Gollyvosk Level 1 of the Dungeon (0, 0, D:1) a +0 dagger of venom (4, 14, D:1) a +0 quarterstaff (6, 49, D:1) a quokka skeleton (7, 21, D:1) a ball python corpse (skeletalised by now) (10, -3, D:1) a +0 club a goblin corpse (skeletalised by now) (14, -2, D:1) a +0 robe (14, 37, D:1) a +0 dagger 4 stones (14, 38, D:1) a bat skeleton (15, 11, D:1) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (16, 55, D:1) a rat skeleton (18, 55, D:1) a +0 flail (38, 4, D:1) a ball python skeleton (39, 35, D:1) a +0 great mace (41, 51, D:1) a +0 hand axe (44, 51, D:1) a +0 helmet (48, 16, D:1) a +0 dagger (48, 21, D:1) 5 poisoned darts (49, 21, D:1) a frilled lizard corpse (skeletalised by now) (49, 24, D:1) a +0 mace (52, 41, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (54, 7, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (55, 44, D:1) a +0 scale mail (55, 45, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (67, -5, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Yngiet's Armour Boutique the orb "Omisunue" {Energy, rPois Dex-4 SInv Fire} (237 gold) rPois: It protects you from poison. Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. Fire: It increases the power of your Fire spells. the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (383 gold) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will++: It greatly increases your willpower. It cannot be enchanted further. the +9 scales of the Dragon King {Command, rPois rF+ rC+} (1358 gold) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. a +0 cloak (49 gold) a +0 leather armour (22 gold) the +0 robe of Past Mistakes {Str+7} (248 gold) Str+7: It affects your strength (+7). It cannot be enchanted further. a +0 ring mail (44 gold) (6, -38, D:2) a +0 club (7, 6, D:2) a +0 short sword a kobold corpse (skeletalised by now) (8, -24, D:2) a ball python skeleton (9, -17, D:2) a ball python skeleton (12, -5, D:2) a +0 dagger of draining (12, -4, D:2) a +0 club (17, -10, D:2) a ball python skeleton (21, 6, D:2) a +2 robe of willpower a +0 scythe (27, -12, D:2) an adder skeleton (28, -38, D:2) a hobgoblin corpse (skeletalised by now) (30, -33, D:2) a rat skeleton (31, -34, D:2) a +0 dagger a goblin skeleton (33, -29, D:2) a rat corpse (skeletalised by now) (33, -28, D:2) an adder corpse (skeletalised by now) (42, -35, D:2) a +0 dagger a goblin corpse (skeletalised by now) (43, -38, D:2) a +0 club (44, -26, D:2) a +0 whip (46, -28, D:2) a rat corpse (skeletalised by now) (55, -22, D:2) an adder corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Nurif's Book Shoppe a parchment of Summon Forest (184 gold) a parchment of Construct Spike Launcher (58 gold) a parchment of Silence (184 gold) a parchment of Static Discharge (58 gold) a parchment of Blink (58 gold) a parchment of Foxfire (40 gold) a parchment of Platinum Paragon (520 gold) (4, -15, D:3) a +0 dagger a ball python skeleton a goblin skeleton (13, -7, D:3) an adder corpse (skeletalised by now) (13, 0, D:3) a +1 dagger of venom a +0 short sword 3 poisoned darts (14, 3, D:3) a +0 chain mail (16, -3, D:3) a +0 club a goblin skeleton (17, -16, D:3) a +0 leather armour (27, 10, D:3) a jackal skeleton (31, -17, D:3) a parchment of Freeze (33, -3, D:3) a +0 whip a +0 ring mail (34, -27, D:3) a +0 mace (34, -4, D:3) a +1 long sword of protection a +0 whip a +0 club a gnoll skeleton a gnoll skeleton (36, 13, D:3) a +0 club (37, 5, D:3) a ball python skeleton (47, -17, D:3) a hobgoblin corpse (skeletalised by now) (49, -14, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe the elf corpse of Dowan (10, -15, D:4) a +0 sling (10, 2, D:4) a +0 flail an orc corpse (12, 3, D:4) a +0 club 2 boomerangs (13, -15, D:4) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (13, 1, D:4) a +0 dagger a +0 robe (17, -11, D:4) a +0 spear a gnoll corpse (skeletalised by now) (17, -10, D:4) a +0 club a goblin corpse (skeletalised by now) (18, -10, D:4) a +1 leather armour of cold resistance a +0 short sword (18, -8, D:4) a +0 club a gnoll corpse (skeletalised by now) (19, -10, D:4) a +0 short sword an orc corpse (skeletalised by now) (19, -8, D:4) a +1 whip of electrocution a hobgoblin corpse (skeletalised by now) (19, -7, D:4) a +2 flail of protection a gnoll corpse (skeletalised by now)