Gollyvosk Level 1 of the Dungeon [Shop] Heosh's Weapon Shoppe a +0 dagger (24 gold) a +0 mace (36 gold) a +0 dagger (24 gold) a +0 shortbow (36 gold) a +0 hand axe (36 gold) a +0 hand axe (36 gold) a +2 rapier of electrocution (308 gold) a +2 short sword of speed (252 gold) a +0 sling (18 gold) (15, 3, D:1) an orb of mesmerism (18, 1, D:1) a hobgoblin skeleton (23, 5, D:1) a rat corpse (skeletalised by now) (25, -5, D:1) a +0 short sword 3 stones a kobold skeleton (25, 12, D:1) a bat skeleton (25, 25, D:1) a rat corpse (skeletalised by now) (26, 14, D:1) a bat skeleton (30, -7, D:1) a +0 short sword 3 stones (31, 19, D:1) a +0 dagger 4 stones a kobold skeleton (31, 20, D:1) a +0 short sword (38, 23, D:1) a quokka skeleton a hobgoblin skeleton (40, 27, D:1) a +0 whip (41, 7, D:1) a +0 short sword (44, 10, D:1) a +0 club a goblin corpse (skeletalised by now) (44, 19, D:1) a +0 sling (46, -4, D:1) a hobgoblin corpse (skeletalised by now) (49, 34, D:1) a human corpse (skeletalised by now) (49, 36, D:1) a +0 club (54, 12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (55, 16, D:1) a +0 ring mail (57, -7, D:1) a +0 club a kobold corpse (skeletalised by now) (59, 37, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (3, 40, D:2) a hobgoblin corpse (skeletalised by now) (4, 16, D:2) a +0 helmet (6, 21, D:2) the sanguine talisman of Hoiseuxu {Harm} [sanguine talisman] Harm: It increases damage dealt and taken. (10, 13, D:2) a +0 dagger 4 stones (11, 6, D:2) a +0 leather armour (13, 27, D:2) a hobgoblin skeleton (14, 26, D:2) a +0 whip a rat skeleton (18, 27, D:2) a bat skeleton (19, 4, D:2) a ball python skeleton (24, 30, D:2) a bat skeleton (26, 26, D:2) a +0 club 2 stones a kobold skeleton (34, 19, D:2) a hobgoblin skeleton (42, 12, D:2) a +0 club (52, 16, D:2) a jade talisman Level 3 of the Dungeon (17, 16, D:3) a +0 war axe (21, -5, D:3) a +0 club (25, -38, D:3) a +0 flail (37, 21, D:3) a ball python corpse (skeletalised by now) (43, -6, D:3) a +0 club (44, -5, D:3) a +1 spectral quarterstaff (45, 7, D:3) a rat skeleton (45, 10, D:3) a +1 dagger of venom a hobgoblin skeleton (47, 13, D:3) a hobgoblin corpse (skeletalised by now) (48, -27, D:3) an adder corpse (skeletalised by now) (48, -7, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (9, -8, D:4) 5 stones a +0 dagger a kobold skeleton (11, 10, D:4) a +0 leather armour (15, -9, D:4) 7 gold pieces (15, 30, D:4) a +1 mace of protection (16, -8, D:4) a wand of flame (11) (17, -14, D:4) a +2 antimagic falchion (17, -7, D:4) 8 gold pieces (19, 22, D:4) a hound skeleton (20, 17, D:4) a +0 mace (25, 22, D:4) a +0 club (26, 15, D:4) a +0 ring mail (48, -3, D:4) a +0 helmet (57, -15, D:4) a hobgoblin corpse (skeletalised by now) (63, 30, D:4) a +0 quarterstaff a goblin corpse (skeletalised by now) (63, 32, D:4) a +0 flail an orc corpse (skeletalised by now) (63, 33, D:4) a +0 dagger Level 5 of the Dungeon (8, 21, D:5) an adder corpse (skeletalised by now) (25, 29, D:5) a +0 dagger a +0 robe (26, 28, D:5) a +0 hand axe a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (26, 33, D:5) a +0 whip (32, 26, D:5) a +0 hand axe an orc skeleton (32, 27, D:5) a +0 hand axe (40, 7, D:5) a hound corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Rala's Antique Weapon Boutique a +1 long sword of protection (235 gold) a +0 flail of holy wrath (174 gold) a +0 broad axe (189 gold) a +5 great mace of holy wrath (945 gold) a +2 morningstar of draining (478 gold) the +5 hand cannon of Eternal Vigilance {freeze, rC+ Will++ Int-5 Dex+2} (2001 gold) rC+: It protects you from cold. Will++: It greatly increases your willpower. Int-5: It affects your intelligence (-5). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 dagger (42 gold) a +0 war axe (73 gold) [Shop] Sampum's Armour Boutique a +0 chain mail (96 gold) a +0 robe (14 gold) the +1 pair of gloves of Qaobas {rF+ Regen+ MP+8} (644 gold) rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. MP+8: It affects your magic capacity (+8). It cannot be enchanted further. a +0 plate armour (288 gold) a +2 pair of boots of stealth (344 gold) a +0 scale mail (64 gold) a +0 scale mail (64 gold) [Shop] Webegas's Distillery 2 potions of berserk rage (unknown) (150 gold) a potion of curing (45 gold) a potion of might (60 gold) a potion of heal wounds (120 gold) a potion of moonshine (15 gold) a potion of curing (45 gold) a potion of magic (unknown) (120 gold) (0, 0, D:6) a medusa talisman (16, 5, D:6) a +0 pair of boots of earth (17, -11, D:6) a +0 scimitar (20, -38, D:6) a +0 trident (24, -26, D:6) a +0 robe (40, 4, D:6) a water moccasin corpse (skeletalised by now) (52, -20, D:6) a +0 shortbow Level 7 of the Dungeon (4, 7, D:7) a +0 leather armour (10, 4, D:7) a +0 cloak (16, 2, D:7) a +0 whip (16, 3, D:7) a +0 club a +0 leather armour a howler monkey corpse (skeletalised by now) an orc corpse (skeletalised by now) (18, 2, D:7) a +0 battleaxe a +0 arbalest a +0 chain mail a +0 short sword (21, 2, D:7) an iguana corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (22, 2, D:7) a +0 orcbow a centaur corpse (skeletalised by now) (26, 6, D:7) a potion of lignification Level 8 of the Dungeon (0, 0, D:8) a +0 dire flail a +0 giant club a +0 flail a +0 leather armour an orc skeleton (1, 0, D:8) a +0 spear (4, 19, D:8) 6 poisoned darts a +0 club a kobold skeleton (4, 20, D:8) a +0 dagger of draining 2 stones (6, 16, D:8) a +0 dagger 2 stones (6, 17, D:8) a +0 whip a kobold skeleton (11, 6, D:8) an orb of stardust (17, 4, D:8) a +0 long sword (20, -14, D:8) a +0 orcbow (28, -7, D:8) a +0 robe a +0 dagger (28, -6, D:8) a +0 hand axe a +0 dagger (30, -7, D:8) a +0 robe a +0 dagger an orc skeleton (31, -4, D:8) 4 poisoned darts (35, -7, D:8) a +0 buckler (44, 14, D:8) a +0 quarterstaff (45, -13, D:8) an amulet of wildshape (47, -24, D:8) a +0 ring mail (51, -21, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 long sword a +0 robe (1, 0, D:9) a +2 great sword a +0 robe (2, 4, D:9) a +0 war axe a +0 robe (15, 0, D:9) a +0 scale mail a +0 flail a +0 club a +0 robe a +0 dagger a +0 chain mail a +0 short sword (15, 1, D:9) a +0 robe (16, -12, D:9) a +0 spear (16, -1, D:9) a +4 great sword a +0 robe (17, -12, D:9) a +0 whip a +0 spear a +0 scale mail a +0 kite shield a gnoll skeleton a gnoll skeleton (17, -11, D:9) a +0 club a gnoll skeleton (18, -11, D:9) a +0 flail a +0 club a gnoll skeleton (21, -4, D:9) a ring of poison resistance (21, -3, D:9) the +11 great sword "Loasm" {speed, Fly rC+ Str-5} Fly: It grants you flight. rC+: It protects you from cold. Str-5: It affects your strength (-5). It cannot be enchanted further. (unseen) (21, -2, D:9) a +0 trident of flaming (unseen) (22, -4, D:9) a parchment of Sticky Flame (22, -3, D:9) a +1 kite shield of reflection (unseen) (23, 20, D:9) a +0 scale mail a +0 mace the human skeleton of Harold (23, 23, D:9) a +0 scale mail a +0 trident (24, 23, D:9) a +0 whip (25, 19, D:9) a +0 falchion (25, 22, D:9) a +0 club (25, 23, D:9) a +0 halberd a gnoll skeleton (26, 6, D:9) a +0 flail (27, 6, D:9) a +0 falchion (48, 36, D:9) a yak skeleton (49, 36, D:9) a yak skeleton (51, 35, D:9) a +0 robe the Ecumenical Temple