Dungeon Crawl Stone Soup version 0.30-a0-1164-ge08a677 (webtiles) character file. Game seed: 8066897509858131008 2 Gridlocked the Caller (level 1, -1/13 HPs) Began as a Merfolk Summoner on Apr 29, 2023. Slain by a goblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:47 (140 turns). Gridlocked the Caller (Merfolk Summoner) Turns: 140, Time: 00:00:47 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 30% Magic: 2/3 EV: 12 Int: 14 God: Gold: 53 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 53 gold pieces. Inventory: Missiles c - 2 atropa-tipped darts Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 0.1 Fighting + Level 2.7 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 24% N/A 7% 2 Call Canine Familiar Summ 12% N/A 14% 3 Summon Guardian Golem Hex/Summ 7% N/A 30% 3 Summon Lightning Spire Summ/Air 7% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You closely miss the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you. A goblin comes into view. It is wielding a +0 club. You hit the hobgoblin but do no damage. The hobgoblin is lightly wounded. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is lightly wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You closely miss the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin completely misses you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. You swap places. Your bat disappears in a puff of smoke! Your bat closely misses the hobgoblin. Your bat hits the hobgoblin. Your bat closely misses the hobgoblin. The hobgoblin attacks as you move away! The hobgoblin misses you. Your bat hits the hobgoblin but does no damage. Your bat barely misses the hobgoblin. The hobgoblin attacks as you move away! The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. Your bat closely misses the goblin. Your bat hits the goblin. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. The hobgoblin is moderately wounded. Your bat disappears in a puff of smoke! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The goblin attacks as you move away! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The goblin hits you with a +0 club. You die... ### ##.## ##...############ ## ###...............# #.# ................#.###.# ###### ..###.#########.#.##.###...... ..# ### #######b#.....#....... ..#######.......@g...§§#.# ...........####..g.......# ..#........# ####..#§#### ..#.##..##.### #..#.# ~~~~~~..~~~~~~ #..#.# .8..8....8..8. #..#.# ######''###### #..#.. #~~~~~..~~~~~# #..### #~..........~# #..# You could see a hobgoblin, a goblin (ally target) and a friendly bat (summoned). Vanquished Creatures A bat (D:1) A frilled lizard (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A rat (D:1) 1 creature vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gridlocked the Merfolk Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 140 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_loops_ring, glass_columns_a Action || total ---------------------------++------- Melee: Unarmed || 31 Punch || 1 Cast: Summon Small Mamm || 6 Stab: Sleeping || 1 Armour: Robe || 21 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 140 | 140 | 0 | 0 | 0 | 1 | 140.0 | Dungeon | 140 | 140 | 0 | 0 | 0 | 1 | 140.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 140 daAuts