Dungeon Crawl Stone Soup version 0.24-a0-139-geb6712d (webtiles) character file. Game seed: 1325795500704814935 0 Gridlocked the Skirmisher (level 1, 0/24 HPs) Began as an Ogre Wanderer on Mar 3, 2019. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:34 (24 turns). Gridlocked the Skirmisher (Ogre Wanderer) Turns: 24, Time: 00:00:34 Health: 0/24 AC: 3 Str: 17 XL: 1 Next: 0% Magic: 2/2 EV: 9 Int: 13 God: Gold: 0 SH: 0 Dex: 6 Spells: 2/2 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 club (weapon) Armour d - a +0 robe (worn) Comestibles f - a ration Skills: + Level 4.0 Fighting * Level 0.0 Maces & Flails Level 1.0 Crossbows - Level 2.0 Throwing + Level 1.0 Dodging - Level 1.2 Spellcasting Level 1.7 Air Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Shock Conj/Air #... 19% 1 ##..... Flame Tongue Conj/Fire #.... 28% 1 ##..... Magic Dart Conj #... 28% 1 ##..... Blink Tloc N/A 38% 2 ###.... Call Imp Summ #....... 38% 2 ###.... Slow Hex #....... 38% 2 ###.... Static Discharge Conj/Air #....... 50% 3 ####... Mephitic Cloud Conj/Pois/Air #....... 54% 3 ####... Conjure Flame Conj/Fire #....... 63% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal barely misses you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You miss the jackal. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal barely misses you. The jackal barely misses you. You aren't carrying any potions. You aren't carrying any scrolls. You hit the jackal. The jackal is severely wounded. The jackal bites you. You die... #......## #..... #......###...... ##......#......# ##...........# . ##.........# .. ##...<...## #..# ##.....####...# ..###...###...# #......hhh@.# ############# You could see 3 jackals. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gridlocked the Ogre Wanderer began the quest for the Orb. 0 | D:1 | Gridlocked set off with the following items: a +0 robe, a | +0 club, a ration; and the following spells available to | memorise: Shock, Flame Tongue, Magic Dart, Blink, Call Imp, | Slow, Static Discharge, Mephitic Cloud, Conjure Flame 0 | D:1 | Reached XP level 1. HP: 24/24 MP: 2/2 24 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_basic, serial_bayou_pond_c, grunt_decor_mini_mirrors Action || total -------------------------++------- Melee: Club || 11 Armor: Robe || 11 Dodge: Dodged || 15 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------