Gollyvosk Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, 8, D:1) a ball python skeleton (5, 6, D:1) a +0 mace (5, 8, D:1) a bat skeleton (7, 17, D:1) a hobgoblin skeleton (8, -11, D:1) a +0 flail (24, -18, D:1) a ball python corpse (skeletalised by now) (29, 18, D:1) a +0 buckler (36, 20, D:1) a +0 dagger a kobold skeleton (38, 1, D:1) a +0 hand axe (43, 8, D:1) a +0 war axe (53, 34, D:1) a +0 robe (54, -22, D:1) a +0 dagger (62, 11, D:1) a +0 dagger (63, 11, D:1) a +0 leather armour a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (0, 6, D:2) a rat corpse (skeletalised by now) (1, -26, D:2) a rat corpse (skeletalised by now) (4, 8, D:2) a hobgoblin corpse (skeletalised by now) (16, -27, D:2) a +0 club a goblin corpse (skeletalised by now) (20, 15, D:2) a +0 rapier (20, 17, D:2) a +0 spear a +0 robe a goblin skeleton (22, 4, D:2) a +0 dagger (29, -23, D:2) a staff of cold (36, 22, D:2) a +0 hand axe a +0 scale mail the human corpse of Terence (skeletalised by now) (38, 18, D:2) an adder skeleton (40, 17, D:2) a quokka skeleton (40, 19, D:2) a +0 ring mail (48, 16, D:2) a ball python skeleton (50, 5, D:2) a +0 pair of gloves (54, -4, D:2) a +0 whip a kobold corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Feddem's Jewellery Boutique an amulet of guardian spirit (unknown) (300 gold) a +6 ring of strength (unknown) (360 gold) a ring of protection from cold (unknown) (250 gold) the ring of Serphona {rF+ Int+6 Dex+3} (563 gold) [ring of intelligence] rF+: It protects you from fire. Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). an amulet of faith (400 gold) an inkwell talisman (75 gold) a +4 ring of protection (unknown) (360 gold) a ring of poison resistance (200 gold) a fortress talisman (150 gold) a rimehorn talisman (125 gold) an amulet of magic regeneration (unknown) (300 gold) (0, 9, D:3) a +0 short sword a rat skeleton an orc skeleton (2, 10, D:3) a +0 whip a +0 leather armour an orc skeleton (2, 11, D:3) a quokka skeleton (9, 33, D:3) an adder skeleton (21, 25, D:3) a +0 hand axe (23, 8, D:3) a +0 chain mail (24, 15, D:3) a +0 dagger 4 stones (26, 17, D:3) a +2 robe a +0 scythe the human skeleton of Sigmund (26, 35, D:3) a hobgoblin skeleton (27, 32, D:3) a +0 ring mail (31, 45, D:3) a +0 short sword a +0 ring mail (34, 15, D:3) a bat skeleton (39, 31, D:3) a +0 scale mail (43, 6, D:3) a frilled lizard corpse (skeletalised by now) (58, 44, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Oprar's Jewellery Emporium a ring of positive energy (unknown) (280 gold) a ring of magical power (unknown) (280 gold) a +4 ring of slaying (unknown) (504 gold) a ring of magical power (unknown) (280 gold) a +4 ring of slaying (unknown) (504 gold) a +4 ring of protection (unknown) (504 gold) a +4 ring of slaying (unknown) (504 gold) a +6 ring of intelligence (unknown) (504 gold) (0, 0, D:4) a black bear corpse (skeletalised by now) (4, 3, D:4) a ball python corpse (skeletalised by now) (9, 34, D:4) a +0 dagger a goblin corpse (skeletalised by now) (18, 10, D:4) a +0 club (35, 38, D:4) a +0 dagger a goblin skeleton (43, 49, D:4) a +0 club a +0 ring mail (47, 12, D:4) a +0 hand axe an orc corpse (skeletalised by now) (54, 59, D:4) a +0 dagger an orc corpse (skeletalised by now) (67, 28, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the cold staff "Jucaus" {rF+ rC+ Str+5 Ice} (4950 gold) [staff of cold] rF+: It protects you from fire. rC+: It protects you from cold. Str+5: It affects your strength (+5). Ice: It increases the power of your Ice spells. the sanguine talisman of Altruism {+Blink rF+++ Str-5 Int+4} (17260 gold) [sanguine talisman] +Blink: It lets you blink. rF+++: It renders you almost immune to fire. Str-5: It affects your strength (-5). Int+4: It affects your intelligence (+4). the -2 pair of gloves "Estrout" {rElec Int+4 Dex-5} (640 gold) rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. the cold staff of the Seer {rC+ rN+ Will+ Int-2 Dex+3 Ice} (4390 gold) [staff of cold] rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. Int-2: It affects your intelligence (-2). Dex+3: It affects your dexterity (+3). Ice: It increases the power of your Ice spells. the death talisman "Otteateu" {Int+5} (15480 gold) [talisman of death] Int+5: It affects your intelligence (+5). the +6 mace "Cussaxao" {speed, rC++ Str+2} (6770 gold) rC++: It greatly protects you from cold. Str+2: It affects your strength (+2). It cannot be enchanted further. the +3 ring mail "Bemer" {rPois rC+ Stlth-} (3580 gold) rPois: It protects you from poison. rC+: It protects you from cold. Stlth-: It makes you less stealthy. It cannot be enchanted further. the +5 dagger "Tabret" {antimagic, rElec rF+ rN+} (5620 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. the amulet "Cobrub" {Chemistry Harm rCorr Str+3} (4890 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). the +5 ring mail of the Boiling Point {rPois Regen+} (4020 gold) rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the ring of Puclie {Wiz Str+2 Int+2 SInv} (4960 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. the amulet "Imues" {Faith *Corrode rC+ Dex+4} (5680 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). the +4 sling of the Elven Halls {speed, Str+4} (3990 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. the +1 ring mail of Equivocation {rC- Int+2 Slay+2} (2160 gold) rC-: It makes you vulnerable to cold. Int+2: It affects your intelligence (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. the ring "Fiymot" {*Slow rF+++ rN+ Str+3 Int+6} (8290 gold) [ring of intelligence] *Slow: It may slow you when you take damage. rF+++: It renders you almost immune to fire. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). the ring of Arrival {^Contam Fly rF++ Str+4 Dex+6} (6540 gold) [ring of dexterity] ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. rF++: It greatly protects you from fire. Str+4: It affects your strength (+4). Dex+6: It affects your dexterity (+6). the amulet "Souptyng" {Spirit +Inv rF+ Int+4 Dex-3} (5310 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. +Inv: It lets you turn invisible. rF+: It protects you from fire. Int+4: It affects your intelligence (+4). Dex-3: It affects your dexterity (-3). the +0 robe "Sesiubec" {^Contam Harm Int+5} (1280 gold) ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. Int+5: It affects your intelligence (+5). It cannot be enchanted further. the ring of Paranoia {+Blink Will+ Str+6 Slay+4 Stlth-} (6680 gold) [ring of slaying] +Blink: It lets you blink. Will+: It increases your willpower. Str+6: It affects your strength (+6). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth-: It makes you less stealthy. the sanguine talisman "Rog Tui" {rElec rPois Str-4 Stlth+} (8400 gold) [sanguine talisman] rElec: It insulates you from electricity. rPois: It protects you from poison. Str-4: It affects your strength (-4). Stlth+: It makes you more stealthy. (24, -7, D:5) an iguana skeleton (25, -2, D:5) a +0 ring mail (27, -19, D:5) a water moccasin skeleton (42, -36, D:5) a +1 devious dagger a +0 robe an orc corpse (skeletalised by now) (44, -37, D:5) a +0 club (44, -36, D:5) a +0 hand axe (48, -6, D:5) a +0 dagger a +0 leather armour a +0 hand axe an orc corpse (skeletalised by now) (48, -5, D:5) a +4 morningstar a +0 club a boomerang a +0 leather armour an orc corpse (skeletalised by now) (49, -11, D:5) an iguana skeleton (49, -9, D:5) 4 poisoned darts a kobold corpse (skeletalised by now) (60, -32, D:5) a +0 club Level 6 of the Dungeon (1, -8, D:6) a +0 scale mail (3, -5, D:6) a +0 leather armour (3, 0, D:6) a +0 dagger a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (5, -4, D:6) a +0 dagger an orc corpse (skeletalised by now) (5, -1, D:6) a +0 falchion an orc skeleton (7, -3, D:6) a +0 dagger an orc skeleton (7, -2, D:6) a +0 ring mail a +0 whip a +0 leather armour a +0 club a gnoll skeleton an orc skeleton (8, -3, D:6) a +0 short sword (11, 0, D:6) a scroll of noise (15, 0, D:6) a +0 short sword (24, -16, D:6) a +0 short sword (26, 18, D:6) an iguana corpse (skeletalised by now) (36, -3, D:6) 2 boomerangs a +0 robe a +0 dagger (37, -4, D:6) a +0 robe a +0 dagger a +0 leather armour a +0 short sword an orc skeleton (37, -3, D:6) a +0 leather armour a +0 mace an orc skeleton (37, 20, D:6) a +0 leather armour (38, -3, D:6) a +0 hand axe (48, -11, D:6) a rat corpse (skeletalised by now) Level 7 of the Dungeon (1, -7, D:7) a +0 cloak a +0 dagger a goblin skeleton (2, -12, D:7) a +0 dagger (4, -3, D:7) a +0 halberd (6, -12, D:7) a +0 robe (8, -11, D:7) a +0 halberd a gnoll skeleton (12, 3, D:7) a +0 dagger (12, 4, D:7) a +0 chain mail a +0 battleaxe an orc skeleton (13, 5, D:7) a +0 robe a +0 dagger (14, 2, D:7) a +0 scimitar (15, 3, D:7) a +0 leather armour a +0 dagger (18, -17, D:7) a +2 flail a +0 robe (22, -20, D:7) a +0 leather armour a +0 club (23, 20, D:7) a bat skeleton (24, 6, D:7) a +3 spear a +0 robe (26, 17, D:7) a +3 short sword a +0 robe (29, -18, D:7) an iguana skeleton (30, 17, D:7) a +0 war axe (30, 18, D:7) a +0 short sword (35, -5, D:7) a +0 scale mail Level 8 of the Dungeon [Shop] Dohegguhe's Magic Scroll Shop a scroll of teleportation (49 gold) a scroll of teleportation (49 gold) a scroll of vulnerability (66 gold) a scroll of silence (unknown) (157 gold) a scroll of torment (157 gold) a scroll of fog (66 gold) a scroll of revelation (unknown) (124 gold) a scroll of immolation (66 gold) [Shop] Meuvej's Weapon Emporium a +0 whip (30 gold) a +0 war axe (42 gold) the +6 hand axe "Killer Klown's Doom" {freeze, ^Fragile rC+ rN+ Will++} (744 gold) ^Fragile: It will be destroyed if unequipped. rC+: It protects you from cold. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. It cannot be enchanted further. a +0 dagger of venom (52 gold) the +1 whip "Musch" {flame, ^Contam Fly rPois Dex+6} (357 gold) ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. rPois: It protects you from poison. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. a +0 flail (42 gold) a +0 dagger (24 gold) a +0 glaive (120 gold) a +0 trident (42 gold) a +0 morningstar (72 gold) a +2 orcbow of freezing (230 gold) [Shop] Uzocrof's Antique Weapon Emporium a +0 hand axe of electrocution (247 gold) a +2 heavy great mace (780 gold) the +5 great sword of the Loving Soothsayer {protect, Fly rElec rF+ Dex+6} (1890 gold) Fly: It grants you flight. rElec: It insulates you from electricity. rF+: It protects you from fire. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. a +0 orcbow (104 gold) a +2 scimitar of holy wrath (592 gold) a +0 rapier (143 gold) a +0 quarterstaff (130 gold) a +0 dagger (52 gold) (0, 0, D:8) a parchment of Blink (2, -5, D:8) a +0 orcbow a centaur corpse (skeletalised by now) (3, -2, D:8) a +0 scale mail (8, -1, D:8) a +0 orcbow (15, -36, D:8) a +0 orcbow a centaur corpse (skeletalised by now) (15, -18, D:8) a +0 long sword (16, 16, D:8) a +0 orcbow (20, -26, D:8) a +0 spear (21, 19, D:8) a +0 spear a +0 spear a gnoll skeleton (23, 19, D:8) a +0 spear a +0 scale mail a +0 buckler (24, 19, D:8) a +0 halberd a gnoll corpse (skeletalised by now) (29, -20, D:8) a +1 trident of freezing a +0 robe (29, -19, D:8) a +0 hand axe a +0 robe a +0 trident a +0 robe (30, -19, D:8) a +0 short sword 5 stones a +0 short sword a kobold skeleton (30, -18, D:8) a +3 long sword a +0 robe a +0 whip a curare-tipped dart a kobold skeleton (31, -21, D:8) a +0 spear a +0 robe (31, -19, D:8) a +0 short sword a kobold skeleton Level 9 of the Dungeon (19, 29, D:9) a +0 robe (38, 1, D:9) a +0 buckler (40, 25, D:9) a parchment of Call Imp (46, 0, D:9) a dragon-coil talisman (47, -3, D:9) a +0 short sword a +0 scale mail an orc corpse (skeletalised by now) (48, -4, D:9) a +2 short sword of protection (48, -3, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (50, -1, D:9) a +0 dagger a +0 robe (51, 3, D:9) a ring of poison resistance (55, 21, D:9) a +0 buckler (55, 37, D:9) a yak skeleton (55, 38, D:9) a yak skeleton (56, 38, D:9) a +0 giant club a +0 giant club a two-headed ogre skeleton a yak skeleton (56, 40, D:9) a +0 spear (57, 38, D:9) a yak skeleton (61, 50, D:9) a +1 cloak of stealth the Ecumenical Temple Level 1 of the Orcish Mines (4, -8, Orc:1) 7 gold pieces (8, 1, Orc:1) a warg corpse