Dungeon Crawl Stone Soup version 0.24-a0-537-g2d01d4a (webtiles) character file. 5 Grijm the Charlatan (level 1, 10/12 HPs) Began as a Halfling Artificer on July 7, 2018. Quit the game on level 1 of the Dungeon on Aug 15, 2019. The game lasted 00:09:48 (265 turns). Grijm the Charlatan (Halfling Artificer) Turns: 265, Time: 00:09:48 Health: 10/12 AC: 3 Str: 13 XL: 1 Next: 88% Magic: 3/3 EV: 14 Int: 9 God: Gold: 24 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (shield restricted) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: small, mutation resistance 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles m - 20 sling bullets n - 6 stones (quivered) o - 14 poisoned darts Armour b - a +0 leather armour (worn) Wands c - a wand of flame (15) d - a wand of enslavement (15) e - a wand of random effects (15) Scrolls g - a scroll of identify {unknown} i - a scroll of remove curse {unknown} k - 3 scrolls of enchant weapon {unknown} Potions j - a potion of brilliance {unknown} l - a potion of heal wounds {unknown} Comestibles f - a ration h - a chunk of flesh Skills: + Level 0.8 Fighting + Level 1.2 Short Blades + Level 2.2 Dodging + Level 1.1 Stealth + Level 3.3 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History The goblin is moderately wounded. The goblin barely misses you. You closely miss the goblin. The goblin hits you but does no damage. You completely miss the goblin. The goblin hits you with a club. You hit the goblin. The goblin is moderately wounded. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! You see here a club. Unknown command. Welcome back, Grijm the Halfling Artificer. Press ? for a list of commands and other information. Unknown command. Found 8 gold pieces. No target in view! Unknown command. You swing at nothing. You swing at nothing. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ............##. ........#######....... ^...... ####....##. .).... .(.......##. ....### (######.###. #....##.### #...... #.....(............ #[.....# #####.### ##.@.)# #.... ###.....# #### .........############## .$##.#.................. #..################### ... ...>... ### ####### There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) A goblin (D:1) A bat (D:1) A kobold (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Grijm the Halfling Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 3 | D:1 | Noticed an electric eel 261 | D:1 | Upgraded the game from 0.22-a0-605-g9281fa2 to | 0.24-a0-537-g2d01d4a 265 | D:1 | Quit the game Levels and vault maps discovered: D:1: arrival_aquarium_a Action || total -------------------------++------- Melee: Short sword || 20 Throw: Stone || 7 Armor: Leather armour || 11 Dodge: Dodged || 13 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------