Gridlocked Level 1 of the Dungeon (3, 3, D:1) a +0 short sword (23, 31, D:1) a +0 robe (38, 34, D:1) a +0 whip 4 stones (43, 17, D:1) a +0 dagger (47, 27, D:1) a +0 club 4 stones (48, 21, D:1) a +0 club (62, 9, D:1) a +0 dagger (68, 18, D:1) a +0 dagger Level 2 of the Dungeon (11, 9, D:2) a +0 spear (13, 1, D:2) a +0 dagger (26, -9, D:2) 25 stones (26, -2, D:2) 24 arrows Level 3 of the Dungeon [Shop] Gokatt's Antique Weapon Shop a +0 quarterstaff (96 gold) a +0 dagger (48 gold) a +0 long sword (84 gold) a +4 vorpal mace (636 gold) a +5 hand crossbow (732 gold) a +0 trident (84 gold) a +0 short sword (72 gold) a +0 short sword (72 gold) the +11 trident of Lorr {vorpal, Contam Int+5} (1730 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+5). Contam: It causes magical contamination when unequipped. the +2 rapier of Disembowelment {vorpal, rC+ Will+ SInv Stlth+} (1022 gold) It inflicts extra damage upon your enemies. rC: It protects you from cold. SInv: It lets you see invisible. Will: It increases your willpower. Stlth: It makes you more stealthy. (0, 0, D:3) a +0 short sword a +0 dagger (2, 0, D:3) a +0 pair of gloves (4, -8, D:3) a +0 club (8, 16, D:3) a +0 dagger (9, 18, D:3) a +0 dagger (9, 19, D:3) a +0 mace (11, 16, D:3) a +0 vorpal falchion (25, 3, D:3) 18 arrows (27, -12, D:3) a +0 club Level 4 of the Dungeon [Shop] Jiulyent's Distillery a potion of magic (80 gold) 2 potions of flight (60 gold) a potion of flight (30 gold) a potion of might (40 gold) a potion of curing (30 gold) a potion of mutation (80 gold) a potion of curing (30 gold) a potion of flight (30 gold) a potion of invisibility (80 gold) [Shop] Bept's Magic Scroll Shoppe a scroll of enchant weapon (97 gold) a scroll of identify (26 gold) a scroll of enchant weapon (97 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of teleportation (39 gold) a scroll of amnesia (45 gold) a scroll of teleportation (39 gold) a scroll of enchant armour (97 gold) a scroll of silence (97 gold) a scroll of enchant weapon (97 gold) (15, -11, D:4) a +0 club (16, -1, D:4) a +2 hand crossbow (24, -30, D:4) a +0 hunting sling (25, -46, D:4) the +14 plate armour of Pragmatism {+Inv Slay+2 SInv Stlth+} Slay: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. +Inv: It lets you turn invisible. Stlth: It makes you more stealthy. (26, -30, D:4) a potion of degeneration (28, -33, D:4) a +0 scale mail (40, -22, D:4) a +0 short sword 6 poisoned darts (41, 9, D:4) a +0 dagger 5 stones (43, -26, D:4) a +0 dagger (44, 11, D:4) a +1 helmet (52, 4, D:4) 19 stones (56, -15, D:4) 4 boomerangs Level 5 of the Dungeon (0, 0, D:5) 18 gold pieces (4, -15, D:5) a bolt (4, -14, D:5) a +0 giant spiked club (4, -13, D:5) a bolt (4, -11, D:5) a bolt (5, -16, D:5) a bolt (6, -18, D:5) 9 gold pieces (7, -4, D:5) 15 arrows (8, -19, D:5) a bolt (8, 0, D:5) 14 arrows (10, -20, D:5) a bolt (13, -13, D:5) a +0 scale mail (14, -10, D:5) 19 stones the Ecumenical Temple