Gridlocked Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (8, -7, D:1) a +0 leather armour (9, 2, D:1) a +0 leather armour (10, 1, D:1) a +0 club (14, 1, D:1) a +0 hand axe (17, -2, D:1) a +0 club (20, -28, D:1) a +0 short sword 2 stones (22, 20, D:1) a +0 dagger (23, 20, D:1) a +0 club (27, 1, D:1) a +0 whip (34, -2, D:1) a +0 dagger (36, -26, D:1) a cursed +0 dagger (38, 14, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (13, -28, D:2) a stone (14, -28, D:2) a stone (17, -23, D:2) a +0 helmet (22, -11, D:2) a +0 ring mail (22, -9, D:2) a +0 short sword (29, -34, D:2) a cursed -3 club (29, -24, D:2) a +0 short sword (34, -45, D:2) a +0 short sword (38, -44, D:2) a +0 robe (38, -36, D:2) 12 stones (38, -11, D:2) 20 sling bullets (48, -21, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a cursed -1 short sword (4, -13, D:3) a +0 hunting sling (4, 6, D:3) 14 arrows (6, -12, D:3) a +0 ring mail (6, -7, D:3) 29 arrows (7, 12, D:3) a +0 mace (10, -11, D:3) a cursed +0 club (11, -11, D:3) a +0 club (11, -10, D:3) a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 club a +0 club (11, -9, D:3) a +0 spear a +0 animal skin a +0 helmet a +0 chain mail a +0 whip a +0 scale mail a +0 mace a +0 ring mail a +0 club a +0 club a +0 club (13, -8, D:3) a +0 dagger (14, 3, D:3) a +0 whip (15, -7, D:3) a +0 club (16, 5, D:3) a stone (20, 7, D:3) a +0 hand axe a +0 ring mail (23, 12, D:3) a +0 mace (23, 13, D:3) a +0 mace (23, 14, D:3) a +0 mace (24, 13, D:3) a +2 quarterstaff of chaos a potion of lignification a +0 mace (24, 14, D:3) a +0 mace (24, 16, D:3) a +0 mace (25, 12, D:3) a +2 mace of venom (25, 13, D:3) a +0 mace (25, 14, D:3) a +0 mace (25, 17, D:3) a +0 mace (25, 18, D:3) a +0 mace (25, 20, D:3) a +0 mace (26, -6, D:3) a +0 short sword (26, 19, D:3) a +0 mace (26, 21, D:3) a +0 mace (30, 1, D:3) a +0 dagger (32, 20, D:3) a +0 dagger (33, 19, D:3) a stone (33, 20, D:3) a +0 scale mail a +0 club (34, 16, D:3) 2 stones (34, 18, D:3) a stone (40, 27, D:3) a +0 flail of holy wrath (46, -1, D:3) 21 stones (49, 27, D:3) Sif Muna's Collected Works on Bewitchment Spells Type Level a - Confusing Touch Hexes 1 Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (5, -1, D:4) a +0 ring mail a +0 club (6, -1, D:4) a +0 leather armour a +0 mace (6, 40, D:4) a +0 robe a +0 scythe (7, -1, D:4) a +0 trident (13, 22, D:4) a +0 spear (15, 23, D:4) 16 stones (22, 9, D:4) a +2 vampiric spear (27, 6, D:4) 19 stones (35, 20, D:4) a +0 hand axe (37, 31, D:4) 20 stones (41, -1, D:4) 15 poisoned needles (41, 34, D:4) 12 sling bullets (55, 1, D:4) a +0 ring mail (62, 52, D:4) 22 stones Level 5 of the Dungeon (0, 0, D:5) a +0 club (9, 24, D:5) 10 sling bullets (11, 19, D:5) a book of Conjurations (30, 8, D:5) a +0 mace (35, -9, D:5) a +0 hunting sling (49, -8, D:5) 15 stones (52, 13, D:5) a +0 robe (59, 28, D:5) 10 stones Level 6 of the Dungeon [Shop] Isacla Sulle's Gadget Emporium a wand of enslavement (13/24) (210 gold) a wand of iceblast (8/15) (168 gold) a sack of spiders (280 gold) a phial of floods (560 gold) a wand of disintegration (10/24) (196 gold) a sack of spiders (280 gold) a wand of clouds (6/9) (420 gold) a wand of flame (33/48) (245 gold) a wand of polymorph (5/24) (98 gold) a wand of polymorph (10/24) (168 gold) [Shop] Hihus's General Store an uncursed amulet of regeneration (390 gold) a +0 robe (9 gold) a potion of might (52 gold) 18 sling bullets (117 gold) a +2 rapier of holy wrath (249 gold) a book of Enchantments (650 gold) a wand of lightning (7/15) (143 gold) a scroll of identify (26 gold) a scroll of fear (45 gold) 3 potions of agility (156 gold) a +0 ring mail (52 gold) a crystal ball of energy (260 gold) [Shop] Fuatsol's Jewellery Boutique an uncursed ring of protection from fire (250 gold) a +5 ring of strength (412 gold) the ring of Taclul {Ice +Inv Str-2 Int+5} (453 gold) [ring of ice] It enhances your ice magic. It affects your strength (-2). It affects your intelligence (+5). It makes you vulnerable to fire. It protects you from cold. It lets you turn invisible. an uncursed ring of ice (250 gold) an uncursed ring of magical power (200 gold) the ring of the Monkey {Ice rN+ Dex+4} (446 gold) [ring of ice] It enhances your ice magic. It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. an uncursed amulet of rage (400 gold) an uncursed ring of flight (175 gold) an uncursed ring of resist corrosion (200 gold) a +3 ring of protection (210 gold) an uncursed amulet of regeneration (300 gold) (0, 0, D:6) 10 sling bullets (1, -35, D:6) a +0 spear (1, 1, D:6) a potion of lignification (4, -9, D:6) a potion of lignification (8, 5, D:6) a +0 arbalest (15, -6, D:6) a +0 scale mail (29, -20, D:6) a +0 ring mail (30, -44, D:6) 15 bolts (37, -21, D:6) a +0 leather armour (51, -16, D:6) a +1 flail of crushing (51, -6, D:6) a cursed +4 spear of freezing a +0 robe (51, -4, D:6) a cursed +1 halberd a +0 robe a cursed +4 halberd a +0 robe (51, -2, D:6) a +0 long sword a +0 robe (52, -6, D:6) a +0 hand axe a +0 robe (59, -24, D:6) a cursed -2 club (60, -24, D:6) a +0 whip Level 7 of the Dungeon [Shop] Damobuz's Antique Armour Shoppe a +0 robe (22 gold) a +3 leather armour (608 gold) a +1 chain mail of poison resistance (432 gold) a +2 robe of magic resistance (566 gold) a +0 chain mail (144 gold) a +0 scale mail (128 gold) a +0 ring mail (128 gold) a +0 plate armour (736 gold) a +0 leather armour (64 gold) a +0 leather armour (64 gold) a +0 helmet (144 gold) the +2 robe of the Little Devil {rElec rF+ rN+ Dex+4} (1417 gold) It affects your dexterity (+4). It protects you from fire. It insulates you from electricity. It protects you from negative energy. (0, 0, D:7) a +0 pair of boots (5, -2, D:7) a +0 trident (7, -1, D:7) a +2 trident of freezing (9, 2, D:7) a cursed -2 dagger a cursed +0 robe (12, 3, D:7) a +0 hand axe (13, 3, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (14, -26, D:7) a cursed +0 dagger a +0 robe (14, -24, D:7) a tomahawk (15, -26, D:7) a +0 trident a +0 ring mail (15, -25, D:7) a +0 hand axe a +0 dagger (15, -24, D:7) a +0 vampiric short sword a +0 leather armour (23, 16, D:7) a +0 hand axe a +0 animal skin (42, 10, D:7) 5 stones (49, -13, D:7) 25 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (19, 13, D:8) an arrow (19, 14, D:8) a +0 shortbow 13 arrows (24, 20, D:8) a +0 robe (26, 46, D:8) a +0 chain mail (27, 45, D:8) a wand of flame (21/48) (31, 31, D:8) a +0 troll leather armour (32, 18, D:8) a +0 giant spiked club a +0 giant club (32, 27, D:8) an uncursed staff of summoning (36, -2, D:8) a +0 dagger (36, 36, D:8) a poisoned needle (37, 36, D:8) a +0 club a stone 2 poisoned needles (38, 36, D:8) a +0 short sword (38, 37, D:8) a +0 club a +0 blowgun 12 poisoned needles (39, 37, D:8) a +0 dagger a +0 blowgun 18 poisoned needles (39, 38, D:8) a +0 short sword (44, 39, D:8) 10 arrows (46, 25, D:8) a +0 club a +0 spear (47, 26, D:8) a +0 whip (59, 41, D:8) a +0 quarterstaff Level 9 of the Dungeon (0, 0, D:9) 22 stones (9, -23, D:9) a +0 mace (11, -22, D:9) a +0 leather armour (18, -11, D:9) 23 stones (19, -29, D:9) 16 stones (21, -22, D:9) a book of Maledictions (23, -27, D:9) 20 stones (24, -2, D:9) a +0 giant club (25, -18, D:9) a +3 short sword a cursed -3 giant spiked club (43, 13, D:9) a book of Conjurations (48, 13, D:9) a +0 club 5 stones (49, 13, D:9) a +0 flail (50, 13, D:9) a +0 mace a +0 chain mail (50, 14, D:9) a +0 giant club a +0 giant club (51, 13, D:9) a +0 whip (52, 13, D:9) a +0 halberd a +0 dagger a +0 troll leather armour a +0 dagger of flaming 3 stones a +0 club a +0 short sword a +0 spear a +0 giant club a +0 flail a cursed -1 plate armour (53, 11, D:9) a +0 mace a +0 chain mail (53, 12, D:9) a +0 falchion 2 poisoned tomahawks a stone (53, 13, D:9) a +0 trident (53, 16, D:9) 20 sling bullets (54, -1, D:9) 25 arrows (61, -35, D:9) 14 gold pieces (61, -34, D:9) 18 gold pieces Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (2, 17, D:10) a +0 helmet (8, 7, D:10) a +0 troll leather armour (9, 4, D:10) a +0 shortbow (9, 5, D:10) 4 arrows (9, 6, D:10) 2 arrows (12, 19, D:10) a +0 morningstar a +0 scale mail (13, 17, D:10) a cursed +0 rapier (13, 18, D:10) a +0 mace (17, -3, D:10) a +0 trident (22, 26, D:10) 22 arrows (33, 10, D:10) the +10 quarterstaff "Wiero" {pain, rF+ MR+ Str+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). It protects you from fire. It affects your resistance to hostile enchantments. (35, 4, D:10) a +0 falchion of protection (45, 7, D:10) a +0 club 4 stones (45, 8, D:10) a poisoned needle (45, 9, D:10) a +0 whip 2 stones (46, 7, D:10) a +0 dagger (46, 9, D:10) a +0 short sword a +0 blowgun 4 poisoned needles a stone (46, 10, D:10) a +0 short sword a +0 chain mail 5 poisoned needles (47, 12, D:10) a poisoned needle (52, 9, D:10) 14 bolts (52, 11, D:10) a cursed -1 trident the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 7 curare-tipped needles (3, 10, Lair:1) a +0 morningstar (7, 13, Lair:1) a book of Party Tricks (10, -5, Lair:1) a potion of lignification (16, 11, Lair:1) a wolf corpse (17, 10, Lair:1) a hippogriff skeleton (18, 13, Lair:1) a wolf corpse (still there?) a komodo dragon skeleton (still there?) (18, 17, Lair:1) a wolf corpse (19, 16, Lair:1) a water moccasin corpse (25, 27, Lair:1) 16 poisoned needles