Greg Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, -7, D:1) a +0 dagger (2, 33, D:1) 18 stones (5, 31, D:1) a cursed -3 spear (6, 8, D:1) a +0 club (8, 29, D:1) 20 stones (10, 12, D:1) a +0 naga barding (10, 19, D:1) a +0 club (21, 14, D:1) a +0 hand axe (31, 6, D:1) a +0 large shield (32, 22, D:1) a +0 robe (34, 3, D:1) 25 sling bullets (35, 25, D:1) a cursed -1 whip Level 2 of the Dungeon (0, 0, D:2) 23 arrows (7, -3, D:2) a +0 robe (10, 4, D:2) a +0 club (10, 7, D:2) a +0 club (23, -20, D:2) 24 stones (33, 11, D:2) a +0 whip (36, -18, D:2) 26 stones (37, -15, D:2) an uncursed amulet of inaccuracy (38, -14, D:2) 14 stones (38, -11, D:2) a +0 dagger (40, -11, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) 14 bolts (18, -30, D:3) a +0 falchion (20, -1, D:3) a +0 dagger a +0 scale mail (22, -25, D:3) 2 stones (23, -8, D:3) 16 sling bullets (25, -46, D:3) 17 arrows a cursed +0 ring mail (25, -25, D:3) 20 sling bullets (29, -20, D:3) a +0 mace a +0 dagger 3 tomahawks of returning a +0 dagger (32, -17, D:3) a +0 dagger (44, -17, D:3) a scroll of identify (45, -17, D:3) 16 gold pieces (45, -6, D:3) a +0 flail a +0 leather armour (46, -6, D:3) a +0 club (47, -5, D:3) a +0 dagger a +0 leather armour (48, -31, D:3) 24 stones a +0 club a +0 hunting sling Level 4 of the Dungeon (3, -23, D:4) a +0 whip (5, 0, D:4) 23 stones (7, -32, D:4) a +0 dagger a +0 leather armour (23, -27, D:4) 25 stones (27, -6, D:4) a +0 robe (29, -20, D:4) a +0 whip (31, -20, D:4) a +0 hand axe a +0 leather armour a +0 dagger (35, -16, D:4) a +0 giant spiked club (39, -28, D:4) 16 stones (42, -6, D:4) a +2 leather armour of fire resistance (45, -29, D:4) 17 stones (45, -24, D:4) a +0 mace (46, -6, D:4) a +0 flail (48, -23, D:4) a +0 leather armour (48, -21, D:4) a cursed -2 club (49, -7, D:4) a +0 club (51, -8, D:4) a +0 club (55, -12, D:4) a +0 giant club (62, -6, D:4) 23 bolts Level 5 of the Dungeon [Shop] Cibreaw's Antique Weapon Boutique a +0 club (27 gold) a +0 flail (94 gold) a +0 hunting sling of flaming (126 gold) a +4 mace of protection (691 gold) the +1 hand crossbow of Kismet {freeze, MR+ Int+4 Dex-2} (758 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+4). It affects your dexterity (-2). It affects your resistance to hostile enchantments. a +0 hand axe (81 gold) a +0 hunting sling (40 gold) a +0 hand axe (81 gold) a +0 short sword (81 gold) a +0 battleaxe (175 gold) a +0 hand crossbow (94 gold) the +0 hand axe of the Establishment {drain, *Drain Int+6 Dex+7} (920 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+6). It affects your dexterity (+7). It causes draining when unequipped. (0, 0, D:5) a +0 flail a +0 trident a +0 ring mail a +0 dagger a +0 robe (0, 1, D:5) a +0 trident a +0 leather armour (0, 7, D:5) a +1 whip of pain (11, 28, D:5) a +0 mace (13, 39, D:5) a +0 ring mail (16, 42, D:5) a +0 leather armour (19, 17, D:5) a +0 club (21, 9, D:5) 21 stones (22, 30, D:5) 20 stones (28, -11, D:5) a +0 rapier (35, 7, D:5) a cursed -3 flail (42, 8, D:5) a +0 mace (55, 1, D:5) a +0 shield Level 6 of the Dungeon (10, 4, D:6) a +0 plate armour (11, 4, D:6) a +0 hand axe (13, -19, D:6) a +0 flail (13, -2, D:6) a +0 giant spiked club (13, 6, D:6) a cursed +0 robe a +0 dagger (15, -23, D:6) a +0 leather armour a +0 rapier (15, 5, D:6) a +0 short sword (18, -26, D:6) a +0 buckler (18, -22, D:6) a +0 spear (20, -32, D:6) a +0 ring mail a +0 morningstar (24, -21, D:6) a +0 mace (24, -9, D:6) 26 arrows (25, -13, D:6) a +0 robe a +0 scythe (26, -8, D:6) a +0 spear (28, -8, D:6) a +0 robe a +0 club (30, 0, D:6) a cursed -1 ring mail (35, -27, D:6) a +0 spear (45, -10, D:6) a +0 pair of boots (49, -26, D:6) a +0 whip a +0 club (51, -13, D:6) a +0 halberd (54, -16, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a sling bullet (6, 0, D:7) a +3 leather armour of positive energy a +0 hunting sling 24 sling bullets a +0 quarterstaff (10, 2, D:7) 19 arrows (14, -1, D:7) a +0 short sword (16, 0, D:7) a +0 mace a +0 leather armour (16, 1, D:7) a +0 dagger a +0 robe (17, -4, D:7) a +0 flail (19, -2, D:7) a +0 dagger a +0 robe (19, 6, D:7) a +0 flail (19, 8, D:7) a +0 leather armour (20, 11, D:7) a +0 chain mail a +0 battleaxe Level 8 of the Dungeon (0, 0, D:8) an arrow (0, 1, D:8) an arrow (3, 1, D:8) a +0 shortbow 12 arrows (18, 11, D:8) 14 stones (21, 28, D:8) a +0 battleaxe a +0 plate armour (21, 29, D:8) a +0 chain mail a +0 dagger a +0 robe a +0 morningstar (21, 30, D:8) a +0 dagger a +0 robe (31, 31, D:8) 14 stones (33, 13, D:8) 4 arrows (33, 19, D:8) an arrow a +0 dire flail a +0 giant club (33, 20, D:8) 19 arrows a +0 shortbow (34, 21, D:8) 20 arrows a +0 shortbow (35, 2, D:8) a +0 club (35, 8, D:8) a stone (35, 9, D:8) a +0 trident a +2 ring mail of positive energy (35, 22, D:8) an arrow (35, 41, D:8) a +0 robe (36, 25, D:8) an arrow (38, -3, D:8) a +0 plate armour (38, 8, D:8) 5 stones (38, 9, D:8) a +0 long sword a +0 ring mail a +0 club (39, 8, D:8) 14 stones a +0 war axe a +0 dagger (50, -2, D:8) a +0 club a +0 ring mail a +0 dagger a +0 robe (51, -2, D:8) a +0 dire flail a +0 plate armour (53, -2, D:8) a cursed +0 robe (65, 8, D:8) 20 sling bullets Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (1, -27, D:9) 21 stones (2, -1, D:9) a +0 long sword (22, 7, D:9) a +0 long sword a +0 robe (26, 7, D:9) a +0 scimitar a cursed +0 robe (28, -17, D:9) a +0 trident (29, 3, D:9) 11 stones (31, 4, D:9) a cursed +0 scimitar a +0 robe (31, 5, D:9) a +0 robe (31, 18, D:9) a +0 shield (32, -18, D:9) a +0 giant club (39, -6, D:9) 13 bolts (45, -2, D:9) a +0 robe Level 10 of the Dungeon [Shop] Estiym's Armour Boutique a +2 chain mail of poison resistance (203 gold) a +0 ring mail (44 gold) the +18 shield of the Gong {rElec rN+ MR+ EV-5} (1070 gold) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 robe (7 gold) a +2 ring mail of poison resistance (198 gold) a +0 leather armour (22 gold) a +0 plate armour (253 gold) a +0 leather armour (22 gold) a +0 chain mail (49 gold) a +0 chain mail (49 gold) a +0 robe (7 gold) a +0 robe (7 gold) +2 ice dragon scales (792 gold) a +0 leather armour (22 gold) [Shop] Diqupuvi's Gadget Boutique a lamp of fire (600 gold) a wand of digging (4) (240 gold) a lightning rod (4/4) (600 gold) a wand of random effects (16) (135 gold) a box of beasts (300 gold) a wand of disintegration (9) (195 gold) a lightning rod (4/4) (600 gold) a crystal ball of energy (300 gold) a lightning rod (4/4) (600 gold) a wand of iceblast (6) (150 gold) (0, 0, D:10) a tomahawk (6, 1, D:10) 24 arrows (13, 14, D:10) a +0 plate armour a +0 trident (17, 17, D:10) a +0 scale mail (21, 20, D:10) a cursed -2 dagger (22, 20, D:10) a +0 glaive a +0 plate armour a +0 battleaxe a +0 chain mail a +0 flail a +0 plate armour (29, 44, D:10) 7 arrows (34, 18, D:10) a scroll of immolation (45, 47, D:10) a jackal corpse (skeletalised by now) (46, 16, D:10) a +0 battleaxe a cursed -2 plate armour (50, 19, D:10) a +0 hand axe a +0 leather armour (54, 14, D:10) a +0 falchion (54, 20, D:10) 21 arrows (60, 29, D:10) a +0 flail (62, 16, D:10) 29 stones Level 1 of the Orcish Mines (0, 0, Orc:1) a tomahawk (1, 1, Orc:1) a +0 club (unseen) (1, 2, Orc:1) a +0 robe (unseen) (2, -12, Orc:1) 24 gold pieces (3, -14, Orc:1) 35 gold pieces (6, -7, Orc:1) 15 gold pieces (9, -9, Orc:1) 3 gold pieces (9, -7, Orc:1) 13 gold pieces (10, -14, Orc:1) a +0 giant spiked club (unseen)