) The air twists around and strikes the earth elemental but does no damage. You block the earth elemental's attack. The earth elemental attacks as it pursues you! You block the earth elemental's attack. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the earth elemental! The earth elemental partially resists. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the earth elemental but does no damage. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: an earth elemental (severely damaged, encased in ice, ally target, empty space bonus: 8/8) The open air twists around violently and strikes the earth elemental!! You destroy the earth elemental! There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. Your mindless puppet stays behind. Level annotation: Arachne HP restored. Magic restored. You see here a +3 heavy scimitar. There is an open door here. There is an open door here. There is an open door here. Found a short sword. There is an open door here. There is a large open door here. You see here a +0 short sword. There is an open door here. There is an open door here. A water elemental comes into view. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a water elemental (wandering, hasn't noticed you, empty space bonus: 2/8) The air twists around and strikes the water elemental! The water elemental is moderately damaged. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a water elemental (moderately damaged, empty space bonus: 3/8) The air twists around and strikes the water elemental! The water elemental is heavily damaged. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a water elemental (heavily damaged, empty space bonus: 3/8) The air twists around and strikes the water elemental! The water elemental is almost destroyed. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a water elemental (almost destroyed, empty space bonus: 3/8) The air twists around and strikes the water elemental. The water elemental is almost destroyed. You block the water elemental's attack. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a water elemental (almost destroyed, empty space bonus: 3/8) The air twists around and strikes the water elemental! You destroy the water elemental! A deep elf elementalist comes into view. It is wielding a +0 whip. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a deep elf elementalist, wielding a +0 whip and wearing a +0 robe (wandering, repelling missiles, hasn't noticed you, empty space bonus: 2/8) The air twists around and strikes the deep elf elementalist! You feel better. The deep elf elementalist shouts! The deep elf elementalist is lightly wounded. The deep elf elementalist casts a spell next to you. The wall shatters! The blast of rock fragments hits you but does no damage. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You sculpt a pair of cannons out of ice! The deep elf elementalist gestures next to you while chanting. The stone door frame shatters! The blast of rock fragments hits you but does no damage. The blast of rock fragments hits your hoarfrost cannon!! x2 There is an open door here. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the deep elf elementalist! The deep elf elementalist is flash-frozen. You hear a shout! Casting: Hoarfrost Cannonade (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a deep elf elementalist, wielding a +0 whip and wearing a +0 robe (moderately wounded, repelling missiles, encased in ice, ally target, empty space bonus: 3/8) The air twists around and strikes the deep elf elementalist! You feel better. The deep elf elementalist is heavily wounded. You hear a faint skittering sound. The deep elf elementalist casts a spell. The deep elf elementalist seems to speed up. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a deep elf elementalist, wielding a +0 whip and wearing a +0 robe (heavily wounded, fast, repelling missiles, encased in ice, ally target, empty space bonus: 3/8) The air twists around and strikes the deep elf elementalist!! You feel better. The deep elf elementalist is severely wounded. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits the deep elf elementalist! Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a deep elf elementalist, wielding a +0 whip and wearing a +0 robe (almost dead, fast, repelling missiles, encased in ice, ally target, empty space bonus: 3/8) The air twists around and strikes the deep elf elementalist! You feel better. You kill the deep elf elementalist! Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Arachne stares at you and mumbles some strange words. The stream of webbing hits you but does no damage. You are caught in a web! Your hoarfrost cannon is caught in a web! Your lightning spire is caught in a web! Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits Arachne! Arachne is flash-frozen. Your hoarfrost cannon is destroyed! Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits Arachne!! You feel better. Arachne is lightly wounded. Piercing cold boils outward! The piercing cold hits Arachne! You feel better. Arachne is lightly wounded. You hear a faint skittering sound. Your lightning spire shoots out a bolt of lightning at Arachne! The bolt of electricity hits Arachne!! The bolt of electricity hits Arachne! Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits Arachne!! You feel better. Arachne is heavily wounded. Piercing cold boils outward! The piercing cold hits Arachne! Arachne is heavily wounded. Arachne casts a spell at you. The stream of webbing hits you but does no damage. Your hoarfrost cannon fires a salvo of icy shards. The shard of frigid ice hits Arachne! Your hoarfrost cannon is destroyed! Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits Arachne but does no damage. Arachne is heavily wounded. Piercing cold boils outward! The piercing cold hits Arachne! You feel better. Arachne is severely wounded. Arachne says, "I'm done suffering for art; you can suffer instead." Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits Arachne! You feel better. Arachne is severely wounded. Piercing cold boils outward! The piercing cold hits Arachne!! Arachne is almost dead. Arachne casts a spell at you. The bolt of poison hits you!!! You are poisoned. Aiming: Throw Flame Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Arachne, wielding a staff of alchemy and wearing a +0 robe (almost dead, encased in ice, ally target, 64% to hit) The puff of flame hits Arachne! Arachne is almost dead. You feel extremely sick. Arachne casts a spell. Arachne blinks! You feel better. Casting: Permafrost Eruption (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Aiming: Throw Flame Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Arachne, wielding a staff of alchemy and wearing a +0 robe (almost dead, encased in ice, ally target, 64% to hit) The puff of flame hits Arachne! Arachne is almost dead. Arachne casts a spell at you. The stream of webbing hits you but does no damage. Your lightning spire shoots out a bolt of lightning at the orb spider! The bolt of electricity misses the orb spider. Aiming: Mindburst Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Arachne, wielding a staff of alchemy and wearing a +0 robe (almost dead, encased in ice, chance to affect: 25%) Arachne resists with almost no effort. Arachne is no longer encased in ice. Arachne casts a spell. Arachne blinks! Arachne stares at you and mumbles some strange words. The stream of webbing hits you but does no damage. Aiming: Fastroot Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Arachne, wielding a staff of alchemy and wearing a +0 robe (almost dead) The roots erupt in riotous growth! The roots grab Arachne! The roots grab the orb spider! The grasping roots constrict Arachne. The grasping roots constrict the orb spider! The orb spider struggles to escape constriction. The roots around Arachne sink back into the ground. Arachne escapes! Your lightning spire shoots out a bolt of lightning at the orb spider! The bolt of electricity hits the orb spider! x2 Aiming: Fastroot Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Arachne, wielding a staff of alchemy and wearing a +0 robe (almost dead) The roots erupt in riotous growth! The roots grab Arachne! The orb spider is unaffected. The grasping roots constrict Arachne. Arachne struggles to escape constriction. The roots around the orb spider sink back into the ground. The orb spider escapes! The roots around Arachne sink back into the ground. The roots lose their grip on Arachne. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-1184-gf20446e8b0 0.34-a0-1258-g90209b8f76 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_NO_CMD repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Gobli] Species: Demigod Job: Wanderer HP: 85/121; mods: 0/0 MP: 3/51; mod: 0 Stats: 10 36 21 Position: (63, 19), god: No God (0), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 8 | 2140 | 0/535 Short Blades | X | 0 | 0 | 1 | 151 | 92/119 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 1 | 50 | 6 | 1573 | 325/416 Dodging | X | 0 | 0 | 8 | 2506 | 366/535 Stealth | X | 0 | 0 | 1 | 50 | 0/100 Shields | X | 0 | 0 | 12 | 5447 | 631/892 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 12 | 5764 | 37/1061 Conjurations | X | 0 | 0 | 3 | 504 | 148/238 Hexes | X | 0 | 0 | 0 | 0 | 0/59 Summonings | X | 0 | 0 | 0 | 0 | 0/59 Necromancy | X | 0 | 0 | 6 | 1248 | 0/416 Translocations | X | 0 | 0 | 7 | 1735 | 71/476 Forgecraft | X | 1 | 50 | 6 | 1636 | 388/416 Fire Magic | X | 0 | 0 | 0 | 0 | 0/59 Ice Magic | X | 0 | 0 | 8 | 2607 | 467/535 Air Magic | X | 0 | 0 | 9 | 2855 | 180/625 Earth Magic | X | 0 | 0 | 12 | 4826 | 10/892 Alchemy | X | 0 | 0 | 1 | 63 | 4/119 Evocations | X | 0 | 0 | 2 | 301 | 123/178 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: #33: 1 Attributes: #6: 1 #12: 2314 #13: 1909 #23: 37365 #24: -257560213 #49: 3575 #73: 361124 Mutations: high MP: 1 (innate) forlorn: 1 (innate) divine attributes: 1 (innate) Inventory bugs: Equipment: eq slot #8, inv slot #26: scarf "Bofom" {rC+ rF+, Rampage rCorr Int-5 Dex+6} eq slot #2, inv slot #24: +3 buckler eq slot #9, inv slot #0: ring of magical power eq slot #6, inv slot #6: +2 pair of boots of stealth eq slot #9, inv slot #7: ring of resist corrosion eq slot #1, inv slot #13: +6 Majin-Bo {spellvamp, MP+6 Int+6} eq slot #4, inv slot #17: +2 helmet eq slot #3, inv slot #21: +5 steam dragon scales eq slot #5, inv slot #31: +2 pair of gloves }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ######### #.......# #.......# #.⌠.<.⌠.# ###### #.......#.### ##....###### #.....[.#.')H##~.....'...# #.#####.# #.s'^I....'...# ##.......####.##@^...####.# .#.......#.##.###^§.## #.# .#.⌠..[⌠.#..#.# ###'# #.# .#.......#....# #.# #.# .#.......###..#####.#####.# .####'#### #.........)....# .......# #..#####.......# ......## #..# ##.###### ......# #..# #.# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< bailey_type: bailey_axe necropolis_difficulty: depths_crypt vaults_end_crystal: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>